Player Matchup

Zeus
Zeus
Bacconnnn
Zeus
Level 160
God Stats
2W - 0L
1,854 SR
Queue Stats
82W - 53L
1,655 Elo+
Party 2
Baron Samedi
Baron Samedi
Dasfter
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,653 Elo+
Party 2
Hades
Hades
Shadow112345
Hades
Level 122
God Stats
2W - 2L
1,448 SR
Queue Stats
330W - 311L
1,539 Elo+
Solo
Poseidon
Poseidon
VolosStone
Poseidon
Level 160
God Stats
1W - 0L
1,531 SR
Queue Stats
30W - 12L
1,745 Elo+
Party 2
Sol
Sol
XMAMASPAGHETTIX
Sol
Level 69
God Stats
1W - 0L
1,797 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 105
1,626 SR
1,618 Elo+

VS

Team Averages
Level 102
1,728 SR
1,680 Elo+
Charybdis
Charybdis
DoctorPlatapus
Charybdis
Level 139
God Stats
0W - 2L
1,262 SR
Queue Stats
31W - 24L
1,612 Elo+
Party 1
Khepri
Khepri
Hunter_Hub
Khepri
Level 158
God Stats
1W - 2L
1,947 SR
Queue Stats
17W - 18L
1,671 Elo+
Party 3
Kukulkan
Kukulkan
Kbreezy25
Kukulkan
Level 47
God Stats
0W - 1L
1,837 SR
Queue Stats
5W - 5L
1,673 Elo+
Party 3
Hades
Hades
LaGrimoire
Hades
Level 44
God Stats
0W - 1L
1,821 SR
Queue Stats
12W - 5L
1,814 Elo+
Party 1
Hercules
Hercules
trigsbigfatty
Hercules
Level 124
God Stats
1W - 1L
1,772 SR
Queue Stats
38W - 27L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
10 / 3 / 12
13,033
1,003
26,662
11,066
4,788
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Dasfter
Baron Samedi
15
2 / 5 / 13
9,437
726
9,067
10,611
7,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 4 / 17
10,059
774
9,903
13,591
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
VolosStone
Poseidon
18
5 / 3 / 14
11,035
849
10,882
10,066
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
6 / 4 / 10
11,820
909
21,033
17,412
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DoctorPlatapus
Charybdis
16
7 / 3 / 8
10,829
833
14,843
15,925
9,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Hunter_Hub
Khepri
15
0 / 4 / 13
9,284
714
4,392
19,539
31,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Kbreezy25
Kukulkan
19
5 / 2 / 8
11,344
873
15,704
8,209
3,741
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
14
2 / 9 / 10
8,790
676
8,514
19,959
11,740
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
trigsbigfatty
Hercules
15
5 / 8 / 10
9,746
750
11,224
22,614
37,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
68
26
Kills
19
19
Deaths
26
66
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
3
12
5.33
W
Baron Samedi
Dasfter
Baron Samedi
2
5
13
1.7
L
Charybdis
DoctorPlatapus
Charybdis
7
3
8
3.67
L
Khepri
Hunter_Hub
Khepri
0
4
13
1.63
L
Kukulkan
Kbreezy25
Kukulkan
5
2
8
4.5
L
Hades
2
9
10
0.78
W
3
4
17
2.88
W
Poseidon
VolosStone
Poseidon
5
3
14
4
W
6
4
10
2.75
L
Hercules
trigsbigfatty
Hercules
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,547
Damage
54,677
62,746
Taken
86,246
35,702
Mitigated
93,991
25,401
Healing
16,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
26,662
5,344
0
2,563
11,066
4,788
222
5,194
5,764
64,555
0
W
Baron Samedi
Dasfter
Baron Samedi
9,067
1,881
1,797
2,200
10,611
7,472
0
6,638
3,855
23,431
0
L
Charybdis
DoctorPlatapus
Charybdis
14,843
5,820
0
2,207
15,925
9,996
2
13,973
1,635
0
33,916
L
Khepri
Hunter_Hub
Khepri
4,392
434
893
4,114
19,539
31,447
0
16,035
3,177
19,144
0
L
Kukulkan
Kbreezy25
Kukulkan
15,704
884
0
430
8,209
3,741
0
7,335
734
70,822
0
L
Hades
8,514
332
508
1,719
19,959
11,740
0
17,646
1,696
15,711
0
W
9,903
813
310
3,397
13,591
13,302
144
6,717
6,739
16,953
0
W
Poseidon
VolosStone
Poseidon
10,882
2,539
0
4,198
10,066
3,341
627
4,718
5,140
39,551
0
W
21,033
9,246
0
10,936
17,412
6,799
3,199
5,731
11,324
52,176
6,816
L
Hercules
trigsbigfatty
Hercules
11,224
2,858
657
6,068
22,614
37,067
0
17,599
4,362
0
21,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,384
Gold Earned
49,993
347
Minions Killed
290
9
Camps Cleared
7
1,179,876
Distance Traveled
1,157,545
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,033
1,003
117
9
3
242,441
1
W
Baron Samedi
9,437
726
38
3
0
208,030
2
L
Charybdis
10,829
833
61
5
1
241,929
1
L
Khepri
9,284
714
14
1
0
243,936
4
L
Kukulkan
11,344
873
163
13
5
246,369
2
L
Hades
8,790
676
23
2
0
202,878
0
W
Hades
10,059
774
22
2
0
218,434
1
W
Poseidon
11,035
849
75
6
1
278,250
0
W
Sol
11,820
909
95
7
5
232,721
1
L
Hercules
9,746
750
29
2
1
222,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role