Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Aenlan
King Arthur
Level 66
God Stats
2W - 0L
1,404 SR
Queue Stats
13W - 9L
1,554 Elo+
Party 2
Hun Batz
Hun Batz
Dabzaaaa
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,240 Elo+
Solo
The Morrigan
The Morrigan
Rob3rt 94
The Morrigan
Level 125
God Stats
2W - 2L
1,413 SR
Queue Stats
359W - 348L
1,416 Elo+
Solo
Odin
Odin
mac-jeffrey
Odin
Level 120
God Stats
3W - 0L
1,812 SR
Queue Stats
91W - 81L
1,508 Elo+
Solo
Team Averages
Level 97
1,526 SR
1,444 Elo+

VS

Team Averages
Level 128
1,465 SR
1,496 Elo+
Discordia
Discordia
CurlyBruh
Discordia
Level 160
God Stats
0W - 3L
1,197 SR
Queue Stats
97W - 94L
1,502 Elo+
Party 1
The Morrigan
The Morrigan
Kasalina1
The Morrigan
Level 89
God Stats
14W - 12L
1,561 SR
Queue Stats
725W - 737L
1,471 Elo+
Solo
Bellona
Bellona
QUIET-AZA-RIOT
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,490 Elo+
Party 1
Osiris
Osiris
baffelitto
Osiris
Level 146
God Stats
3W - 3L
1,569 SR
Queue Stats
231W - 248L
1,515 Elo+
Solo
Skadi
Skadi
lickalotopuss420
Skadi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 5 / 13
10,178
848
15,031
13,238
6,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
Aenlan
King Arthur
18
7 / 5 / 12
11,303
942
12,534
18,845
16,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
Dabzaaaa
Hun Batz
13
0 / 6 / 13
8,501
708
6,813
11,379
5,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Rob3rt 94
The Morrigan
18
6 / 4 / 12
10,667
889
16,562
8,723
4,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 4 / 14
9,995
833
7,826
15,186
19,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CurlyBruh
Discordia
16
9 / 3 / 7
10,284
857
15,387
9,459
4,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Kasalina1
The Morrigan
17
6 / 5 / 11
10,024
835
12,616
13,126
5,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 5 / 10
10,610
884
13,520
15,400
20,816
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
baffelitto
Osiris
15
0 / 5 / 14
8,605
717
7,079
17,373
20,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 15
9,003
750
9,388
13,844
6,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
81
21
Kills
24
24
Deaths
21
64
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
5
13
2.1
W
King Arthur
Aenlan
King Arthur
7
5
12
2.6
L
Discordia
CurlyBruh
Discordia
9
3
7
4.17
W
Hun Batz
Dabzaaaa
Hun Batz
0
6
13
1.08
L
The Morrigan
Kasalina1
The Morrigan
6
5
11
2.3
L
8
5
10
2.6
W
The Morrigan
Rob3rt 94
The Morrigan
6
4
12
3
L
Osiris
baffelitto
Osiris
0
5
14
1.4
L
1
3
15
2.83
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,766
Damage
57,990
67,371
Taken
69,202
51,195
Mitigated
58,505
13,925
Healing
23,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,031
5,088
456
2,672
13,238
6,326
3,089
4,950
7,988
0
31,712
W
King Arthur
Aenlan
King Arthur
12,534
1,947
1,458
2,601
18,845
16,012
368
8,274
9,967
3,726
15,325
L
Discordia
CurlyBruh
Discordia
15,387
272
2,419
2,363
9,459
4,252
539
1,741
7,502
29,771
0
W
Hun Batz
Dabzaaaa
Hun Batz
6,813
1,182
1,846
659
11,379
5,343
53
5,333
5,848
0
19,457
L
The Morrigan
Kasalina1
The Morrigan
12,616
2,272
1,848
2,648
13,126
5,692
306
3,754
9,255
23,115
2,194
L
13,520
3,480
1,711
2,761
15,400
20,816
723
4,131
10,887
0
23,930
W
The Morrigan
Rob3rt 94
The Morrigan
16,562
1,051
362
385
8,723
4,291
1,301
3,113
5,272
42,201
0
L
Osiris
baffelitto
Osiris
7,079
1,629
1,053
2,750
17,373
20,865
12
4,051
12,959
0
13,627
L
9,388
4,611
1,634
4,282
13,844
6,880
1,772
4,401
9,283
0
29,590
W
7,826
1,021
2,062
1,424
15,186
19,223
497
5,355
9,482
0
15,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,644
Gold Earned
48,526
133
Minions Killed
135
0
Camps Cleared
0
1,108,915
Distance Traveled
1,016,668
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,178
848
36
3
0
204,080
0
W
King Arthur
11,303
942
12
1
0
216,778
0
L
Discordia
10,284
857
26
2
0
208,978
0
W
Hun Batz
8,501
708
12
1
0
231,219
3
L
The Morrigan
10,024
835
28
2
0
182,714
0
L
Bellona
10,610
884
19
2
0
213,577
0
W
The Morrigan
10,667
889
53
4
0
228,887
0
L
Osiris
8,605
717
14
1
0
227,498
1
L
Skadi
9,003
750
48
4
0
183,901
4
W
Odin
9,995
833
20
2
0
227,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role