Player Matchup

Hachiman
Hachiman
CSL221
Hachiman
Level 67
God Stats
13W - 19L
1,425 SR
Queue Stats
122W - 140L
1,405 Elo+
Party 1
Serqet
Serqet
Hueyyz
Serqet
Level 69
God Stats
2W - 3L
1,879 SR
Queue Stats
72W - 91L
1,408 Elo+
Party 1
Thanatos
Thanatos
MRjohnnyCakes
Thanatos
Level 34
God Stats
10W - 19L
1,338 SR
Queue Stats
10W - 20L
1,331 Elo+
Solo
Guan Yu
Guan Yu
ThatWeebLime
Guan Yu
Level 110
God Stats
2W - 1L
1,503 SR
Queue Stats
29W - 19L
1,513 Elo+
Solo
Merlin
Merlin
milk_meister22
Merlin
Level 119
God Stats
6W - 8L
1,582 SR
Queue Stats
294W - 333L
1,367 Elo+
Party 1
Team Averages
Level 80
1,545 SR
1,405 Elo+

VS

Team Averages
Level 90
1,451 SR
1,448 Elo+
Sol
Sol
BlacktronicaPart
Sol
Level 96
God Stats
6W - 10L
1,449 SR
Queue Stats
132W - 132L
1,488 Elo+
Party 2
Bellona
Bellona
Kl1pse
Bellona
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,415 Elo+
Party 3
Nemesis
Nemesis
SlimeTime93
Nemesis
Level 49
God Stats
0W - 2L
1,255 SR
Queue Stats
119W - 115L
1,488 Elo+
Party 2
Ganesha
Ganesha
SpacemanFerris
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,415 Elo+
Party 3
Chernobog
Chernobog
chris2197
Chernobog
Level 120
God Stats
4W - 5L
1,552 SR
Queue Stats
313W - 364L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CSL221
Hachiman
11
2 / 1 / 7
6,659
605
7,310
6,235
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Hueyyz
Serqet
10
1 / 2 / 5
6,149
559
2,980
8,356
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
MRjohnnyCakes
Thanatos
12
11 / 0 / 5
8,052
732
5,539
7,820
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
ThatWeebLime
Guan Yu
11
2 / 1 / 5
6,961
633
7,187
8,669
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 5
6,973
634
4,611
4,537
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,897
536
3,032
5,880
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Kl1pse
Bellona
10
1 / 4 / 0
5,451
496
5,277
7,790
4,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
SlimeTime93
Nemesis
10
1 / 2 / 1
5,686
517
3,072
7,461
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 4
5,228
475
2,979
12,264
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
chris2197
Chernobog
9
2 / 4 / 0
5,639
513
2,823
6,348
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
5
5
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Hachiman
CSL221
Hachiman
2
1
7
5.5
W
Serqet
Hueyyz
Serqet
1
2
5
1.75
L
Bellona
Kl1pse
Bellona
1
4
0
0.25
W
Thanatos
MRjohnnyCakes
Thanatos
11
0
5
13.5
L
Nemesis
SlimeTime93
Nemesis
1
2
1
0.75
L
0
5
4
0.4
W
Guan Yu
ThatWeebLime
Guan Yu
2
1
5
4.5
L
Chernobog
chris2197
Chernobog
2
4
0
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,627
Damage
17,183
35,617
Taken
39,743
16,114
Mitigated
16,101
16,612
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,032
709
0
1,761
5,880
1,774
30
1,512
4,326
28,963
4,034
W
Hachiman
CSL221
Hachiman
7,310
3,452
0
3,013
6,235
1,550
1,059
849
5,386
0
42,629
W
Serqet
Hueyyz
Serqet
2,980
527
0
1,268
8,356
4,263
84
1,663
6,693
0
16,361
L
Bellona
Kl1pse
Bellona
5,277
1,644
0
1,623
7,790
4,993
0
202
7,236
0
26,788
W
Thanatos
MRjohnnyCakes
Thanatos
5,539
1,326
0
7,770
7,820
3,287
0
900
6,920
0
34,912
L
Nemesis
SlimeTime93
Nemesis
3,072
727
0
1,633
7,461
2,107
0
1,700
5,659
0
31,002
L
2,979
585
323
3,484
12,264
6,298
0
913
11,081
12,204
0
W
Guan Yu
ThatWeebLime
Guan Yu
7,187
1,349
567
3,494
8,669
5,689
495
1,373
7,296
0
33,879
L
Chernobog
chris2197
Chernobog
2,823
1,642
0
951
6,348
929
0
284
5,925
0
28,186
W
4,611
116
0
500
4,537
1,325
460
1,184
3,353
40,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
27,901
321
Minions Killed
282
0
Camps Cleared
0
1,165,873
Distance Traveled
1,053,228
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,897
536
73
7
0
200,599
5
W
Hachiman
6,659
605
91
8
0
215,623
5
W
Serqet
6,149
559
17
2
0
243,922
5
L
Bellona
5,451
496
58
5
0
209,684
3
W
Thanatos
8,052
732
59
5
0
262,288
1
L
Nemesis
5,686
517
66
6
0
229,462
4
L
Ganesha
5,228
475
4
0
0
201,268
2
W
Guan Yu
6,961
633
72
7
0
230,085
4
L
Chernobog
5,639
513
81
7
0
212,215
0
W
Merlin
6,973
634
82
7
0
213,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role