Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Brawnybroseidon
Ah Muzen Cab
Level 153
God Stats
7W - 4L
1,640 SR
Queue Stats
190W - 181L
1,605 Elo+
Solo
Sol
Sol
Finguhss
Sol
Level 147
God Stats
2W - 0L
1,664 SR
Queue Stats
153W - 167L
1,652 Elo+
Party 2
Atlas
Atlas
Swag Mungdahl
Atlas
Level 160
God Stats
17W - 7L
1,795 SR
Queue Stats
195W - 206L
1,667 Elo+
Party 2
Pele
Pele
l8 Kevin 8l
Pele
Level 128
God Stats
2W - 6L
1,355 SR
Queue Stats
153W - 129L
1,626 Elo+
Solo
Team Averages
Level 150
1,591 SR
1,610 Elo+

VS

Team Averages
Level 146
1,710 SR
1,675 Elo+
Athena
Athena
Customs OP
Athena
Level 160
God Stats
5W - 6L
1,741 SR
Queue Stats
358W - 240L
1,692 Elo+
Party 1
Cliodhna
Cliodhna
DeadlyAspects
Cliodhna
Level 154
God Stats
0W - 2L
1,339 SR
Queue Stats
43W - 35L
1,629 Elo+
Party 1
Vamana
Vamana
GraveRaindrop98
Vamana
Level 144
God Stats
5W - 3L
1,828 SR
Queue Stats
516W - 484L
1,645 Elo+
Solo
Ra
Ra
Kaweckii
Ra
Level 147
God Stats
0W - 2L
1,663 SR
Queue Stats
49W - 40L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
YmirNuts
Danzaburou
Level 126
God Stats
8W - 1L
1,979 SR
Queue Stats
318W - 176L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 0 / 3
8,460
564
9,898
10,499
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Brawnybroseidon
Ah Muzen Cab
14
0 / 1 / 4
8,353
557
4,884
8,987
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
4 / 4 / 0
9,434
629
6,471
9,574
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 6
7,434
496
5,800
13,407
8,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 1 / 3
9,843
656
10,424
10,427
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 20 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Customs OP
Athena
11
0 / 2 / 7
7,229
482
3,497
10,563
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
DeadlyAspects
Cliodhna
13
1 / 4 / 4
7,652
510
6,156
10,667
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 2 / 0
7,778
519
7,467
12,849
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 0
7,996
533
6,116
9,557
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Danzaburou
YmirNuts
Danzaburou
16
7 / 2 / 1
10,127
675
10,681
10,760
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
14
Kills
10
10
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
3
2.5
W
Ah Muzen Cab
Brawnybroseidon
Ah Muzen Cab
0
1
4
2
L
Athena
Customs OP
Athena
0
2
7
1.75
L
Cliodhna
DeadlyAspects
Cliodhna
1
4
4
0.75
W
4
4
0
1
L
0
2
0
0
L
2
4
0
0.5
W
1
4
6
1
L
Danzaburou
YmirNuts
Danzaburou
7
2
1
3.75
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,477
Damage
33,917
52,894
Taken
54,396
23,080
Mitigated
25,990
18,941
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,898
2,283
89
5,004
10,499
5,979
0
0
9,596
3,265
49,714
W
Ah Muzen Cab
Brawnybroseidon
Ah Muzen Cab
4,884
1,113
0
5,946
8,987
3,029
0
3,188
5,799
0
64,388
L
Athena
Customs OP
Athena
3,497
1,281
0
1,836
10,563
8,748
0
3,258
7,260
17,729
0
L
Cliodhna
DeadlyAspects
Cliodhna
6,156
1,559
0
4,893
10,667
3,401
0
1,701
8,966
0
44,801
W
6,471
2,611
0
3,260
9,574
2,600
0
791
8,783
59,211
5,631
L
7,467
2,040
0
4,941
12,849
6,365
0
529
11,442
1,127
48,505
L
6,116
437
1,146
3,444
9,557
3,075
0
1,222
8,290
65,034
0
W
5,800
2,477
165
2,337
13,407
8,348
0
4,170
9,237
26,470
0
L
Danzaburou
YmirNuts
Danzaburou
10,681
6,024
0
4,975
10,760
4,401
0
5,297
5,463
0
79,351
W
10,424
2,860
0
2,140
10,427
3,124
0
1,690
8,679
0
75,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
40,782
519
Minions Killed
488
0
Camps Cleared
0
1,606,589
Distance Traveled
1,518,422
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,460
564
99
7
0
341,020
3
W
Ah Muzen Cab
8,353
557
144
10
0
337,712
5
L
Athena
7,229
482
32
2
0
311,736
5
L
Cliodhna
7,652
510
81
5
0
347,543
0
W
Sol
9,434
629
136
9
0
280,426
2
L
Vamana
7,778
519
113
8
0
295,698
5
L
Ra
7,996
533
137
9
0
284,337
2
W
Atlas
7,434
496
27
2
0
289,582
0
L
Danzaburou
10,127
675
125
8
0
279,108
2
W
Pele
9,843
656
113
8
0
357,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role