Player Matchup

Khepri
Khepri
Bacconnnn
Khepri
Level 160
God Stats
3W - 1L
1,720 SR
Queue Stats
82W - 53L
1,673 Elo+
Party 2
Sylvanus
Sylvanus
Dasfter
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,855 Elo+
Party 2
Geb
Geb
Nekusasu69
Geb
Level 39
God Stats
2W - 0L
1,671 SR
Queue Stats
59W - 41L
1,622 Elo+
Solo
Fafnir
Fafnir
VolosStone
Fafnir
Level 160
God Stats
1W - 0L
1,732 SR
Queue Stats
30W - 12L
1,765 Elo+
Party 2
Kuzenbo
Kuzenbo
XMAMASPAGHETTIX
Kuzenbo
Level 70
God Stats
1W - 0L
1,642 SR
Queue Stats
4W - 0L
1,920 Elo+
Party 2
Team Averages
Level 89
1,653 SR
1,767 Elo+

VS

Team Averages
Level 83
1,700 SR
1,563 Elo+
Chiron
Chiron
Darazul
Chiron
Level 104
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 6L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
MrDrProfessor19
Guan Yu
Level 59
God Stats
0W - 1L
1,615 SR
Queue Stats
11W - 10L
1,552 Elo+
Party 1
Thoth
Thoth
Starter1995
Thoth
Level 158
God Stats
0W - 1L
1,713 SR
Queue Stats
90W - 77L
1,527 Elo+
Party 1
Ganesha
Ganesha
funhunt59
Ganesha
Level 26
God Stats
0W - 1L
1,746 SR
Queue Stats
10W - 8L
1,552 Elo+
Party 1
Thanatos
Thanatos
narcossss
Thanatos
Level 68
God Stats
0W - 1L
1,701 SR
Queue Stats
29W - 16L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bacconnnn
Khepri
16
4 / 1 / 17
10,365
797
8,507
13,605
16,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Dasfter
Sylvanus
17
5 / 0 / 15
10,553
812
20,752
10,102
5,469
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 0 / 15
9,770
752
10,753
13,287
7,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fafnir
VolosStone
Fafnir
18
9 / 1 / 10
11,568
890
13,156
11,750
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
3 / 4 / 9
9,898
761
6,653
13,921
12,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Darazul
Chiron
14
1 / 3 / 4
7,636
587
9,197
13,712
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 5
7,290
561
3,781
16,625
18,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 4 / 0
9,002
692
19,883
10,970
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
funhunt59
Ganesha
13
0 / 6 / 4
7,103
546
4,295
16,179
20,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
narcossss
Thanatos
14
0 / 5 / 3
7,373
567
3,286
10,128
3,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
22
Kills
6
6
Deaths
22
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bacconnnn
Khepri
4
1
17
12.5
L
Chiron
Darazul
Chiron
1
3
4
1
W
Sylvanus
Dasfter
Sylvanus
5
0
15
12.5
L
0
4
5
0.63
W
1
0
15
8.5
L
5
4
0
1.25
W
Fafnir
VolosStone
Fafnir
9
1
10
14
W
3
4
9
1.88
L
Ganesha
funhunt59
Ganesha
0
6
4
0.33
L
Thanatos
narcossss
Thanatos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,821
Damage
40,442
62,665
Taken
67,614
49,341
Mitigated
54,155
29,335
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bacconnnn
Khepri
8,507
840
2,362
4,187
13,605
16,042
152
6,013
7,315
19,722
0
L
Chiron
Darazul
Chiron
9,197
4,543
1,271
2,766
13,712
5,923
0
13,215
472
0
30,285
W
Sylvanus
Dasfter
Sylvanus
20,752
9,434
4,541
5,282
10,102
5,469
2,142
4,093
5,889
53,128
0
L
3,781
750
2,487
4,641
16,625
18,573
0
14,899
1,726
0
13,019
W
10,753
1,474
126
4,876
13,287
7,079
697
4,672
8,471
40,964
0
L
19,883
256
0
500
10,970
5,739
1
10,149
821
41,124
0
W
Fafnir
VolosStone
Fafnir
13,156
5,607
0
2,747
11,750
8,081
1,087
4,527
6,998
42,830
0
W
6,653
1,781
1,676
3,538
13,921
12,670
2
4,760
8,819
23,052
0
L
Ganesha
funhunt59
Ganesha
4,295
488
452
483
16,179
20,075
0
14,286
1,795
17,550
0
L
Thanatos
narcossss
Thanatos
3,286
447
0
2,924
10,128
3,845
0
7,612
2,516
0
18,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,154
Gold Earned
38,404
293
Minions Killed
222
11
Camps Cleared
6
1,218,424
Distance Traveled
1,123,840
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,365
797
14
1
2
243,619
0
L
Chiron
7,636
587
79
6
0
210,325
0
W
Sylvanus
10,553
812
93
7
4
225,350
1
L
Guan Yu
7,290
561
23
2
0
252,176
0
W
Geb
9,770
752
72
6
3
260,445
0
L
Thoth
9,002
692
72
6
4
231,304
0
W
Fafnir
11,568
890
86
7
0
254,297
0
W
Kuzenbo
9,898
761
28
2
2
234,713
2
L
Ganesha
7,103
546
2
0
0
198,029
2
L
Thanatos
7,373
567
46
4
2
232,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role