Player Matchup

Merlin
Merlin
Po0o0o0o0o0oP
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 141L
1,607 Elo+
Party 2
Khepri
Khepri
brohiemian
Khepri
Level 125
God Stats
2W - 0L
1,671 SR
Queue Stats
44W - 42L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hackerman421
Morgan Le Fay
Level 34
God Stats
7W - 2L
1,703 SR
Queue Stats
175W - 124L
1,559 Elo+
Party 4
Chiron
Chiron
hoyle7
Chiron
Level 97
God Stats
1W - 1L
1,376 SR
Queue Stats
86W - 70L
1,521 Elo+
Party 4
Ah Puch
Ah Puch
jasonator48
Ah Puch
Level 105
God Stats
2W - 0L
1,720 SR
Queue Stats
53W - 38L
1,523 Elo+
Party 2
Team Averages
Level 102
1,594 SR
1,558 Elo+

VS

Team Averages
Level 119
1,524 SR
1,561 Elo+
Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Mitchman01
Neith
Level 115
God Stats
1W - 2L
1,476 SR
Queue Stats
122W - 120L
1,531 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Violetdeath
Tsukuyomi
Level 142
God Stats
3W - 2L
1,643 SR
Queue Stats
285W - 289L
1,562 Elo+
Party 1
Kuzenbo
Kuzenbo
johnofthedingus
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,676 Elo+
Party 1
Sol
Sol
kthammett98
Sol
Level 124
God Stats
9W - 13L
1,500 SR
Queue Stats
450W - 446L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 14
12,535
737
20,645
11,358
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
brohiemian
Khepri
19
1 / 4 / 22
12,088
711
7,345
26,365
44,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
hackerman421
Morgan Le Fay
20
8 / 1 / 17
13,211
777
32,241
12,232
6,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
hoyle7
Chiron
17
3 / 4 / 9
10,862
639
9,984
15,639
7,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
jasonator48
Ah Puch
19
6 / 1 / 14
12,038
708
16,891
9,874
4,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
4 / 5 / 4
10,526
619
14,410
15,622
7,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
17
1 / 4 / 4
10,222
601
11,792
16,349
7,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Violetdeath
Tsukuyomi
16
2 / 9 / 6
9,708
571
11,704
17,292
8,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 5
10,598
623
10,264
26,560
51,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 2 / 4
11,177
657
13,151
16,670
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
34
28
Kills
11
11
Deaths
28
76
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
5
4
1.2
L
Neith
1
4
4
0.75
W
10
1
14
17
L
Tsukuyomi
Violetdeath
Tsukuyomi
2
9
6
0.56
W
Khepri
brohiemian
Khepri
1
4
22
3
W
Morgan Le Fay
hackerman421
Morgan Le Fay
8
1
17
16.5
W
Chiron
hoyle7
Chiron
3
4
9
1.88
W
Ah Puch
jasonator48
Ah Puch
6
1
14
13
L
1
8
5
0.44
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,106
Damage
61,321
75,468
Taken
92,493
69,220
Mitigated
83,169
40,931
Healing
32,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
14,410
388
2,899
4,003
15,622
7,255
168
14,438
996
26,094
0
L
Neith
11,792
2,549
1,188
4,340
16,349
7,717
665
13,967
2,154
0
30,887
W
20,645
810
6,232
3,072
11,358
6,025
1,967
6,458
4,900
42,633
0
L
Tsukuyomi
Violetdeath
Tsukuyomi
11,704
2,984
2,548
2,629
17,292
8,200
323
14,381
2,590
0
20,087
W
Khepri
brohiemian
Khepri
7,345
96
3,953
5,830
26,365
44,780
239
10,686
15,679
19,226
0
W
Morgan Le Fay
hackerman421
Morgan Le Fay
32,241
976
2,190
4,413
12,232
6,572
756
5,996
6,236
60,490
0
W
Chiron
hoyle7
Chiron
9,984
2,552
5,174
5,371
15,639
7,392
2,353
8,693
6,946
0
24,669
W
Ah Puch
jasonator48
Ah Puch
16,891
441
1,908
2,788
9,874
4,451
1,037
5,992
3,882
35,885
0
L
10,264
2,169
1,697
2,192
26,560
51,880
0
18,730
7,255
15,131
0
L
13,151
2,712
2,788
7,718
16,670
8,117
586
14,131
2,376
45,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,734
Gold Earned
52,231
206
Minions Killed
197
0
Camps Cleared
0
1,653,054
Distance Traveled
1,470,117
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,526
619
30
2
0
252,991
2
L
Neith
10,222
601
54
3
0
309,256
0
W
Merlin
12,535
737
54
3
0
328,745
1
L
Tsukuyomi
9,708
571
18
1
0
307,662
0
W
Khepri
12,088
711
15
1
0
316,728
1
W
Morgan Le Fay
13,211
777
51
3
0
356,309
3
W
Chiron
10,862
639
40
2
0
335,047
4
W
Ah Puch
12,038
708
46
3
0
316,225
0
L
Kuzenbo
10,598
623
6
0
0
283,822
4
L
Sol
11,177
657
89
5
0
316,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role