Player Matchup

Mulan
Mulan
Big_ol_Cheese
Mulan
Level 126
God Stats
13W - 14L
1,457 SR
Queue Stats
282W - 323L
1,335 Elo+
Solo
Ymir
Ymir
Mickey Mangum
Ymir
Level 89
God Stats
2W - 2L
1,504 SR
Queue Stats
37W - 34L
1,431 Elo+
Party 3
Izanami
Izanami
NekkidCrack231
Izanami
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 34L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
d4rkest_timel1ne
Baron Samedi
Level 142
God Stats
1W - 0L
1,468 SR
Queue Stats
33W - 33L
1,402 Elo+
Party 1
Raijin
Raijin
nuke man679
Raijin
Level 76
God Stats
3W - 3L
1,404 SR
Queue Stats
125W - 126L
1,422 Elo+
Party 3
Team Averages
Level 107
1,467 SR
1,400 Elo+

VS

Team Averages
Level 65
1,451 SR
1,330 Elo+
Aphrodite
Aphrodite
Asura Shinryu
Aphrodite
Level 100
God Stats
0W - 1L
1,458 SR
Queue Stats
33W - 37L
1,408 Elo+
Party 2
Bellona
Bellona
PandaSnuggler15
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 2
Cerberus
Cerberus
SlenderBob00
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 2
Gilgamesh
Gilgamesh
kingbowser92
Gilgamesh
Level 147
God Stats
9W - 9L
1,443 SR
Queue Stats
188W - 181L
1,519 Elo+
Party 2
Thanatos
Thanatos
mrt nq
Thanatos
Level 60
God Stats
6W - 7L
1,351 SR
Queue Stats
37W - 47L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 16
11,208
534
16,608
16,689
18,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
10 / 3 / 13
11,144
531
12,155
14,020
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

16
18 / 3 / 11
11,668
556
21,388
11,411
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
d4rkest_timel1ne
Baron Samedi
15
4 / 0 / 24
11,020
525
13,129
10,473
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
17
2 / 4 / 15
10,892
519
6,942
8,385
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Asura Shinryu
Aphrodite
12
0 / 8 / 1
7,603
362
5,346
14,882
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 9 / 3
8,818
420
3,700
15,140
10,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
SlenderBob00
Cerberus
11
0 / 10 / 5
7,465
355
4,243
22,086
17,583
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
kingbowser92
Gilgamesh
15
8 / 9 / 1
10,483
499
18,565
21,207
12,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
mrt nq
Thanatos
16
2 / 4 / 5
9,889
471
7,919
16,933
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
27
40
Kills
12
12
Deaths
40
79
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Asura Shinryu
Aphrodite
0
8
1
0.06
W
6
2
16
7
W
10
3
13
5.5
W
18
3
11
7.83
L
2
9
3
0.39
L
Cerberus
SlenderBob00
Cerberus
0
10
5
0.25
W
Baron Samedi
d4rkest_timel1ne
Baron Samedi
4
0
24
16
L
Gilgamesh
kingbowser92
Gilgamesh
8
9
1
0.94
L
Thanatos
mrt nq
Thanatos
2
4
5
1.13
W
Raijin
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,222
Damage
39,773
60,978
Taken
90,248
39,334
Mitigated
53,279
21,567
Healing
28,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Asura Shinryu
Aphrodite
5,346
223
4,772
5,540
14,882
5,906
0
6,588
8,253
43,358
0
W
16,608
2,144
0
5,831
16,689
18,803
1,125
2,390
14,299
12,775
60,491
W
12,155
2,316
0
2,661
14,020
6,262
1,585
1,265
12,755
62,934
0
W
21,388
15,961
0
1,901
11,411
4,013
5,211
3,726
7,685
0
70,139
L
3,700
758
0
217
15,140
10,526
39
6,079
9,021
3,459
16,550
L
Cerberus
SlenderBob00
Cerberus
4,243
281
0
2,390
22,086
17,583
0
7,099
14,879
15,420
0
W
Baron Samedi
d4rkest_timel1ne
Baron Samedi
13,129
1,293
4,913
5,659
10,473
7,259
839
2,989
7,484
34,609
0
L
Gilgamesh
kingbowser92
Gilgamesh
18,565
2,839
0
2,426
21,207
12,963
0
8,860
11,909
0
60,612
L
Thanatos
mrt nq
Thanatos
7,919
1,445
0
13,617
16,933
6,301
0
5,083
11,712
0
66,163
W
Raijin
6,942
639
0
602
8,385
2,997
839
111
8,274
64,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,932
Gold Earned
44,258
490
Minions Killed
379
0
Camps Cleared
0
1,889,238
Distance Traveled
1,779,656
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,603
362
69
3
0
368,787
0
W
Mulan
11,208
534
121
6
0
361,265
4
W
Ymir
11,144
531
88
4
0
393,094
3
W
Izanami
11,668
556
116
6
0
372,428
1
L
Bellona
8,818
420
30
1
0
295,473
0
L
Cerberus
7,465
355
54
3
0
351,997
1
W
Baron Samedi
11,020
525
32
2
0
371,036
2
L
Gilgamesh
10,483
499
89
4
0
338,285
0
L
Thanatos
9,889
471
137
7
0
425,114
4
W
Raijin
10,892
519
133
6
0
391,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role