Player Matchup

Ne Zha
Ne Zha
ChungusUgfuglio
Ne Zha
Level 132
God Stats
28W - 8L
1,665 SR
Queue Stats
73W - 31L
1,716 Elo+
Party 1
Izanami
Izanami
Stache Allen
Izanami
Level 58
God Stats
5W - 1L
1,653 SR
Queue Stats
52W - 24L
1,684 Elo+
Party 1
Geb
Geb
WhippitWednesday
Geb
Level 65
God Stats
28W - 11L
1,710 SR
Queue Stats
56W - 26L
1,683 Elo+
Party 1
Team Averages
Level 85
1,676 SR
1,694 Elo+

VS

Team Averages
Level 86
1,487 SR
1,461 Elo+
Susano
Susano
GotFreshMeat
Susano
Level 35
God Stats
4W - 12L
1,427 SR
Queue Stats
68W - 98L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
Sadjin
Gilgamesh
Level 126
God Stats
20W - 15L
1,533 SR
Queue Stats
94W - 87L
1,524 Elo+
Solo
Scylla
Scylla
ThatWhiteKid010
Scylla
Level 98
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,666
667
7,014
9,201
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Stache Allen
Izanami
11
0 / 3 / 1
6,451
645
3,864
5,963
2,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 1
6,814
681
5,798
12,762
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
1 / 1 / 6
6,885
689
5,990
6,843
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Sadjin
Gilgamesh
12
2 / 0 / 6
7,269
727
10,966
9,059
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 0 / 3
7,829
783
6,909
5,277
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Susano
1
1
6
4
W
Gilgamesh
Sadjin
Gilgamesh
2
0
6
5
L
Izanami
Stache Allen
Izanami
0
3
1
0.17
W
5
0
3
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,676
Damage
23,865
27,926
Taken
21,179
18,210
Mitigated
9,159
6,232
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,014
1,147
0
2,319
9,201
6,431
0
2,583
6,253
0
23,367
W
Susano
5,990
914
0
1,545
6,843
2,125
494
1,565
5,062
0
12,614
W
Gilgamesh
Sadjin
Gilgamesh
10,966
3,392
641
1,796
9,059
5,627
574
2,687
6,162
0
33,924
L
Izanami
Stache Allen
Izanami
3,864
3,465
0
1,423
5,963
2,071
0
1,486
4,234
0
23,221
W
6,909
819
0
850
5,277
1,407
432
2,014
3,158
21,851
0
L
5,798
229
416
2,074
12,762
9,708
0
2,598
9,398
16,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,931
Gold Earned
21,983
123
Minions Killed
114
6
Camps Cleared
4
561,037
Distance Traveled
558,429
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,666
667
39
4
6
194,790
3
W
Susano
6,885
689
16
2
0
197,770
0
W
Gilgamesh
7,269
727
45
5
2
206,376
3
L
Izanami
6,451
645
70
7
0
170,437
2
W
Scylla
7,829
783
53
5
2
154,283
0
L
Geb
6,814
681
14
1
0
195,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role