Player Matchup

Fenrir
Fenrir
FullSailFlapjack
Fenrir
Level 126
God Stats
12W - 6L
1,518 SR
Queue Stats
18W - 28L
1,226 Elo+
Party 1
Kuzenbo
Kuzenbo
GooLooGooLoo
Kuzenbo
Level 107
God Stats
10W - 12L
1,487 SR
Queue Stats
10W - 14L
1,365 Elo+
Party 1
Bellona
Bellona
TheChodFather
Bellona
Level 24
God Stats
3W - 8L
1,289 SR
Queue Stats
13W - 31L
1,271 Elo+
Party 1
Hou Yi
Hou Yi
TheCrow98
Hou Yi
Level 110
God Stats
4W - 4L
1,641 SR
Queue Stats
79W - 75L
1,591 Elo+
Solo
Poseidon
Poseidon
bigdaddy420blaze
Poseidon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,317 Elo+
Party 1
Team Averages
Level 86
1,487 SR
1,354 Elo+

VS

Team Averages
Level 27
1,451 SR
1,372 Elo+
Loki
Loki
CallMeGraze
Loki
Level 38
God Stats
25W - 16L
1,594 SR
Queue Stats
33W - 20L
1,667 Elo+
Solo
Poseidon
Poseidon
KmsJulian
Poseidon
Level 44
God Stats
1W - 1L
1,304 SR
Queue Stats
46W - 50L
1,445 Elo+
Party 2
Athena
Athena
PacoIlliminodo
Athena
Level 17
God Stats
3W - 3L
1,405 SR
Queue Stats
4W - 6L
1,278 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Upek5
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,254 Elo+
Party 2
Skadi
Skadi
tuaniversal
Skadi
Level 12
God Stats
2W - 1L
1,450 SR
Queue Stats
2W - 4L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
9,128
480
6,321
14,238
7,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
GooLooGooLoo
Kuzenbo
13
3 / 2 / 5
8,901
468
9,868
11,618
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
15
0 / 3 / 1
8,649
455
3,903
12,176
11,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
TheCrow98
Hou Yi
16
5 / 4 / 3
9,909
522
9,110
13,550
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 10 / 2
8,420
443
9,136
12,924
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 7
12,943
681
21,767
14,527
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
KmsJulian
Poseidon
15
4 / 6 / 8
9,633
507
6,823
11,352
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 4
8,011
422
4,254
12,753
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Upek5
Cu Chulainn
15
4 / 2 / 6
9,811
516
7,186
10,189
7,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 2
8,107
427
2,359
8,067
1,392
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
16
Kills
25
25
Deaths
17
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
15
0
7
18.5
L
4
6
3
0.92
L
Kuzenbo
GooLooGooLoo
Kuzenbo
3
2
5
2.75
W
Poseidon
KmsJulian
Poseidon
4
6
8
1.33
W
1
4
4
0.75
L
Bellona
0
3
1
0.17
L
Hou Yi
TheCrow98
Hou Yi
5
4
3
1.63
W
Cu Chulainn
Upek5
Cu Chulainn
4
2
6
3.5
L
4
10
2
0.5
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,338
Damage
42,389
64,506
Taken
56,888
40,979
Mitigated
28,653
15,889
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,767
8,540
0
5,000
14,527
6,387
896
4,548
9,887
0
115,506
L
6,321
993
0
4,241
14,238
7,849
129
1,474
12,764
541
47,155
L
Kuzenbo
GooLooGooLoo
Kuzenbo
9,868
2,304
0
2,824
11,618
12,549
466
3,922
7,696
29,932
0
W
Poseidon
KmsJulian
Poseidon
6,823
725
81
1,769
11,352
2,991
707
2,987
7,998
51,540
0
W
4,254
1,071
0
1,797
12,753
10,288
0
5,671
6,900
21,250
0
L
Bellona
3,903
891
0
2,686
12,176
11,621
700
1,518
10,658
8,131
39,243
L
Hou Yi
TheCrow98
Hou Yi
9,110
4,878
0
3,666
13,550
4,870
1,698
2,457
11,093
0
82,873
W
Cu Chulainn
Upek5
Cu Chulainn
7,186
1,793
0
2,209
10,189
7,595
344
3,887
6,240
3,550
37,809
L
9,136
1,436
84
2,388
12,924
4,090
295
2,947
9,977
42,104
0
W
2,359
740
0
617
8,067
1,392
428
2,093
5,915
0
28,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
48,505
409
Minions Killed
449
0
Camps Cleared
0
1,655,745
Distance Traveled
1,839,362
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,943
681
184
10
0
433,613
8
L
Fenrir
9,128
480
89
5
0
354,209
4
L
Kuzenbo
8,901
468
33
2
0
382,712
6
W
Poseidon
9,633
507
91
5
0
355,386
2
W
Athena
8,011
422
37
2
0
375,965
6
L
Bellona
8,649
455
100
5
0
313,869
1
L
Hou Yi
9,909
522
122
6
0
304,276
3
W
Cu Chulainn
9,811
516
79
4
0
349,839
3
L
Poseidon
8,420
443
65
3
0
300,679
3
W
Skadi
8,107
427
58
3
0
324,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role