Player Matchup

Ne Zha
Ne Zha
Diamond IV
DevíI
Ne Zha
Diamond IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 17L
2,437 MMR
Party 4
Scylla
Scylla
Masters
M0en
Scylla
Masters
Level 160
God Stats
100W - 86L
1,644 SR
Queue Stats
1,000W - 993L
2,347 MMR
Solo
Chernobog
Chernobog
Diamond IV
Skipperhero
Chernobog
Diamond IV
Level 159
God Stats
1W - 1L
2,061 SR
Queue Stats
41W - 21L
2,292 MMR
Party 4
Cu Chulainn
Cu Chulainn
Masters
T0tal90
Cu Chulainn
Masters
Level 160
God Stats
52W - 49L
1,579 SR
Queue Stats
672W - 666L
2,276 MMR
Party 1
Ganesha
Ganesha
Masters
Underworlgps
Ganesha
Masters
Level 125
God Stats
8W - 8L
1,661 SR
Queue Stats
331W - 320L
2,333 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,689 SR
2,337 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,655 SR
2,347 MMR
Fenrir
Fenrir
Diamond II
AteeX
Fenrir
Diamond II
Level 160
God Stats
24W - 17L
1,598 SR
Queue Stats
494W - 465L
2,337 MMR
Party 2
Chaac
Chaac
Diamond III
MehdiDefender
Chaac
Diamond III
Level 119
God Stats
7W - 13L
1,519 SR
Queue Stats
456W - 450L
2,233 MMR
Party 3
Zeus
Zeus
Diamond II
Raminnnnn
Zeus
Diamond II
Level 102
God Stats
23W - 11L
1,761 SR
Queue Stats
483W - 475L
2,371 MMR
Party 3
Geb
Geb
Diamond II
RolledDice
Geb
Diamond II
Level 160
God Stats
4W - 3L
1,713 SR
Queue Stats
43W - 39L
2,406 MMR
Solo
Izanami
Izanami
Diamond I
custom1zed
Izanami
Diamond I
Level 154
God Stats
46W - 32L
1,685 SR
Queue Stats
489W - 461L
2,390 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DevíI
Ne Zha
16
4 / 8 / 3
10,174
535
13,880
17,689
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Scylla
M0en
Scylla
15
5 / 9 / 5
9,982
525
11,996
14,880
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chernobog
Skipperhero
Chernobog
17
3 / 2 / 6
10,189
536
8,560
12,452
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
T0tal90
Cu Chulainn
16
3 / 8 / 2
9,772
514
12,812
26,902
20,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
Underworlgps
Ganesha
13
1 / 6 / 5
8,436
444
5,472
20,451
23,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
UllrOlorunMulanKali

VS

Bans
BastetCamazotzAh Muzen CabArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AteeX
Fenrir
19
13 / 2 / 8
12,077
636
16,532
16,967
10,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 4 / 2
11,665
614
20,803
24,221
26,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
17
10 / 5 / 9
11,321
596
21,212
9,795
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
1 / 2 / 14
9,473
499
8,600
15,058
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Izanami
custom1zed
Izanami
17
1 / 3 / 8
10,352
545
7,942
11,317
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
16
Kills
33
33
Deaths
16
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AteeX
Fenrir
13
2
8
8.5
L
Ne Zha
DevíI
Ne Zha
4
8
3
0.69
L
Scylla
M0en
Scylla
5
9
5
0.83
W
8
4
2
2.25
W
Zeus
10
5
9
2.9
W
1
2
14
4
L
Chernobog
Skipperhero
Chernobog
3
2
6
3
L
Cu Chulainn
T0tal90
Cu Chulainn
3
8
2
0.5
L
Ganesha
Underworlgps
Ganesha
1
6
5
0.58
W
Izanami
custom1zed
Izanami
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,720
Damage
75,089
92,374
Taken
77,358
60,568
Mitigated
58,481
19,606
Healing
26,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AteeX
Fenrir
16,532
8,590
0
7,672
16,967
10,148
0
5,516
11,451
0
86,066
L
Ne Zha
DevíI
Ne Zha
13,880
6,055
0
2,588
17,689
6,710
0
3,389
14,000
0
74,106
L
Scylla
M0en
Scylla
11,996
992
409
1,324
14,880
5,877
0
8,448
6,387
48,433
0
W
20,803
5,343
0
11,704
24,221
26,378
0
3,913
20,308
7,533
68,917
W
Zeus
21,212
2,845
0
865
9,795
4,213
41
6,014
3,781
77,996
0
W
8,600
976
0
2,281
15,058
14,159
0
3,603
11,455
27,077
0
L
Chernobog
Skipperhero
Chernobog
8,560
5,771
0
5,111
12,452
4,509
40
3,799
8,514
0
77,005
L
Cu Chulainn
T0tal90
Cu Chulainn
12,812
2,459
0
5,613
26,902
20,462
38
4,779
21,163
9,291
55,415
L
Ganesha
Underworlgps
Ganesha
5,472
559
953
3,608
20,451
23,010
0
11,451
9,000
24,990
0
W
Izanami
custom1zed
Izanami
7,942
6,338
0
4,006
11,317
3,583
2,342
1,090
10,227
0
92,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,553
Gold Earned
54,888
521
Minions Killed
555
0
Camps Cleared
0
1,753,044
Distance Traveled
1,890,910
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,077
636
113
6
0
419,593
7
L
Ne Zha
10,174
535
117
6
0
370,229
3
L
Scylla
9,982
525
88
5
0
322,528
7
W
Chaac
11,665
614
125
7
0
373,646
0
W
Zeus
11,321
596
131
7
0
363,858
5
W
Geb
9,473
499
23
1
0
387,716
8
L
Chernobog
10,189
536
176
9
0
351,747
3
L
Cu Chulainn
9,772
514
124
7
0
352,946
2
L
Ganesha
8,436
444
16
1
0
355,594
9
W
Izanami
10,352
545
163
9
0
346,097
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role