Player Matchup

Ganesha
Ganesha
ADunkLlama
Ganesha
Level 120
God Stats
1W - 1L
1,741 SR
Queue Stats
136W - 135L
1,499 Elo+
Solo
Vamana
Vamana
SAINT_CHEZE
Vamana
Level 125
God Stats
2W - 1L
1,957 SR
Queue Stats
192W - 178L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
XxVenom4life13xX
Heimdallr
Level 142
God Stats
2W - 3L
1,354 SR
Queue Stats
140W - 118L
1,540 Elo+
Party 1
Agni
Agni
Yee4life97
Agni
Level 106
God Stats
2W - 6L
1,348 SR
Queue Stats
117W - 136L
1,521 Elo+
Party 1
Chernobog
Chernobog
m0535arguijo532
Chernobog
Level 149
God Stats
6W - 6L
1,552 SR
Queue Stats
192W - 186L
1,533 Elo+
Party 1
Team Averages
Level 128
1,590 SR
1,530 Elo+

VS

Team Averages
Level 122
1,493 SR
1,477 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AZ Semi
Ymir
Level 157
God Stats
8W - 13L
1,473 SR
Queue Stats
671W - 727L
1,481 Elo+
Party 2
Sobek
Sobek
D00LIN
Sobek
Level 125
God Stats
8W - 10L
1,358 SR
Queue Stats
577W - 526L
1,529 Elo+
Solo
Zeus
Zeus
Godchuck
Zeus
Level 61
God Stats
5W - 4L
1,560 SR
Queue Stats
181W - 195L
1,428 Elo+
Party 3
Fenrir
Fenrir
Hannibalking7
Fenrir
Level 123
God Stats
2W - 1L
1,574 SR
Queue Stats
301W - 299L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ADunkLlama
Ganesha
18
0 / 4 / 13
9,634
688
8,461
13,959
21,566
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
17
8 / 5 / 3
11,410
815
12,116
23,882
21,868
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
15
0 / 5 / 13
9,551
682
11,423
12,414
5,384
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
3 / 5 / 8
10,308
736
9,319
12,865
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
m0535arguijo532
Chernobog
18
4 / 5 / 9
11,318
808
12,884
14,503
6,566
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
4 / 2 / 11
10,460
747
14,820
10,895
14,175
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
AZ Semi
Ymir
18
5 / 4 / 12
10,774
770
7,255
16,722
19,150
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sobek
D00LIN
Sobek
16
0 / 3 / 16
10,292
735
6,045
19,778
25,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
20
11 / 4 / 12
12,648
903
29,405
12,037
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

19
4 / 3 / 12
10,941
782
11,340
14,795
13,757
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
87
15
Kills
24
24
Deaths
16
46
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
11
4.75
L
Ganesha
ADunkLlama
Ganesha
0
4
13
1.63
W
Ymir
AZ Semi
Ymir
5
4
12
2.75
W
Sobek
D00LIN
Sobek
0
3
16
2.67
W
Zeus
11
4
12
4.25
W
4
3
12
3.33
L
Vamana
8
5
3
1.9
L
Heimdallr
0
5
13
1.3
L
3
5
8
1.4
L
Chernobog
m0535arguijo532
Chernobog
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,203
Damage
68,865
77,623
Taken
74,227
60,684
Mitigated
77,406
22,721
Healing
22,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,820
1,240
1,224
1,618
10,895
14,175
1,200
2,737
8,158
27,138
0
L
Ganesha
ADunkLlama
Ganesha
8,461
589
1,595
700
13,959
21,566
176
9,308
4,651
20,513
0
W
Ymir
AZ Semi
Ymir
7,255
1,219
2,097
1,634
16,722
19,150
979
4,400
12,322
15,586
0
W
Sobek
D00LIN
Sobek
6,045
220
1,522
5,608
19,778
25,020
952
3,441
16,146
13,102
0
W
Zeus
29,405
1,962
2,474
3,058
12,037
5,304
1,365
5,530
6,507
60,846
0
W
11,340
839
1,878
1,667
14,795
13,757
353
2,543
12,252
868
22,936
L
Vamana
12,116
5,289
2,831
7,200
23,882
21,868
364
17,521
6,361
959
20,520
L
Heimdallr
11,423
3,926
1,097
1,428
12,414
5,384
1,692
8,777
3,637
0
23,565
L
9,319
263
1,069
2,982
12,865
5,300
634
11,388
1,477
19,800
0
L
Chernobog
m0535arguijo532
Chernobog
12,884
6,693
2,351
1,468
14,503
6,566
2,096
10,987
3,516
0
26,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,221
Gold Earned
55,115
118
Minions Killed
144
0
Camps Cleared
0
1,270,026
Distance Traveled
1,412,554
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,460
747
20
1
0
241,998
1
L
Ganesha
9,634
688
1
0
0
258,114
0
W
Ymir
10,774
770
12
1
0
291,263
0
W
Sobek
10,292
735
14
1
0
243,306
0
W
Zeus
12,648
903
68
5
0
301,987
6
W
Fenrir
10,941
782
30
2
0
334,000
4
L
Vamana
11,410
815
27
2
0
265,170
2
L
Heimdallr
9,551
682
28
2
0
269,160
0
L
Agni
10,308
736
23
2
0
242,891
2
L
Chernobog
11,318
808
39
3
0
234,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role