Player Matchup

Gilgamesh
Gilgamesh
Chonchi348
Gilgamesh
Level 18
God Stats
1W - 3L
1,419 SR
Queue Stats
5W - 15L
1,114 Elo+
Party 1
Cthulhu
Cthulhu
FORE5
Cthulhu
Level 22
God Stats
1W - 1L
1,521 SR
Queue Stats
5W - 15L
1,114 Elo+
Party 1
Cliodhna
Cliodhna
LegitDestroyeL
Cliodhna
Level 97
God Stats
1W - 2L
1,645 SR
Queue Stats
71W - 71L
1,411 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Muletas Z8
Ah Muzen Cab
Level 114
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 5L
1,117 Elo+
Solo
Baba Yaga
Baba Yaga
roquesrolando
Baba Yaga
Level 149
God Stats
0W - 1L
1,365 SR
Queue Stats
117W - 118L
1,438 Elo+
Party 1
Team Averages
Level 80
1,433 SR
1,239 Elo+

VS

Team Averages
Level 97
1,565 SR
1,368 Elo+
Ra
Ra
JIGGLYPUFF420
Ra
Level 94
God Stats
4W - 1L
1,566 SR
Queue Stats
51W - 52L
1,406 Elo+
Party 2
Amaterasu
Amaterasu
Mr1234
Amaterasu
Level 160
God Stats
2W - 1L
1,560 SR
Queue Stats
12W - 15L
1,406 Elo+
Party 2
Nemesis
Nemesis
Yes I Am Poo
Nemesis
Level 120
God Stats
10W - 16L
1,476 SR
Queue Stats
38W - 53L
1,361 Elo+
Party 2
Ganesha
Ganesha
blackhawksr1
Ganesha
Level 81
God Stats
9W - 5L
1,663 SR
Queue Stats
13W - 9L
1,417 Elo+
Solo
Neith
Neith
t2thej589
Neith
Level 28
God Stats
3W - 4L
1,561 SR
Queue Stats
4W - 6L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chonchi348
Gilgamesh
18
1 / 5 / 7
11,899
661
9,812
30,823
15,075
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
FORE5
Cthulhu
17
2 / 7 / 2
11,738
652
8,426
19,084
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
18
6 / 8 / 7
12,319
684
19,855
20,788
8,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
Muletas Z8
Ah Muzen Cab
19
7 / 8 / 3
13,011
723
18,508
19,113
5,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
roquesrolando
Baba Yaga
19
4 / 7 / 10
12,916
718
21,046
16,014
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 13
13,327
740
9,507
13,836
6,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Mr1234
Amaterasu
20
20 / 4 / 7
18,814
1,045
33,173
27,136
36,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Yes I Am Poo
Nemesis
20
10 / 1 / 13
15,579
866
24,958
19,817
11,188
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
blackhawksr1
Ganesha
20
1 / 3 / 27
14,232
791
12,251
22,298
26,613
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
t2thej589
Neith
18
1 / 7 / 11
11,725
651
9,289
17,024
7,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
106
20
Kills
35
35
Deaths
20
29
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chonchi348
Gilgamesh
1
5
7
0.9
L
Cthulhu
FORE5
Cthulhu
2
7
2
0.43
W
3
5
13
1.9
L
Cliodhna
6
8
7
1.19
W
Amaterasu
Mr1234
Amaterasu
20
4
7
5.88
L
Ah Muzen Cab
Muletas Z8
Ah Muzen Cab
7
8
3
1.06
W
Nemesis
Yes I Am Poo
Nemesis
10
1
13
16.5
W
Ganesha
blackhawksr1
Ganesha
1
3
27
4.83
L
Baba Yaga
roquesrolando
Baba Yaga
4
7
10
1.29
W
Neith
t2thej589
Neith
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,647
Damage
89,178
105,822
Taken
100,111
52,344
Mitigated
88,877
20,674
Healing
33,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chonchi348
Gilgamesh
9,812
1,803
2,354
7,680
30,823
15,075
399
5,515
24,739
3,915
32,263
L
Cthulhu
FORE5
Cthulhu
8,426
363
711
2,598
19,084
17,145
131
3,330
15,348
25,902
0
W
9,507
2,072
4,535
4,438
13,836
6,591
2,037
5,504
8,332
62,199
0
L
Cliodhna
19,855
2,194
67
4,286
20,788
8,631
1
6,125
14,193
0
38,301
W
Amaterasu
Mr1234
Amaterasu
33,173
14,955
0
13,482
27,136
36,949
1,922
8,260
18,876
1,287
60,478
L
Ah Muzen Cab
Muletas Z8
Ah Muzen Cab
18,508
5,114
0
1,518
19,113
5,660
219
4,128
14,620
0
52,414
W
Nemesis
Yes I Am Poo
Nemesis
24,958
12,008
0
5,406
19,817
11,188
1,930
4,189
15,628
0
66,127
W
Ganesha
blackhawksr1
Ganesha
12,251
618
0
3,473
22,298
26,613
63
9,424
12,874
42,062
0
L
Baba Yaga
roquesrolando
Baba Yaga
21,046
849
0
1,460
16,014
5,833
229
3,865
11,699
54,141
0
W
Neith
t2thej589
Neith
9,289
4,074
128
2,459
17,024
7,536
3,163
3,715
13,309
0
31,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,883
Gold Earned
73,677
326
Minions Killed
435
7
Camps Cleared
9
1,514,002
Distance Traveled
1,709,668
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,899
661
39
2
1
344,561
2
L
Cthulhu
11,738
652
40
2
0
282,498
2
W
Ra
13,327
740
132
7
1
311,926
4
L
Cliodhna
12,319
684
48
3
1
298,285
1
W
Amaterasu
18,814
1,045
109
6
0
392,712
1
L
Ah Muzen Cab
13,011
723
101
6
3
286,601
2
W
Nemesis
15,579
866
96
5
8
394,089
0
W
Ganesha
14,232
791
33
2
0
363,581
1
L
Baba Yaga
12,916
718
98
5
2
302,057
4
W
Neith
11,725
651
65
4
0
247,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role