Player Matchup

Bacchus
Bacchus
Bacconnnn
Bacchus
Level 160
God Stats
3W - 3L
1,895 SR
Queue Stats
82W - 53L
1,667 Elo+
Party 2
Fenrir
Fenrir
DangleSnipe9494
Fenrir
Level 122
God Stats
5W - 1L
1,576 SR
Queue Stats
53W - 51L
1,538 Elo+
Party 3
Apollo
Apollo
Dasfter
Apollo
Level 16
God Stats
2W - 0L
1,890 SR
Queue Stats
7W - 2L
1,734 Elo+
Party 2
Hades
Hades
JohnDavidson
Hades
Level 121
God Stats
6W - 2L
1,599 SR
Queue Stats
123W - 102L
1,526 Elo+
Party 3
Hera
Hera
VolosStone
Hera
Level 160
God Stats
4W - 2L
1,566 SR
Queue Stats
30W - 12L
1,749 Elo+
Party 2
Team Averages
Level 116
1,705 SR
1,643 Elo+

VS

Team Averages
Level 144
1,525 SR
1,532 Elo+
Mulan
Mulan
CARLOSBLINX
Mulan
Level 148
God Stats
1W - 2L
1,693 SR
Queue Stats
215W - 203L
1,610 Elo+
Party 1
Ares
Ares
KriiZaLiiD
Ares
Level 154
God Stats
1W - 1L
1,626 SR
Queue Stats
13W - 12L
1,581 Elo+
Party 1
Apollo
Apollo
Playboi_Shady
Apollo
Level 128
God Stats
1W - 2L
1,312 SR
Queue Stats
96W - 125L
1,420 Elo+
Solo
Bakasura
Bakasura
T2Day
Bakasura
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
Yonatelo18
Nu Wa
Level 141
God Stats
2W - 3L
1,496 SR
Queue Stats
44W - 56L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bacconnnn
Bacchus
14
2 / 4 / 11
8,342
834
7,583
7,655
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 0 / 10
8,892
889
7,456
11,217
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Dasfter
Apollo
15
6 / 0 / 7
9,267
927
9,234
5,878
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 12
9,097
910
8,496
8,270
3,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 4
9,536
954
5,550
3,567
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
7,639
764
9,018
12,778
12,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 3
7,527
753
5,886
12,605
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 0
5,706
571
1,122
3,666
1,181
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
T2Day
Bakasura
13
0 / 6 / 3
6,503
650
3,687
11,371
4,841
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
14
2 / 3 / 1
7,564
756
6,713
6,130
2,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
20
Kills
5
5
Deaths
20
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bacconnnn
Bacchus
2
4
11
1.88
L
2
5
2
0.6
W
5
0
10
10
W
Apollo
Dasfter
Apollo
6
0
7
9.5
W
4
1
12
10
L
1
3
3
0.83
L
0
3
0
0
L
Bakasura
T2Day
Bakasura
0
6
3
0.25
W
3
0
4
5
L
Nu Wa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,319
Damage
26,426
36,587
Taken
46,550
18,329
Mitigated
32,741
11,530
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bacconnnn
Bacchus
7,583
637
0
1,394
7,655
5,065
129
2,908
4,253
23,785
0
L
9,018
619
0
1,840
12,778
12,850
0
4,440
7,832
4,821
20,711
W
7,456
1,790
0
3,576
11,217
5,968
147
4,306
6,624
267
14,840
W
Apollo
Dasfter
Apollo
9,234
4,657
0
401
5,878
2,287
1,711
2,616
3,041
0
38,771
W
8,496
1,274
939
4,002
8,270
3,541
233
3,980
4,137
23,641
0
L
5,886
248
0
965
12,605
11,753
0
6,323
6,076
19,270
0
L
1,122
560
0
180
3,666
1,181
2
1,383
2,112
0
6,873
L
Bakasura
T2Day
Bakasura
3,687
2,529
0
1,430
11,371
4,841
0
5,533
5,421
0
13,714
W
5,550
946
0
1,218
3,567
1,468
1,207
688
2,537
61,361
0
L
Nu Wa
6,713
2,853
28
751
6,130
2,116
0
3,817
2,196
34,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,134
Gold Earned
34,939
341
Minions Killed
218
13
Camps Cleared
4
1,028,838
Distance Traveled
955,645
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,342
834
39
4
4
206,709
2
L
Mulan
7,639
764
57
6
0
201,534
4
W
Fenrir
8,892
889
19
2
0
230,596
0
W
Apollo
9,267
927
80
8
3
192,730
1
W
Hades
9,097
910
39
4
3
186,553
2
L
Ares
7,527
753
23
2
1
272,573
0
L
Apollo
5,706
571
17
2
0
78,039
2
L
Bakasura
6,503
650
53
5
1
218,791
3
W
Hera
9,536
954
164
16
3
212,250
1
L
Nu Wa
7,564
756
68
7
2
184,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role