Player Matchup

Loki
Loki
Beaurregard
Loki
Level 87
God Stats
1W - 3L
1,432 SR
Queue Stats
36W - 29L
1,495 Elo+
Solo
Izanami
Izanami
NewbTub
Izanami
Level 86
God Stats
17W - 15L
1,555 SR
Queue Stats
142W - 136L
1,538 Elo+
Solo
Heimdallr
Heimdallr
OG_BUCK13
Heimdallr
Level 109
God Stats
13W - 9L
1,527 SR
Queue Stats
494W - 478L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
OG_ShortTurtle
Baron Samedi
Level 107
God Stats
8W - 3L
1,687 SR
Queue Stats
145W - 125L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
Yurhemm
Zhong Kui
Level 160
God Stats
17W - 4L
1,786 SR
Queue Stats
198W - 202L
1,507 Elo+
Solo
Team Averages
Level 110
1,597 SR
1,509 Elo+

VS

Team Averages
Level 101
1,586 SR
1,500 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CoachCaulk
Athena
Level 117
God Stats
4W - 1L
1,686 SR
Queue Stats
90W - 80L
1,547 Elo+
Solo
Fenrir
Fenrir
EnforcingHail
Fenrir
Level 78
God Stats
7W - 2L
1,645 SR
Queue Stats
47W - 45L
1,531 Elo+
Solo
Freya
Freya
KindSir33
Freya
Level 88
God Stats
20W - 11L
1,662 SR
Queue Stats
209W - 223L
1,481 Elo+
Solo
Scylla
Scylla
allMightyToast0
Scylla
Level 155
God Stats
5W - 11L
1,437 SR
Queue Stats
578W - 568L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,367
598
3,574
6,879
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
NewbTub
Izanami
13
3 / 5 / 6
7,682
549
7,971
10,980
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
OG_BUCK13
Heimdallr
15
6 / 1 / 3
8,953
640
6,495
8,353
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
OG_ShortTurtle
Baron Samedi
11
3 / 5 / 5
7,278
520
4,789
10,317
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Zhong Kui
Yurhemm
Zhong Kui
14
6 / 3 / 4
8,581
613
11,528
12,317
7,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 3 / 2
6,864
490
5,105
10,296
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Athena
CoachCaulk
Athena
12
3 / 3 / 1
7,221
516
5,484
12,126
8,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
6 / 8 / 2
7,307
522
8,029
12,550
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
KindSir33
Freya
11
2 / 5 / 5
6,701
479
6,507
9,883
2,983
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 2 / 3
6,945
496
7,377
7,127
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
21
Kills
15
15
Deaths
21
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
3
2
1.67
W
3
1
3
4.5
L
Athena
CoachCaulk
Athena
3
3
1
1.17
L
6
8
2
0.88
L
Freya
KindSir33
Freya
2
5
5
0.9
W
Izanami
NewbTub
Izanami
3
5
6
1.2
W
Heimdallr
OG_BUCK13
Heimdallr
6
1
3
7.5
W
Baron Samedi
OG_ShortTurtle
Baron Samedi
3
5
5
1.1
W
Zhong Kui
Yurhemm
Zhong Kui
6
3
4
2.67
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,357
Damage
32,502
48,846
Taken
51,982
23,114
Mitigated
24,161
20,445
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,105
967
0
739
10,296
6,256
0
3,226
7,070
0
26,857
W
3,574
685
0
3,493
6,879
2,187
0
1,660
5,000
0
52,268
L
Athena
CoachCaulk
Athena
5,484
856
0
2,768
12,126
8,787
0
5,865
6,261
31,353
0
L
8,029
2,709
0
1,031
12,550
4,388
0
3,465
9,079
0
36,315
L
Freya
KindSir33
Freya
6,507
2,389
0
2,950
9,883
2,983
0
1,678
8,205
33,628
0
W
Izanami
NewbTub
Izanami
7,971
5,866
0
2,977
10,980
3,316
98
4,170
6,754
0
51,754
W
Heimdallr
OG_BUCK13
Heimdallr
6,495
1,989
0
2,897
8,353
2,898
30
3,846
4,173
0
61,078
W
Baron Samedi
OG_ShortTurtle
Baron Samedi
4,789
449
629
3,048
10,317
7,388
28
4,674
5,454
20,681
0
W
Zhong Kui
Yurhemm
Zhong Kui
11,528
1,123
83
7,318
12,317
7,325
447
3,594
8,097
53,683
0
L
7,377
50
0
311
7,127
1,747
0
2,083
5,044
39,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
35,038
445
Minions Killed
308
0
Camps Cleared
0
1,314,113
Distance Traveled
1,304,178
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,864
490
43
3
0
263,755
3
W
Loki
8,367
598
103
7
0
301,208
2
L
Athena
7,221
516
67
5
0
254,201
2
L
Fenrir
7,307
522
50
4
0
284,267
0
L
Freya
6,701
479
61
4
0
232,889
3
W
Izanami
7,682
549
98
7
0
233,323
4
W
Heimdallr
8,953
640
118
8
0
292,752
3
W
Baron Samedi
7,278
520
25
2
0
250,927
4
W
Zhong Kui
8,581
613
101
7
0
235,903
2
L
Scylla
6,945
496
87
6
0
269,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role