Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
JJayxD
Agni
Level 48
God Stats
17W - 6L
1,751 SR
Queue Stats
182W - 97L
1,707 Elo+
Party 2
Khepri
Khepri
ferruki2001
Khepri
Level 47
God Stats
26W - 25L
1,521 SR
Queue Stats
53W - 60L
1,453 Elo+
Party 1
Mulan
Mulan
fiflak2000
Mulan
Level 121
God Stats
2W - 1L
1,680 SR
Queue Stats
328W - 249L
1,665 Elo+
Party 2
Bastet
Bastet
gesiu999
Bastet
Level 116
God Stats
11W - 3L
1,759 SR
Queue Stats
205W - 152L
1,678 Elo+
Party 2
Team Averages
Level 87
1,642 SR
1,601 Elo+

VS

Team Averages
Level 96
1,568 SR
1,541 Elo+
Sol
Sol
 
Sol
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BRAGOLLAH
Bacchus
Level 140
God Stats
7W - 6L
1,753 SR
Queue Stats
225W - 228L
1,537 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Fructi
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,588 Elo+
Party 3
Cupid
Cupid
GotSkilla
Cupid
Level 153
God Stats
8W - 11L
1,536 SR
Queue Stats
701W - 563L
1,571 Elo+
Party 3
Arachne
Arachne
Hunterx2
Arachne
Level 113
God Stats
6W - 8L
1,551 SR
Queue Stats
112W - 80L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 3 / 4
9,517
560
5,070
9,277
3,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
JJayxD
Agni
15
8 / 4 / 7
9,935
584
16,892
8,809
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
0 / 3 / 10
8,064
474
3,284
8,595
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
17
7 / 1 / 6
10,398
612
10,724
13,234
11,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
gesiu999
Bastet
17
8 / 2 / 14
10,381
611
13,807
13,545
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 8 / 4
7,739
455
6,602
12,389
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
BRAGOLLAH
Bacchus
12
1 / 5 / 6
8,341
491
7,827
16,114
17,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Fructi
Morgan Le Fay
12
2 / 6 / 2
7,784
458
4,921
12,154
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
GotSkilla
Cupid
16
6 / 2 / 1
9,349
550
7,442
10,843
9,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
Hunterx2
Arachne
14
2 / 6 / 2
8,897
523
5,993
17,828
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
27
Kills
11
13
Deaths
27
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
4
2
L
Sol
 
Sol
0
8
4
0.25
L
Bacchus
BRAGOLLAH
Bacchus
1
5
6
0.8
L
Morgan Le Fay
Fructi
Morgan Le Fay
2
6
2
0.5
L
Cupid
GotSkilla
Cupid
6
2
1
3.25
L
Arachne
Hunterx2
Arachne
2
6
2
0.5
W
Agni
JJayxD
Agni
8
4
7
2.88
W
Khepri
0
3
10
1.67
W
Mulan
7
1
6
10
W
Bastet
gesiu999
Bastet
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,777
Damage
32,785
53,460
Taken
69,328
30,400
Mitigated
41,284
20,854
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,070
3,716
0
3,410
9,277
3,085
2,295
2,068
6,949
0
73,304
L
Sol
 
Sol
6,602
1,434
0
2,549
12,389
4,290
730
5,977
5,978
41,620
3,982
L
Bacchus
BRAGOLLAH
Bacchus
7,827
731
289
3,978
16,114
17,555
0
5,656
10,056
23,073
0
L
Morgan Le Fay
Fructi
Morgan Le Fay
4,921
459
787
2,427
12,154
3,744
98
2,645
9,149
32,823
0
L
Cupid
GotSkilla
Cupid
7,442
2,360
459
1,979
10,843
9,579
110
2,741
7,921
0
60,135
L
Arachne
Hunterx2
Arachne
5,993
4,477
0
3,603
17,828
6,116
0
2,830
14,731
0
57,891
W
Agni
JJayxD
Agni
16,892
987
0
1,914
8,809
3,353
1,035
5,429
3,296
59,563
0
W
Khepri
3,284
324
374
1,860
8,595
7,735
410
3,542
4,715
8,586
0
W
Mulan
10,724
588
223
5,720
13,234
11,386
23
3,103
9,822
2,953
72,230
W
Bastet
gesiu999
Bastet
13,807
3,603
0
7,353
13,545
4,841
5
4,184
9,223
0
70,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,295
Gold Earned
42,110
560
Minions Killed
377
0
Camps Cleared
0
1,700,185
Distance Traveled
1,566,323
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,517
560
151
9
0
298,624
2
L
Sol
7,739
455
91
5
0
295,765
3
L
Bacchus
8,341
491
30
2
0
328,278
6
L
Morgan Le Fay
7,784
458
65
4
0
293,278
7
L
Cupid
9,349
550
103
6
0
304,548
1
L
Arachne
8,897
523
88
5
0
344,454
3
W
Agni
9,935
584
125
7
0
315,820
5
W
Khepri
8,064
474
9
1
0
348,863
0
W
Mulan
10,398
612
163
10
0
333,627
3
W
Bastet
10,381
611
112
7
0
403,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role