Player Matchup

Kuzenbo
Kuzenbo
Balenclagus
Kuzenbo
Level 149
God Stats
1W - 2L
1,604 SR
Queue Stats
247W - 273L
1,562 Elo+
Party 2
Chaac
Chaac
JxMoe
Chaac
Level 92
God Stats
1W - 4L
1,340 SR
Queue Stats
230W - 180L
1,563 Elo+
Solo
Eset
Eset
Realdeal1222
Eset
Level 90
God Stats
8W - 5L
1,690 SR
Queue Stats
356W - 328L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Rokkr Skoll
Baron Samedi
Level 136
God Stats
3W - 3L
1,557 SR
Queue Stats
113W - 116L
1,553 Elo+
Party 2
Ao Kuang
Ao Kuang
Tydaguy
Ao Kuang
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,554 Elo+
Solo
Team Averages
Level 122
1,538 SR
1,551 Elo+

VS

Team Averages
Level 129
1,667 SR
1,539 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
LegendairyRoast
Cerberus
Level 126
God Stats
7W - 2L
1,769 SR
Queue Stats
509W - 494L
1,540 Elo+
Solo
Hou Yi
Hou Yi
TheSirLagYT
Hou Yi
Level 148
God Stats
2W - 0L
1,784 SR
Queue Stats
36W - 33L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
Xaldrae
Baron Samedi
Level 111
God Stats
10W - 5L
1,640 SR
Queue Stats
288W - 302L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
notSLmain
Sun Wukong
Level 109
God Stats
11W - 5L
1,644 SR
Queue Stats
815W - 780L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Balenclagus
Kuzenbo
15
1 / 4 / 8
8,364
643
10,118
19,030
26,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
JxMoe
Chaac
16
4 / 5 / 5
8,914
686
19,224
16,248
21,031
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 6 / 6
8,922
686
12,015
12,238
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Rokkr Skoll
Baron Samedi
14
3 / 6 / 3
8,758
674
15,489
14,651
6,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Tydaguy
Ao Kuang
14
2 / 5 / 4
8,245
634
7,057
15,042
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 1 / 19
10,784
830
15,170
9,076
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
15
1 / 3 / 18
9,246
711
8,700
21,108
20,621
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
16
8 / 3 / 12
10,576
814
15,801
17,966
8,201
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Xaldrae
Baron Samedi
17
8 / 2 / 14
10,701
823
17,243
15,235
10,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
notSLmain
Sun Wukong
17
4 / 4 / 15
10,476
806
12,491
15,370
14,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
104
13
Kills
26
26
Deaths
13
26
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
19
14.5
L
Kuzenbo
Balenclagus
Kuzenbo
1
4
8
1.25
L
Chaac
JxMoe
Chaac
4
5
5
1.3
W
Cerberus
1
3
18
3.33
L
3
6
6
1
L
Baron Samedi
Rokkr Skoll
Baron Samedi
3
6
3
0.75
W
Hou Yi
8
3
12
4.67
L
Ao Kuang
Tydaguy
Ao Kuang
2
5
4
0.8
W
Baron Samedi
Xaldrae
Baron Samedi
8
2
14
7.5
W
Sun Wukong
notSLmain
Sun Wukong
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,903
Damage
69,405
77,209
Taken
78,755
67,110
Mitigated
57,989
27,793
Healing
42,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,170
4,103
2,933
2,411
9,076
3,934
1,543
4,119
4,553
36,621
0
L
Kuzenbo
Balenclagus
Kuzenbo
10,118
2,982
1,668
4,642
19,030
26,706
0
10,197
8,527
16,680
0
L
Chaac
JxMoe
Chaac
19,224
712
1,621
3,110
16,248
21,031
0
8,558
7,471
746
34,388
W
Cerberus
8,700
151
249
6,614
21,108
20,621
376
10,441
10,106
17,574
0
L
12,015
284
1,284
1,168
12,238
4,976
0
6,504
5,592
32,736
0
L
Baron Samedi
Rokkr Skoll
Baron Samedi
15,489
1,154
4,459
4,555
14,651
6,083
0
10,032
4,497
33,747
0
W
Hou Yi
15,801
6,986
3,427
5,257
17,966
8,201
1,892
9,678
7,794
0
31,507
L
Ao Kuang
Tydaguy
Ao Kuang
7,057
679
287
4,999
15,042
8,314
0
5,822
8,935
13,247
549
W
Baron Samedi
Xaldrae
Baron Samedi
17,243
587
8,413
7,878
15,235
10,681
626
10,067
4,667
27,684
0
W
Sun Wukong
notSLmain
Sun Wukong
12,491
1,040
2,233
3,312
15,370
14,552
311
8,194
6,787
0
28,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,203
Gold Earned
51,783
148
Minions Killed
167
0
Camps Cleared
0
1,199,625
Distance Traveled
1,191,115
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,784
830
48
4
0
219,376
2
L
Kuzenbo
8,364
643
14
1
0
263,628
0
L
Chaac
8,914
686
33
3
0
252,106
0
W
Cerberus
9,246
711
17
1
0
249,203
0
L
Eset
8,922
686
52
4
0
228,083
0
L
Baron Samedi
8,758
674
36
3
0
206,329
2
W
Hou Yi
10,576
814
37
3
0
216,129
0
L
Ao Kuang
8,245
634
13
1
0
249,479
0
W
Baron Samedi
10,701
823
32
2
0
254,183
3
W
Sun Wukong
10,476
806
33
3
0
252,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role