Player Matchup

Atlas
Atlas
CommonLime03
Atlas
Level 101
God Stats
8W - 9L
1,452 SR
Queue Stats
286W - 346L
1,444 Elo+
Party 2
Ra
Ra
ItsTuggerNUTZ
Ra
Level 62
God Stats
1W - 2L
1,196 SR
Queue Stats
6W - 11L
1,306 Elo+
Solo
Sun Wukong
Sun Wukong
WarAngelPR
Sun Wukong
Level 49
God Stats
4W - 2L
1,491 SR
Queue Stats
47W - 59L
1,424 Elo+
Party 2
Team Averages
Level 71
1,380 SR
1,391 Elo+

VS

Team Averages
Level 95
1,509 SR
1,460 Elo+
Fenrir
Fenrir
DBJDelish
Fenrir
Level 55
God Stats
25W - 27L
1,469 SR
Queue Stats
128W - 156L
1,396 Elo+
Solo
Ra
Ra
Viton009
Ra
Level 129
God Stats
4W - 6L
1,464 SR
Queue Stats
138W - 151L
1,523 Elo+
Party 1
Mulan
Mulan
skrullios
Mulan
Level 101
God Stats
24W - 18L
1,593 SR
Queue Stats
63W - 82L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
15,660
653
27,446
29,919
26,659
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 1 / 0
10,582
441
245
719
176
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
WarAngelPR
Sun Wukong
20
6 / 1 / 6
15,120
630
26,966
31,732
31,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DBJDelish
Fenrir
7
0 / 1 / 1
11,231
468
3,200
4,842
2,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 5 / 2
14,037
585
20,223
25,837
13,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
skrullios
Mulan
17
2 / 6 / 0
14,010
584
22,958
32,657
33,686
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Fenrir
DBJDelish
Fenrir
0
1
1
0.5
W
0
1
0
0
L
1
5
2
0.4
W
Sun Wukong
WarAngelPR
Sun Wukong
6
1
6
9
L
Mulan
skrullios
Mulan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,657
Damage
46,381
62,370
Taken
63,336
58,611
Mitigated
49,776
17,087
Healing
24,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,446
9,802
0
8,108
29,919
26,659
570
10,605
19,280
92,190
0
L
Fenrir
DBJDelish
Fenrir
3,200
752
0
1,325
4,842
2,186
0
1,860
2,718
0
7,661
W
245
0
0
16
719
176
0
135
555
245
0
L
20,223
186
4,262
11,532
25,837
13,904
1,089
14,265
10,655
79,808
0
W
Sun Wukong
WarAngelPR
Sun Wukong
26,966
5,844
0
8,963
31,732
31,776
506
14,155
17,417
12,786
64,766
L
Mulan
skrullios
Mulan
22,958
2,808
534
6,898
32,657
33,686
457
15,853
15,064
9,908
62,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
39,278
204
Minions Killed
225
8
Camps Cleared
11
889,776
Distance Traveled
999,867
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,660
653
89
4
4
442,604
3
L
Fenrir
11,231
468
10
0
0
112,040
0
W
Ra
10,582
441
0
0
0
13,680
0
L
Ra
14,037
585
138
6
6
466,634
8
W
Sun Wukong
15,120
630
115
5
4
433,492
4
L
Mulan
14,010
584
77
3
5
421,193
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role