Player Matchup

Osiris
Osiris
Cajun17
Osiris
Level 56
God Stats
2W - 2L
1,465 SR
Queue Stats
3W - 8L
1,086 Elo+
Party 1
Aphrodite
Aphrodite
Devinxsparkles
Aphrodite
Level 71
God Stats
2W - 3L
1,345 SR
Queue Stats
3W - 8L
1,084 Elo+
Party 1
Chaac
Chaac
Hodges D56
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,226 Elo+
Solo
Skadi
Skadi
SlinkyNebula617
Skadi
Level 108
God Stats
5W - 9L
1,504 SR
Queue Stats
30W - 55L
1,226 Elo+
Solo
Team Averages
Level 65
1,454 SR
1,155 Elo+

VS

Team Averages
Level 72
1,504 SR
1,241 Elo+
Neith
Neith
AHydroHomie
Neith
Level 27
God Stats
0W - 2L
1,506 SR
Queue Stats
0W - 7L
1,207 Elo+
Solo
Atlas
Atlas
MariAllah
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,312 Elo+
Solo
Bacchus
Bacchus
SeanJust1ice666
Bacchus
Level 126
God Stats
2W - 10L
1,476 SR
Queue Stats
129W - 185L
1,280 Elo+
Solo
Loki
Loki
awhahah
Loki
Level 68
God Stats
2W - 2L
1,535 SR
Queue Stats
25W - 66L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cajun17
Osiris
18
6 / 2 / 1
13,284
781
13,286
24,508
29,911
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Devinxsparkles
Aphrodite
18
3 / 3 / 5
12,802
753
15,133
15,539
7,118
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
15
0 / 9 / 1
11,278
663
8,849
17,722
11,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 3 / 3
12,857
756
17,168
11,708
4,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 3
12,635
743
18,521
16,623
7,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Atlas
MariAllah
Atlas
18
4 / 1 / 5
12,197
717
18,752
30,300
30,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

18
3 / 3 / 11
11,966
704
12,468
17,736
32,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
awhahah
Loki
13
0 / 3 / 0
9,134
537
1,755
3,672
1,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
10
Kills
17
17
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
10
3
3
3.83
W
Osiris
Cajun17
Osiris
6
2
1
3.25
W
Aphrodite
Devinxsparkles
Aphrodite
3
3
5
1.83
W
Chaac
0
9
1
0.06
L
Atlas
MariAllah
Atlas
4
1
5
6.5
L
3
3
11
2.83
W
1
3
3
0.83
L
Loki
awhahah
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,436
Damage
51,496
69,477
Taken
68,331
52,109
Mitigated
72,089
23,939
Healing
22,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,521
13,017
0
4,842
16,623
7,909
1,783
3,097
13,129
0
63,050
W
Osiris
Cajun17
Osiris
13,286
5,479
287
4,482
24,508
29,911
746
9,492
14,806
0
38,793
W
Aphrodite
Devinxsparkles
Aphrodite
15,133
2,240
7,914
7,386
15,539
7,118
1,333
9,332
6,173
49,891
0
W
Chaac
8,849
980
190
2,114
17,722
11,057
2,091
6,439
11,283
613
27,849
L
Atlas
MariAllah
Atlas
18,752
7,322
947
13,074
30,300
30,211
931
7,462
22,713
51,766
0
L
12,468
1,052
607
2,959
17,736
32,016
60
4,532
12,850
42,863
0
W
17,168
8,220
207
1,359
11,708
4,023
4,318
6,763
4,945
84
59,743
L
Loki
awhahah
Loki
1,755
276
0
453
3,672
1,953
0
1,528
2,144
0
6,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,221
Gold Earned
45,932
269
Minions Killed
210
11
Camps Cleared
8
1,144,715
Distance Traveled
970,611
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,635
743
81
5
2
275,748
0
W
Osiris
13,284
781
48
3
3
296,649
1
W
Aphrodite
12,802
753
65
4
3
295,604
2
W
Chaac
11,278
663
45
3
4
253,455
0
L
Atlas
12,197
717
52
3
3
312,636
1
L
Bacchus
11,966
704
63
4
2
302,635
4
W
Skadi
12,857
756
111
7
1
299,007
1
L
Loki
9,134
537
14
1
1
79,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role