Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AngelR0417
Sol
Level 123
God Stats
10W - 2L
1,827 SR
Queue Stats
294W - 290L
1,624 Elo+
Party 2
Mulan
Mulan
Bimbollooo
Mulan
Level 126
God Stats
2W - 5L
1,233 SR
Queue Stats
46W - 56L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
Drake_Till_Death
Gilgamesh
Level 109
God Stats
3W - 3L
1,560 SR
Queue Stats
30W - 29L
1,456 Elo+
Solo
Discordia
Discordia
TheReaperALC
Discordia
Level 87
God Stats
8W - 8L
1,533 SR
Queue Stats
220W - 206L
1,577 Elo+
Party 2
Team Averages
Level 119
1,531 SR
1,546 Elo+

VS

Team Averages
Level 110
1,436 SR
1,550 Elo+
Sobek
Sobek
EnforcingHail
Sobek
Level 78
God Stats
1W - 4L
1,159 SR
Queue Stats
47W - 45L
1,509 Elo+
Solo
Danzaburou
Danzaburou
FaNTA DE2 Lt
Danzaburou
Level 103
God Stats
5W - 5L
1,520 SR
Queue Stats
339W - 297L
1,597 Elo+
Party 3
Sol
Sol
Laz5l0
Sol
Level 114
God Stats
2W - 7L
1,343 SR
Queue Stats
518W - 517L
1,500 Elo+
Party 1
Nike
Nike
Thefirebird45
Nike
Level 148
God Stats
4W - 3L
1,554 SR
Queue Stats
471W - 447L
1,548 Elo+
Party 1
Susano
Susano
Victor13dvd
Susano
Level 108
God Stats
23W - 23L
1,603 SR
Queue Stats
862W - 844L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 2 / 2
5,517
502
2,359
6,303
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 5
7,531
685
6,236
3,521
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
9
3 / 1 / 9
6,137
558
5,543
8,922
8,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Gilgamesh
8
0 / 5 / 0
4,960
451
1,634
8,468
2,601
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
TheReaperALC
Discordia
10
3 / 4 / 2
6,041
549
4,938
4,740
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,792
436
1,556
9,728
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
FaNTA DE2 Lt
Danzaburou
9
0 / 4 / 0
5,321
484
1,261
6,213
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Laz5l0
Sol
12
4 / 1 / 0
7,137
649
4,678
4,386
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 0 / 1
7,473
679
6,401
4,831
3,404
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Susano
10
2 / 4 / 2
6,043
549
4,587
7,005
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
11
12
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
2
2
1.5
W
5
0
5
7.5
W
Mulan
3
1
9
7.5
W
Gilgamesh
0
5
0
0
L
0
4
1
0.13
L
Danzaburou
FaNTA DE2 Lt
Danzaburou
0
4
0
0
L
Sol
Laz5l0
Sol
4
1
0
4
W
Discordia
TheReaperALC
Discordia
3
4
2
1
L
5
0
1
5.5
L
Susano
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,710
Damage
18,483
31,954
Taken
32,163
15,106
Mitigated
12,928
8,508
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,359
580
0
2,401
6,303
1,702
21
1,159
5,144
0
25,581
W
6,236
3,983
0
2,388
3,521
895
123
135
3,386
60,665
0
W
Mulan
5,543
868
526
2,624
8,922
8,524
0
3,781
5,141
0
18,332
W
Gilgamesh
1,634
545
0
140
8,468
2,601
0
1,243
7,225
0
20,675
L
1,556
340
36
1,936
9,728
4,560
0
3,870
5,858
8,478
0
L
Danzaburou
FaNTA DE2 Lt
Danzaburou
1,261
594
0
1,645
6,213
1,309
0
2,605
3,608
0
25,759
L
Sol
Laz5l0
Sol
4,678
1,933
0
1,281
4,386
1,657
1,098
1,755
2,631
38,855
3,527
W
Discordia
TheReaperALC
Discordia
4,938
190
0
429
4,740
1,384
0
987
3,753
28,567
0
L
6,401
1,775
0
1,422
4,831
3,404
0
357
4,474
8,643
39,750
L
Susano
4,587
1,037
0
2,059
7,005
1,998
0
2,587
4,418
0
31,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
30,766
332
Minions Killed
319
0
Camps Cleared
0
1,069,565
Distance Traveled
1,023,748
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,517
502
62
6
0
263,122
0
W
Sol
7,531
685
127
12
0
215,264
7
W
Mulan
6,137
558
27
2
0
222,913
4
W
Gilgamesh
4,960
451
50
5
0
176,327
1
L
Sobek
4,792
436
18
2
0
197,254
2
L
Danzaburou
5,321
484
53
5
0
205,803
6
L
Sol
7,137
649
86
8
0
223,548
1
W
Discordia
6,041
549
66
6
0
191,939
3
L
Nike
7,473
679
102
9
0
176,905
0
L
Susano
6,043
549
60
5
0
220,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role