Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LMx National
Artemis
Level 81
God Stats
20W - 12L
1,614 SR
Queue Stats
157W - 134L
1,555 Elo+
Solo
Pele
Pele
OllllDaffi
Pele
Level 144
God Stats
9W - 13L
1,455 SR
Queue Stats
608W - 558L
1,514 Elo+
Solo
Janus
Janus
PistolPetey25
Janus
Level 120
God Stats
7W - 11L
1,496 SR
Queue Stats
324W - 329L
1,540 Elo+
Solo
Vamana
Vamana
TtvMarcio
Vamana
Level 62
God Stats
1W - 1L
1,558 SR
Queue Stats
30W - 49L
1,349 Elo+
Solo
Team Averages
Level 103
1,525 SR
1,492 Elo+

VS

Team Averages
Level 121
1,531 SR
1,451 Elo+
Kali
Kali
Emiesc04
Kali
Level 99
God Stats
6W - 6L
1,545 SR
Queue Stats
331W - 360L
1,541 Elo+
Party 1
Charybdis
Charybdis
Lxavi2508
Charybdis
Level 122
God Stats
4W - 7L
1,454 SR
Queue Stats
565W - 641L
1,383 Elo+
Party 1
Vamana
Vamana
ShockW7ve
Vamana
Level 156
God Stats
4W - 7L
1,610 SR
Queue Stats
96W - 86L
1,381 Elo+
Solo
Tyr
Tyr
SoppyOne
Tyr
Level 125
God Stats
4W - 4L
1,579 SR
Queue Stats
32W - 35L
1,559 Elo+
Solo
Raijin
Raijin
a_wuts_ur_build
Raijin
Level 103
God Stats
1W - 6L
1,469 SR
Queue Stats
567W - 606L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 0 / 4
5,812
581
4,072
7,651
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
LMx National
Artemis
10
5 / 1 / 1
5,963
596
8,094
5,300
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 2 / 1
6,249
625
5,259
5,864
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 4
6,388
639
2,473
2,926
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
TtvMarcio
Vamana
11
3 / 0 / 1
6,303
630
5,456
6,942
5,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
7
1 / 3 / 0
4,999
500
4,863
7,556
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Lxavi2508
Charybdis
8
0 / 4 / 0
4,757
476
4,126
7,745
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
ShockW7ve
Vamana
6
1 / 2 / 0
4,664
466
3,410
9,417
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
5,266
527
2,922
7,706
5,364
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 1
5,342
534
2,553
6,619
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
16
Kills
3
3
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
4
4
L
Kali
1
3
0
0.33
W
Artemis
LMx National
Artemis
5
1
1
5.5
L
Charybdis
Lxavi2508
Charybdis
0
4
0
0
W
5
2
1
2.75
W
1
0
4
3
L
Vamana
ShockW7ve
Vamana
1
2
0
0.5
L
0
3
1
0.17
W
Vamana
TtvMarcio
Vamana
3
0
1
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,354
Damage
17,874
28,683
Taken
39,043
12,846
Mitigated
15,301
10,510
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,072
881
432
2,307
7,651
3,890
56
465
7,122
13,953
0
L
Kali
4,863
2,322
0
1,894
7,556
2,619
0
1,556
5,970
0
26,922
W
Artemis
LMx National
Artemis
8,094
4,296
0
1,915
5,300
1,072
476
0
5,300
0
32,183
L
Charybdis
Lxavi2508
Charybdis
4,126
2,499
0
2,306
7,745
1,736
0
1,455
6,290
0
26,385
W
5,259
2,175
0
1,949
5,864
1,756
0
513
5,232
0
29,010
W
2,473
286
0
760
2,926
816
0
1,220
1,534
37,213
0
L
Vamana
ShockW7ve
Vamana
3,410
613
109
4,369
9,417
3,892
0
1,778
7,613
0
11,667
L
2,922
223
0
2,426
7,706
5,364
0
473
7,233
0
24,812
W
Vamana
TtvMarcio
Vamana
5,456
1,155
0
3,147
6,942
5,312
0
0
6,942
4,500
29,184
L
2,553
270
0
1,520
6,619
1,690
0
1,866
4,559
23,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
25,028
298
Minions Killed
230
0
Camps Cleared
0
960,292
Distance Traveled
926,314
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,812
581
21
2
0
189,826
2
L
Kali
4,999
500
50
5
0
201,429
0
W
Artemis
5,963
596
67
7
0
173,350
4
L
Charybdis
4,757
476
49
5
0
149,648
0
W
Pele
6,249
625
62
6
0
218,344
2
W
Janus
6,388
639
84
8
0
201,378
4
L
Vamana
4,664
466
16
2
0
199,535
4
L
Tyr
5,266
527
61
6
0
214,540
1
W
Vamana
6,303
630
64
6
0
177,394
0
L
Raijin
5,342
534
54
5
0
161,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role