Player Matchup

Hercules
Hercules
Bropunzelxx9520
Hercules
Level 146
God Stats
4W - 2L
1,542 SR
Queue Stats
244W - 198L
1,599 Elo+
Party 2
Anhur
Anhur
FreshAzTaco
Anhur
Level 102
God Stats
2W - 0L
1,770 SR
Queue Stats
103W - 110L
1,502 Elo+
Party 1
Discordia
Discordia
JTDollaBeal
Discordia
Level 153
God Stats
5W - 1L
1,633 SR
Queue Stats
505W - 445L
1,594 Elo+
Party 2
Horus
Horus
StankAzTaco
Horus
Level 158
God Stats
3W - 3L
1,354 SR
Queue Stats
386W - 406L
1,537 Elo+
Party 1
Artemis
Artemis
x Dark Shadow v
Artemis
Level 77
God Stats
2W - 1L
1,526 SR
Queue Stats
65W - 57L
1,529 Elo+
Party 2
Team Averages
Level 127
1,565 SR
1,552 Elo+

VS

Team Averages
Level 72
1,591 SR
1,538 Elo+
Anubis
Anubis
Cowboy4Game
Anubis
Level 37
God Stats
0W - 1L
1,570 SR
Queue Stats
3W - 3L
1,618 Elo+
Party 3
Rama
Rama
IronNova
Rama
Level 108
God Stats
1W - 2L
1,527 SR
Queue Stats
58W - 47L
1,538 Elo+
Party 3
Kukulkan
Kukulkan
PinyaPi
Kukulkan
Level 85
God Stats
1W - 1L
1,715 SR
Queue Stats
67W - 64L
1,519 Elo+
Party 3
Horus
Horus
Sandyghast
Horus
Level 104
God Stats
4W - 2L
1,641 SR
Queue Stats
75W - 67L
1,533 Elo+
Party 3
Artio
Artio
TheSkyGuy69
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 1 / 13
9,231
923
6,904
17,748
12,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 2 / 13
8,827
883
8,661
7,838
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
JTDollaBeal
Discordia
16
6 / 1 / 14
9,847
985
17,254
5,175
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 17
9,153
915
4,936
18,389
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 2 / 9
9,578
958
10,729
10,216
3,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 4 / 2
8,533
853
12,613
10,231
4,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
13
1 / 4 / 7
7,327
733
9,444
7,673
3,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PinyaPi
Kukulkan
14
1 / 3 / 4
7,325
733
12,613
7,766
3,444
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
13
1 / 3 / 7
6,959
696
3,801
12,799
15,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 7
7,104
710
3,024
13,852
14,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
20
Kills
9
10
Deaths
20
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
1
13
10.5
L
Anubis
5
4
2
1.5
W
2
2
13
4.25
L
Rama
1
4
7
1.13
W
Discordia
JTDollaBeal
Discordia
6
1
14
13
L
Kukulkan
PinyaPi
Kukulkan
1
3
4
1
L
Horus
1
3
7
1.5
W
2
4
17
2.63
L
1
6
7
0.75
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,484
Damage
41,495
59,366
Taken
52,321
38,796
Mitigated
41,369
35,479
Healing
19,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,904
1,174
5,670
8,917
17,748
12,778
351
8,136
9,541
0
7,726
L
Anubis
12,613
138
331
3,350
10,231
4,871
40
3,492
6,739
31,394
0
W
8,661
3,388
1,486
436
7,838
2,758
2,344
3,703
4,135
0
21,857
L
Rama
9,444
7,711
0
0
7,673
3,035
1,258
2,678
4,995
0
18,076
W
Discordia
JTDollaBeal
Discordia
17,254
255
1,927
450
5,175
1,825
1,370
3,413
1,762
36,861
0
L
Kukulkan
PinyaPi
Kukulkan
12,613
714
214
1,444
7,766
3,444
373
3,063
4,703
25,605
0
L
Horus
3,801
1,867
4,555
4,953
12,799
15,400
36
3,863
8,936
0
3,934
W
4,936
1,948
5,586
6,282
18,389
17,660
228
6,390
11,825
833
7,647
L
3,024
257
1,364
2,808
13,852
14,619
0
4,360
9,492
4,742
0
W
10,729
6,289
1,686
3,039
10,216
3,775
1,570
6,608
3,608
0
23,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,636
Gold Earned
37,248
115
Minions Killed
99
0
Camps Cleared
0
1,004,817
Distance Traveled
888,327
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,231
923
1
0
0
240,807
1
L
Anubis
8,533
853
47
5
0
180,402
3
W
Anhur
8,827
883
34
3
0
168,339
0
L
Rama
7,327
733
25
3
0
166,174
2
W
Discordia
9,847
985
43
4
0
220,746
0
L
Kukulkan
7,325
733
22
2
0
203,555
0
L
Horus
6,959
696
1
0
0
188,098
1
W
Horus
9,153
915
3
0
0
205,597
1
L
Artio
7,104
710
4
0
0
150,098
0
W
Artemis
9,578
958
34
3
0
169,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role