Player Matchup

Cerberus
Cerberus
Gold III
B4K3R 99
Cerberus
Gold III
Level 109
God Stats
6W - 4L
1,628 SR
Queue Stats
73W - 58L
1,318 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Zizanie
Ne Zha
Gold II
Level 158
God Stats
3W - 7L
1,447 SR
Queue Stats
76W - 71L
1,410 MMR
Party 1
Zeus
Zeus
Gold III
seblass7913
Zeus
Gold III
Level 107
God Stats
33W - 44L
1,529 SR
Queue Stats
146W - 185L
1,465 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,535 SR
1,398 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,312 SR
1,194 MMR
Discordia
Discordia
Bronze I
MasterPro3117
Discordia
Bronze I
Level 105
God Stats
13W - 15L
1,434 SR
Queue Stats
471W - 828L
533 MMR
Solo
Thanatos
Thanatos
Gold V
Seoanebarber
Thanatos
Gold V
Level 115
God Stats
0W - 1L
1,282 SR
Queue Stats
18W - 21L
1,550 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
TiMaTi321
Baron Samedi
Bronze III
Level 134
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B4K3R 99
Cerberus
13
4 / 2 / 11
9,128
702
7,375
14,801
13,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Zizanie
Ne Zha
14
6 / 4 / 9
9,556
735
12,183
13,114
5,767
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 1 / 7
9,645
742
11,345
5,108
1,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesGebThothPersephoneGilgamesh

VS

Bans
BastetChaacCu ChulainnBacchusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MasterPro3117
Discordia
12
3 / 9 / 0
8,371
644
6,523
10,048
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Seoanebarber
Thanatos
12
0 / 5 / 5
8,104
623
6,888
13,225
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
TiMaTi321
Baron Samedi
13
4 / 4 / 1
9,185
707
8,374
12,621
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
7
7
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B4K3R 99
Cerberus
4
2
11
4.75
L
Discordia
MasterPro3117
Discordia
3
9
0
0.33
L
Thanatos
Seoanebarber
Thanatos
0
5
5
0.5
L
Baron Samedi
TiMaTi321
Baron Samedi
4
4
1
1.13
W
Ne Zha
Zizanie
Ne Zha
6
4
9
2.63
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
21,785
33,023
Taken
35,894
20,881
Mitigated
11,607
7,792
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B4K3R 99
Cerberus
7,375
243
0
4,749
14,801
13,413
188
5,221
9,276
22,984
0
L
Discordia
MasterPro3117
Discordia
6,523
532
0
0
10,048
2,437
0
5,359
4,457
27,570
0
L
Thanatos
Seoanebarber
Thanatos
6,888
1,758
0
5,282
13,225
5,218
0
6,661
6,179
0
19,633
L
Baron Samedi
TiMaTi321
Baron Samedi
8,374
517
1,310
4,673
12,621
3,952
0
6,220
6,129
24,657
0
W
Ne Zha
Zizanie
Ne Zha
12,183
1,447
565
2,349
13,114
5,767
1,164
5,733
7,110
154
37,843
W
11,345
244
0
129
5,108
1,701
847
4,393
673
31,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
25,660
172
Minions Killed
126
7
Camps Cleared
5
682,631
Distance Traveled
638,538
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,128
702
47
4
1
234,338
4
L
Discordia
8,371
644
50
4
2
203,409
3
L
Thanatos
8,104
623
28
2
3
221,833
2
L
Baron Samedi
9,185
707
48
4
0
213,296
0
W
Ne Zha
9,556
735
62
5
3
233,124
2
W
Zeus
9,645
742
63
5
3
215,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role