Player Matchup

Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Gehlen3
Sylvanus
Level 141
God Stats
0W - 1L
1,804 SR
Queue Stats
9W - 8L
1,530 Elo+
Party 1
Vamana
Vamana
LionLeaz
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,431 Elo+
Party 1
Guan Yu
Guan Yu
RazzieBC
Guan Yu
Level 68
God Stats
3W - 3L
1,510 SR
Queue Stats
5W - 6L
1,514 Elo+
Party 1
Merlin
Merlin
Settew
Merlin
Level 100
God Stats
2W - 1L
1,505 SR
Queue Stats
89W - 107L
1,438 Elo+
Party 1
Team Averages
Level 70
1,564 SR
1,483 Elo+

VS

Team Averages
Level 62
1,519 SR
1,527 Elo+
Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Artemis0305
Izanami
Level 36
God Stats
30W - 32L
1,463 SR
Queue Stats
84W - 104L
1,414 Elo+
Party 2
Chang'e
Chang'e
Danihellima
Chang'e
Level 125
God Stats
1W - 0L
1,426 SR
Queue Stats
2W - 1L
1,785 Elo+
Party 3
The Morrigan
The Morrigan
Ydriam
The Morrigan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
nakiiya
Thanatos
Level 49
God Stats
2W - 1L
1,706 SR
Queue Stats
158W - 167L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 2 / 0
4,128
375
355
1,587
252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Gehlen3
Sylvanus
7
1 / 3 / 1
4,779
434
2,043
7,580
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
LionLeaz
Vamana
8
3 / 2 / 2
5,612
510
5,325
8,347
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
RazzieBC
Guan Yu
9
1 / 4 / 1
5,343
486
3,720
8,421
4,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Settew
Merlin
9
3 / 3 / 1
5,887
535
5,113
5,078
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
3 / 1 / 2
5,678
516
2,520
7,871
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Artemis0305
Izanami
10
0 / 2 / 1
6,046
550
2,244
5,017
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Danihellima
Chang'e
11
4 / 2 / 1
6,518
593
4,878
6,291
1,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Ydriam
The Morrigan
8
0 / 2 / 6
5,251
477
2,239
3,471
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
nakiiya
Thanatos
11
7 / 1 / 1
6,922
629
6,084
6,681
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
14
14
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Athena
 
Athena
3
1
2
4
W
Izanami
Artemis0305
Izanami
0
2
1
0.25
W
Chang'e
Danihellima
Chang'e
4
2
1
2.25
L
Sylvanus
Gehlen3
Sylvanus
1
3
1
0.5
L
Vamana
LionLeaz
Vamana
3
2
2
2
L
Guan Yu
RazzieBC
Guan Yu
1
4
1
0.38
L
Merlin
Settew
Merlin
3
3
1
1.17
W
The Morrigan
Ydriam
The Morrigan
0
2
6
1.5
W
Thanatos
nakiiya
Thanatos
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,556
Damage
17,965
31,013
Taken
29,331
13,581
Mitigated
12,357
5,674
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
355
227
0
0
1,587
252
0
301
1,286
0
7,972
W
Athena
 
Athena
2,520
583
0
1,448
7,871
5,497
0
2,952
4,657
13,985
0
W
Izanami
Artemis0305
Izanami
2,244
983
0
1,606
5,017
1,147
1,794
179
4,838
0
40,276
W
Chang'e
Danihellima
Chang'e
4,878
382
68
3,232
6,291
1,922
385
88
6,203
34,261
0
L
Sylvanus
Gehlen3
Sylvanus
2,043
576
220
1,491
7,580
4,003
0
1,449
6,010
11,744
0
L
Vamana
LionLeaz
Vamana
5,325
2,453
0
1,115
8,347
3,340
0
1,438
6,856
0
25,759
L
Guan Yu
RazzieBC
Guan Yu
3,720
358
51
1,892
8,421
4,608
0
3,106
4,839
0
22,677
L
Merlin
Settew
Merlin
5,113
669
0
905
5,078
1,378
96
1,912
3,089
25,467
0
W
The Morrigan
Ydriam
The Morrigan
2,239
703
0
480
3,471
1,091
0
2,332
969
12,571
2,561
W
Thanatos
nakiiya
Thanatos
6,084
2,151
0
7,174
6,681
2,700
0
1,054
5,508
0
35,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
30,415
164
Minions Killed
290
0
Camps Cleared
0
960,245
Distance Traveled
1,031,467
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,128
375
13
1
0
169,202
0
W
Athena
5,678
516
23
2
0
227,604
2
W
Izanami
6,046
550
94
9
0
184,702
2
W
Chang'e
6,518
593
66
6
0
195,685
4
L
Sylvanus
4,779
434
15
1
0
148,470
1
L
Vamana
5,612
510
39
4
0
224,983
3
L
Guan Yu
5,343
486
44
4
0
210,338
6
L
Merlin
5,887
535
53
5
0
207,252
7
W
The Morrigan
5,251
477
35
3
0
182,234
0
W
Thanatos
6,922
629
72
7
0
241,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role