Player Matchup

Jormungandr
Jormungandr
BigDaddiShugoki
Jormungandr
Level 107
God Stats
1W - 0L
1,537 SR
Queue Stats
11W - 14L
1,287 Elo+
Party 1
Tyr
Tyr
Crimson_Jager_
Tyr
Level 119
God Stats
1W - 1L
1,139 SR
Queue Stats
7W - 11L
1,338 Elo+
Party 1
Medusa
Medusa
Quarter-tonMango
Medusa
Level 122
God Stats
2W - 1L
1,444 SR
Queue Stats
4W - 2L
1,461 Elo+
Party 1
Merlin
Merlin
shineyshadow
Merlin
Level 78
God Stats
1W - 0L
1,709 SR
Queue Stats
8W - 12L
1,266 Elo+
Party 1
Team Averages
Level 107
1,457 SR
1,338 Elo+

VS

Team Averages
Level 51
1,438 SR
1,149 Elo+
Sol
Sol
Asapwert3
Sol
Level 38
God Stats
0W - 1L
1,224 SR
Queue Stats
3W - 7L
1,195 Elo+
Party 2
Arachne
Arachne
PickinBrains
Arachne
Level 34
God Stats
0W - 3L
1,435 SR
Queue Stats
1W - 6L
998 Elo+
Party 2
Hera
Hera
Sailormoon15994
Hera
Level 104
God Stats
0W - 2L
1,591 SR
Queue Stats
4W - 4L
1,533 Elo+
Solo
Xbalanque
Xbalanque
jimena02
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
871 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigDaddiShugoki
Jormungandr
16
2 / 4 / 10
11,532
824
6,883
15,918
19,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 6
11,519
823
7,858
8,841
7,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 2 / 5
11,899
850
14,666
9,449
4,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
17
4 / 3 / 5
11,251
804
10,879
8,910
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
11,066
790
13,068
14,340
4,553
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
PickinBrains
Arachne
15
0 / 6 / 4
9,172
655
2,540
12,060
5,486
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 5 / 3
9,982
713
8,696
8,945
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
jimena02
Xbalanque
15
3 / 7 / 2
9,561
683
3,540
11,360
3,972
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
22
Kills
9
9
Deaths
22
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Jormungandr
BigDaddiShugoki
Jormungandr
2
4
10
1.75
W
6
0
6
9
L
Arachne
PickinBrains
Arachne
0
6
4
0.33
W
10
2
5
6.25
L
2
5
3
0.7
L
Xbalanque
jimena02
Xbalanque
3
7
2
0.57
W
Merlin
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,286
Damage
27,844
43,118
Taken
46,705
34,503
Mitigated
16,798
6,504
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,068
5,284
150
3,918
14,340
4,553
1,148
4,668
9,201
49,599
0
W
Jormungandr
BigDaddiShugoki
Jormungandr
6,883
1,405
448
1,098
15,918
19,623
1,246
5,825
10,093
25,274
0
W
7,858
889
0
2,645
8,841
7,076
1,442
3,857
4,984
0
28,291
L
Arachne
PickinBrains
Arachne
2,540
2,016
0
665
12,060
5,486
342
3,072
8,760
0
18,197
W
14,666
4,720
0
0
9,449
4,069
3,890
5,868
3,581
0
56,141
L
8,696
2,570
70
818
8,945
2,787
323
3,828
4,696
39,098
0
L
Xbalanque
jimena02
Xbalanque
3,540
2,181
82
565
11,360
3,972
45
5,790
5,257
0
14,050
W
Merlin
10,879
244
0
2,313
8,910
3,735
1,968
6,664
2,246
42,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,201
Gold Earned
39,781
231
Minions Killed
190
11
Camps Cleared
10
1,079,487
Distance Traveled
897,919
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,066
790
72
5
6
257,925
0
W
Jormungandr
11,532
824
41
3
2
235,004
1
W
Tyr
11,519
823
55
4
3
308,369
2
L
Arachne
9,172
655
31
2
2
222,597
0
W
Medusa
11,899
850
61
4
2
281,278
3
L
Hera
9,982
713
70
5
1
213,831
3
L
Xbalanque
9,561
683
17
1
1
203,566
0
W
Merlin
11,251
804
74
5
4
254,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role