Player Matchup

Erlang Shen
Erlang Shen
Crispy__Kris
Erlang Shen
Level 160
God Stats
8W - 3L
1,653 SR
Queue Stats
282W - 270L
1,497 Elo+
Party 1
Chang'e
Chang'e
ElviraMadigan
Chang'e
Level 150
God Stats
15W - 9L
1,610 SR
Queue Stats
777W - 821L
1,440 Elo+
Party 1
Neith
Neith
Guincimund
Neith
Level 92
God Stats
2W - 2L
1,337 SR
Queue Stats
33W - 32L
1,494 Elo+
Party 1
Ganesha
Ganesha
PandaFistMonkey
Ganesha
Level 108
God Stats
6W - 3L
1,586 SR
Queue Stats
316W - 289L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
TWKMusic
Cthulhu
Level 105
God Stats
7W - 1L
1,526 SR
Queue Stats
334W - 303L
1,505 Elo+
Solo
Team Averages
Level 123
1,542 SR
1,500 Elo+

VS

Team Averages
Level 95
1,481 SR
1,504 Elo+
Vulcan
Vulcan
 
Vulcan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Bluegirl0802
Kukulkan
Level 105
God Stats
3W - 13L
1,349 SR
Queue Stats
402W - 452L
1,488 Elo+
Party 2
Bacchus
Bacchus
Camusutra
Bacchus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,512 Elo+
Party 3
Thoth
Thoth
Chiodo23
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,521 Elo+
Party 3
Guan Yu
Guan Yu
Hindenburg524
Guan Yu
Level 158
God Stats
7W - 7L
1,557 SR
Queue Stats
480W - 502L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crispy__Kris
Erlang Shen
15
1 / 7 / 10
9,490
678
6,988
15,546
13,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
15
2 / 5 / 9
9,787
699
8,248
17,205
7,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
18
5 / 4 / 5
11,047
789
17,893
13,533
6,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 4 / 14
9,611
687
11,632
18,090
20,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TWKMusic
Cthulhu
20
8 / 2 / 4
12,033
860
21,862
29,648
23,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 4 / 8
9,362
669
15,606
12,895
4,780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Bluegirl0802
Kukulkan
16
0 / 4 / 14
9,752
697
16,263
12,489
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Camusutra
Bacchus
16
3 / 2 / 13
9,939
710
9,663
13,949
20,383
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Chiodo23
Thoth
17
6 / 4 / 8
10,178
727
16,984
11,738
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
18
8 / 2 / 11
11,155
797
14,704
20,332
26,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
76
16
Kills
22
22
Deaths
16
42
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
4
8
2.25
L
Kukulkan
Bluegirl0802
Kukulkan
0
4
14
1.75
L
Bacchus
Camusutra
Bacchus
3
2
13
4.75
L
Thoth
Chiodo23
Thoth
6
4
8
2.5
W
Erlang Shen
Crispy__Kris
Erlang Shen
1
7
10
0.86
W
Chang'e
2
5
9
1.3
W
Neith
5
4
5
1.88
L
Guan Yu
8
2
11
6.75
W
0
4
14
1.75
W
Cthulhu
TWKMusic
Cthulhu
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,623
Damage
73,220
94,022
Taken
71,403
72,300
Mitigated
60,451
47,654
Healing
35,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,606
5,676
1,633
2,132
12,895
4,780
360
7,849
5,046
23,497
0
L
Kukulkan
Bluegirl0802
Kukulkan
16,263
926
2,833
2,658
12,489
5,150
540
8,595
3,894
41,906
0
L
Bacchus
Camusutra
Bacchus
9,663
600
1,617
2,244
13,949
20,383
201
7,280
6,669
13,692
0
L
Thoth
Chiodo23
Thoth
16,984
741
1,558
1,516
11,738
4,129
0
7,005
4,733
35,719
0
W
Erlang Shen
Crispy__Kris
Erlang Shen
6,988
2,773
436
2,232
15,546
13,871
941
9,946
5,413
0
12,471
W
Chang'e
8,248
842
8,743
7,490
17,205
7,757
1,249
12,522
4,463
21,544
0
W
Neith
17,893
8,257
3,193
4,677
13,533
6,584
2,223
8,353
5,066
0
35,776
L
Guan Yu
14,704
2,998
10,351
8,461
20,332
26,009
214
11,013
9,319
0
20,450
W
11,632
566
1,872
2,214
18,090
20,706
514
8,576
9,298
25,493
0
W
Cthulhu
TWKMusic
Cthulhu
21,862
522
2,790
14,007
29,648
23,382
31
17,958
11,261
43,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,968
Gold Earned
50,386
155
Minions Killed
141
0
Camps Cleared
0
1,265,883
Distance Traveled
1,235,285
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,362
669
20
1
0
242,188
0
L
Kukulkan
9,752
697
57
4
0
228,886
0
L
Bacchus
9,939
710
11
1
0
256,177
0
L
Thoth
10,178
727
39
3
0
222,664
0
W
Erlang Shen
9,490
678
16
1
0
244,475
0
W
Chang'e
9,787
699
27
2
0
281,699
2
W
Neith
11,047
789
44
3
0
230,833
0
L
Guan Yu
11,155
797
14
1
0
285,370
1
W
Ganesha
9,611
687
0
0
0
236,110
0
W
Cthulhu
12,033
860
68
5
0
272,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role