Player Matchup

Fenrir
Fenrir
BerserkGutsu
Fenrir
Level 28
God Stats
11W - 12L
1,503 SR
Queue Stats
98W - 98L
1,524 Elo+
Party 2
Poseidon
Poseidon
DOBAN
Poseidon
Level 72
God Stats
3W - 2L
1,500 SR
Queue Stats
292W - 318L
1,473 Elo+
Party 2
Izanami
Izanami
Dopedrillbreak
Izanami
Level 66
God Stats
7W - 4L
1,615 SR
Queue Stats
312W - 317L
1,482 Elo+
Party 2
Khepri
Khepri
antonioensis
Khepri
Level 63
God Stats
17W - 16L
1,579 SR
Queue Stats
258W - 304L
1,492 Elo+
Party 2
Odin
Odin
death4trump
Odin
Level 87
God Stats
9W - 12L
1,464 SR
Queue Stats
453W - 468L
1,519 Elo+
Party 2
Team Averages
Level 63
1,532 SR
1,498 Elo+

VS

Team Averages
Level 59
1,470 SR
1,378 Elo+
Tsukuyomi
Tsukuyomi
Hirarocks786
Tsukuyomi
Level 119
God Stats
1W - 4L
1,418 SR
Queue Stats
23W - 41L
1,352 Elo+
Party 1
Guan Yu
Guan Yu
Rufzaya
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,408 Elo+
Party 1
Freya
Freya
Ryujinnomega
Freya
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 76L
1,405 Elo+
Party 1
Bacchus
Bacchus
SedateMeDaddy
Bacchus
Level 22
God Stats
10W - 16L
1,432 SR
Queue Stats
32W - 54L
1,362 Elo+
Party 1
Izanami
Izanami
soulreaper7334
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
8 / 2 / 5
6,498
650
8,245
5,570
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
DOBAN
Poseidon
10
3 / 3 / 4
6,185
619
4,880
5,181
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
6 / 2 / 6
6,377
638
6,722
6,413
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
8
5 / 1 / 7
5,970
597
3,347
3,045
1,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
7 / 1 / 2
6,974
697
5,554
5,959
3,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hirarocks786
Tsukuyomi
8
3 / 7 / 1
5,198
520
5,337
8,901
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Rufzaya
Guan Yu
7
0 / 5 / 2
4,604
460
2,645
8,676
4,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 5 / 2
5,127
513
2,483
6,588
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
7
3 / 3 / 1
5,307
531
3,775
8,701
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 9 / 3
4,728
473
3,263
7,936
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
29
Kills
8
9
Deaths
29
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
5
5.25
W
Poseidon
DOBAN
Poseidon
3
3
4
1.67
W
6
2
6
4.5
L
Tsukuyomi
Hirarocks786
Tsukuyomi
3
7
1
0.5
L
Guan Yu
Rufzaya
Guan Yu
0
5
2
0.2
L
2
5
2
0.6
L
Bacchus
3
3
1
1.17
W
Khepri
5
1
7
8.5
W
7
1
2
8
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,748
Damage
17,503
26,168
Taken
40,802
10,495
Mitigated
15,249
8,277
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,245
1,784
0
1,024
5,570
1,936
0
1,892
3,678
0
27,965
W
Poseidon
DOBAN
Poseidon
4,880
1,227
0
1,108
5,181
1,463
652
958
4,223
31,201
0
W
6,722
4,851
0
2,481
6,413
2,002
544
2,504
3,909
0
35,652
L
Tsukuyomi
Hirarocks786
Tsukuyomi
5,337
1,421
0
1,417
8,901
2,770
23
2,965
5,769
0
18,299
L
Guan Yu
Rufzaya
Guan Yu
2,645
1,285
100
1,792
8,676
4,151
25
823
7,627
0
14,318
L
2,483
786
0
1,986
6,588
1,894
0
2,008
4,540
16,871
0
L
Bacchus
3,775
580
0
2,794
8,701
4,998
401
1,579
7,122
10,423
0
W
Khepri
3,347
890
199
757
3,045
1,677
240
602
2,443
9,880
0
W
5,554
976
58
2,650
5,959
3,417
0
302
5,657
2,690
25,274
L
3,263
2,662
129
397
7,936
1,436
545
1,803
6,133
0
14,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
24,964
262
Minions Killed
131
0
Camps Cleared
0
968,587
Distance Traveled
849,159
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,498
650
51
5
0
205,630
1
W
Poseidon
6,185
619
63
6
0
176,821
1
W
Izanami
6,377
638
67
7
0
182,939
5
L
Tsukuyomi
5,198
520
31
3
0
176,449
0
L
Guan Yu
4,604
460
33
3
0
163,015
1
L
Freya
5,127
513
25
3
0
179,775
3
L
Bacchus
5,307
531
13
1
0
176,834
2
W
Khepri
5,970
597
12
1
0
212,077
1
W
Odin
6,974
697
69
7
0
191,120
2
L
Izanami
4,728
473
29
3
0
153,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role