Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DIB_Totoby12
Morgan Le Fay
Level 122
God Stats
18W - 24L
1,585 SR
Queue Stats
185W - 176L
1,584 Elo+
Solo
Neith
Neith
Elooyy
Neith
Level 128
God Stats
7W - 4L
1,560 SR
Queue Stats
311W - 306L
1,555 Elo+
Solo
Khepri
Khepri
IAlestI
Khepri
Level 147
God Stats
26W - 12L
1,688 SR
Queue Stats
266W - 292L
1,552 Elo+
Solo
Cthulhu
Cthulhu
JunFeyn
Cthulhu
Level 160
God Stats
19W - 2L
2,046 SR
Queue Stats
275W - 138L
1,612 Elo+
Solo
Team Averages
Level 143
1,676 SR
1,561 Elo+

VS

Team Averages
Level 86
1,577 SR
1,512 Elo+
Medusa
Medusa
 
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KMS666
Horus
Level 65
God Stats
15W - 19L
1,577 SR
Queue Stats
80W - 75L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
ObvRichie
Ao Kuang
Level 150
God Stats
2W - 0L
1,753 SR
Queue Stats
247W - 266L
1,530 Elo+
Solo
Mulan
Mulan
SirLorence
Mulan
Level 51
God Stats
14W - 9L
1,553 SR
Queue Stats
231W - 185L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 3 / 3
6,765
483
6,864
11,232
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
DIB_Totoby12
Morgan Le Fay
11
0 / 2 / 3
6,471
462
6,204
7,238
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Elooyy
Neith
13
2 / 6 / 1
8,007
572
5,354
8,539
1,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
IAlestI
Khepri
9
0 / 5 / 0
5,859
419
2,352
10,134
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
JunFeyn
Cthulhu
13
3 / 2 / 2
7,538
538
7,821
10,471
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 1 / 2
9,248
661
8,673
7,992
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
 
Scylla
14
6 / 0 / 3
8,217
587
11,750
5,642
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
KMS666
Horus
12
2 / 1 / 10
7,616
544
4,656
15,716
15,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
ObvRichie
Ao Kuang
12
1 / 1 / 3
7,289
521
4,806
10,234
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
13
2 / 4 / 0
7,554
540
5,073
11,812
7,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
18
18
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
3
1.17
W
Medusa
 
Medusa
7
1
2
8
W
Scylla
 
Scylla
6
0
3
7.5
L
Morgan Le Fay
DIB_Totoby12
Morgan Le Fay
0
2
3
0.75
L
Neith
Elooyy
Neith
2
6
1
0.42
L
Khepri
IAlestI
Khepri
0
5
0
0
L
Cthulhu
JunFeyn
Cthulhu
3
2
2
2
W
Horus
KMS666
Horus
2
1
10
7
W
Ao Kuang
ObvRichie
Ao Kuang
1
1
3
2.5
W
Mulan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
34,958
47,614
Taken
51,396
19,920
Mitigated
31,407
9,594
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,864
1,748
0
3,294
11,232
3,231
0
4,854
6,333
0
34,571
W
Medusa
 
Medusa
8,673
4,535
0
3,868
7,992
2,775
1,117
886
7,106
0
72,962
W
Scylla
 
Scylla
11,750
1,726
0
2,012
5,642
2,270
74
1,970
3,584
59,545
0
L
Morgan Le Fay
DIB_Totoby12
Morgan Le Fay
6,204
368
0
640
7,238
2,085
0
3,934
3,304
44,759
0
L
Neith
Elooyy
Neith
5,354
1,897
0
1,089
8,539
1,278
0
0
8,539
0
51,115
L
Khepri
IAlestI
Khepri
2,352
621
0
933
10,134
6,021
0
4,387
5,747
15,364
0
L
Cthulhu
JunFeyn
Cthulhu
7,821
808
439
3,199
10,471
7,305
0
3,381
6,698
39,187
0
W
Horus
KMS666
Horus
4,656
2,424
1,910
5,992
15,716
15,535
0
5,307
9,741
0
15,249
W
Ao Kuang
ObvRichie
Ao Kuang
4,806
1,239
0
3,295
10,234
3,600
0
3,286
6,741
53,643
0
W
Mulan
5,073
714
0
5,405
11,812
7,227
624
4,135
7,005
0
47,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,640
Gold Earned
39,924
368
Minions Killed
457
0
Camps Cleared
0
1,366,367
Distance Traveled
1,403,285
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,765
483
69
5
0
310,465
3
W
Medusa
9,248
661
133
10
0
268,748
2
W
Scylla
8,217
587
104
7
0
285,170
1
L
Morgan Le Fay
6,471
462
89
6
0
265,557
2
L
Neith
8,007
572
91
7
0
248,443
6
L
Khepri
5,859
419
26
2
0
250,130
3
L
Cthulhu
7,538
538
93
7
0
291,772
1
W
Horus
7,616
544
15
1
0
289,521
0
W
Ao Kuang
7,289
521
98
7
0
320,813
5
W
Mulan
7,554
540
107
8
0
239,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role