Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SeshiomanHMK
Arachne
Level 118
God Stats
3W - 4L
1,559 SR
Queue Stats
304W - 266L
1,689 Elo+
Solo
Kumbhakarna
Kumbhakarna
Slipx55
Kumbhakarna
Level 160
God Stats
0W - 7L
1,347 SR
Queue Stats
273W - 195L
1,645 Elo+
Party 2
Jing Wei
Jing Wei
WoahSway
Jing Wei
Level 157
God Stats
1W - 5L
1,096 SR
Queue Stats
217W - 137L
1,677 Elo+
Party 2
Scylla
Scylla
thebestmurray
Scylla
Level 128
God Stats
19W - 15L
1,666 SR
Queue Stats
591W - 542L
1,607 Elo+
Solo
Team Averages
Level 134
1,434 SR
1,623 Elo+

VS

Team Averages
Level 148
1,741 SR
1,709 Elo+
Chiron
Chiron
Benullar
Chiron
Level 159
God Stats
272W - 125L
1,818 SR
Queue Stats
306W - 152L
1,848 Elo+
Party 1
Janus
Janus
Glbbyyy
Janus
Level 160
God Stats
12W - 3L
1,822 SR
Queue Stats
574W - 420L
1,748 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ohungee
Kumbhakarna
Level 153
God Stats
150W - 69L
1,771 SR
Queue Stats
311W - 177L
1,757 Elo+
Party 1
Cliodhna
Cliodhna
SLeB Cr4Zyy
Cliodhna
Level 106
God Stats
20W - 10L
1,702 SR
Queue Stats
623W - 603L
1,554 Elo+
Solo
Geb
Geb
Winter_Eira
Geb
Level 160
God Stats
5W - 3L
1,591 SR
Queue Stats
537W - 485L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 6 / 1
7,494
441
8,020
12,784
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
SeshiomanHMK
Arachne
14
1 / 2 / 0
7,714
454
4,655
13,576
10,184
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kumbhakarna
Slipx55
Kumbhakarna
13
1 / 4 / 1
7,565
445
3,471
13,189
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
WoahSway
Jing Wei
12
0 / 7 / 1
7,301
429
7,173
12,599
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 4 / 2
8,359
492
6,589
9,734
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Benullar
Chiron
19
9 / 0 / 6
11,336
667
12,075
9,997
3,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Glbbyyy
Janus
18
5 / 1 / 9
10,696
629
9,162
8,736
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Ohungee
Kumbhakarna
13
2 / 1 / 6
8,821
519
4,028
14,953
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
SLeB Cr4Zyy
Cliodhna
15
4 / 2 / 7
9,186
540
8,749
9,605
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 3
9,847
579
11,063
11,632
8,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
23
23
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
1
0.25
W
Chiron
Benullar
Chiron
9
0
6
12
W
Janus
Glbbyyy
Janus
5
1
9
9.5
W
Kumbhakarna
Ohungee
Kumbhakarna
2
1
6
5
W
Cliodhna
SLeB Cr4Zyy
Cliodhna
4
2
7
3.75
L
Arachne
SeshiomanHMK
Arachne
1
2
0
0.5
L
Kumbhakarna
Slipx55
Kumbhakarna
1
4
1
0.38
W
3
0
3
4.5
L
Jing Wei
WoahSway
Jing Wei
0
7
1
0.07
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,908
Damage
45,077
61,882
Taken
54,923
30,407
Mitigated
30,492
17,424
Healing
21,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,020
2,589
0
7,093
12,784
4,710
0
4,219
8,289
0
50,932
W
Chiron
Benullar
Chiron
12,075
6,112
1,108
5,013
9,997
3,215
2,930
1,842
8,081
0
108,601
W
Janus
Glbbyyy
Janus
9,162
990
0
2,182
8,736
2,976
0
2,236
6,336
81,859
0
W
Kumbhakarna
Ohungee
Kumbhakarna
4,028
426
0
2,783
14,953
12,163
0
3,342
11,485
21,467
0
W
Cliodhna
SLeB Cr4Zyy
Cliodhna
8,749
996
0
3,656
9,605
3,590
116
2,242
7,233
0
61,116
L
Arachne
SeshiomanHMK
Arachne
4,655
3,120
0
4,247
13,576
10,184
0
7,270
5,268
3,001
34,395
L
Kumbhakarna
Slipx55
Kumbhakarna
3,471
334
0
1,562
13,189
9,849
0
3,428
9,440
18,387
0
W
11,063
1,730
96
7,120
11,632
8,548
0
205
11,427
67,875
0
L
Jing Wei
WoahSway
Jing Wei
7,173
5,807
0
2,150
12,599
3,222
0
4,380
8,095
0
52,023
L
6,589
356
109
2,263
9,734
2,442
0
3,117
6,537
63,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
49,886
439
Minions Killed
643
0
Camps Cleared
0
1,528,193
Distance Traveled
1,807,308
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,494
441
96
6
0
322,716
1
W
Chiron
11,336
667
180
11
0
344,497
7
W
Janus
10,696
629
177
10
0
367,705
2
W
Kumbhakarna
8,821
519
33
2
0
353,862
5
W
Cliodhna
9,186
540
103
6
0
398,265
3
L
Arachne
7,714
454
77
5
0
294,073
1
L
Kumbhakarna
7,565
445
32
2
0
304,298
6
W
Geb
9,847
579
150
9
0
342,979
6
L
Jing Wei
7,301
429
105
6
0
297,881
4
L
Scylla
8,359
492
129
8
0
309,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role