Player Matchup

Izanami
Izanami
GrimRiverChan
Izanami
Level 84
God Stats
20W - 16L
1,478 SR
Queue Stats
236W - 297L
1,320 Elo+
Party 1
Fenrir
Fenrir
Spartaco3393
Fenrir
Level 19
God Stats
4W - 7L
1,235 SR
Queue Stats
37W - 43L
1,242 Elo+
Party 1
Ares
Ares
TheDrone95
Ares
Level 8
God Stats
3W - 3L
1,487 SR
Queue Stats
34W - 34L
1,067 Elo+
Party 1
Anubis
Anubis
belselker
Anubis
Level 46
God Stats
62W - 42L
1,489 SR
Queue Stats
142W - 149L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
vaalchonk
Gilgamesh
Level 63
God Stats
32W - 22L
1,568 SR
Queue Stats
192W - 229L
1,443 Elo+
Party 1
Team Averages
Level 44
1,451 SR
1,272 Elo+

VS

Team Averages
Level 80
1,401 SR
1,366 Elo+
Chaac
Chaac
KOzan1997
Chaac
Level 48
God Stats
3W - 7L
1,396 SR
Queue Stats
63W - 99L
1,349 Elo+
Party 2
Hercules
Hercules
TAKKO10
Hercules
Level 97
God Stats
0W - 2L
1,261 SR
Queue Stats
141W - 168L
1,375 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
enasfe
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 226L
1,360 Elo+
Party 3
Nu Wa
Nu Wa
ikaya95
Nu Wa
Level 89
God Stats
0W - 2L
1,286 SR
Queue Stats
162W - 218L
1,368 Elo+
Party 3
Bacchus
Bacchus
kitulus420
Bacchus
Level 79
God Stats
20W - 17L
1,559 SR
Queue Stats
233W - 267L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
3 / 2 / 5
9,616
534
5,151
7,785
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
1 / 3 / 4
8,204
456
4,752
12,024
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
5 / 0 / 10
9,477
527
5,314
12,711
10,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
belselker
Anubis
16
13 / 0 / 8
10,704
595
18,872
12,968
7,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
vaalchonk
Gilgamesh
16
2 / 1 / 7
9,739
541
17,380
17,871
13,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KOzan1997
Chaac
12
3 / 6 / 1
7,764
431
7,903
17,009
9,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
TAKKO10
Hercules
13
1 / 3 / 0
8,159
453
8,653
17,819
18,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
enasfe
Ah Muzen Cab
12
1 / 4 / 0
7,398
411
5,395
8,135
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ikaya95
Nu Wa
13
1 / 6 / 3
7,911
440
10,435
8,153
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
kitulus420
Bacchus
9
0 / 5 / 4
6,827
379
5,757
14,516
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
24
Kills
6
6
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
2
5
2.75
L
Chaac
KOzan1997
Chaac
3
6
1
0.58
W
Fenrir
1
3
4
1
L
Hercules
TAKKO10
Hercules
1
3
0
0.33
W
5
0
10
10
W
Anubis
belselker
Anubis
13
0
8
17
L
Ah Muzen Cab
enasfe
Ah Muzen Cab
1
4
0
0.25
L
Nu Wa
ikaya95
Nu Wa
1
6
3
0.42
L
Bacchus
kitulus420
Bacchus
0
5
4
0.4
W
Gilgamesh
vaalchonk
Gilgamesh
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,469
Damage
38,143
63,359
Taken
65,632
40,532
Mitigated
43,388
27,765
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,151
2,273
0
1,562
7,785
4,046
2,355
2,697
4,976
0
84,869
L
Chaac
KOzan1997
Chaac
7,903
1,508
0
5,746
17,009
9,709
0
7,476
9,409
0
47,977
W
Fenrir
4,752
784
0
5,084
12,024
4,295
0
3,769
8,115
0
47,321
L
Hercules
TAKKO10
Hercules
8,653
2,218
0
7,095
17,819
18,969
165
2,775
14,058
14,838
31,160
W
5,314
759
2,432
2,887
12,711
10,916
684
3,976
8,531
18,643
0
W
Anubis
belselker
Anubis
18,872
616
0
10,050
12,968
7,651
1,647
3,932
8,844
68,488
0
L
Ah Muzen Cab
enasfe
Ah Muzen Cab
5,395
2,159
0
1,676
8,135
1,920
0
4,292
3,800
0
49,058
L
Nu Wa
ikaya95
Nu Wa
10,435
3,789
65
649
8,153
1,800
542
4,144
3,935
45,874
0
L
Bacchus
kitulus420
Bacchus
5,757
406
0
2,404
14,516
10,990
0
7,324
6,544
13,759
0
W
Gilgamesh
vaalchonk
Gilgamesh
17,380
4,553
0
5,750
17,871
13,624
117
4,190
13,529
5,882
60,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,740
Gold Earned
38,059
513
Minions Killed
373
0
Camps Cleared
0
1,703,061
Distance Traveled
1,493,118
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,616
534
167
9
0
333,261
5
L
Chaac
7,764
431
85
5
0
320,935
2
W
Fenrir
8,204
456
91
5
0
353,429
2
L
Hercules
8,159
453
92
5
0
314,189
5
W
Ares
9,477
527
26
1
0
322,377
6
W
Anubis
10,704
595
104
6
0
317,746
2
L
Ah Muzen Cab
7,398
411
103
6
0
295,783
4
L
Nu Wa
7,911
440
81
5
0
281,585
6
L
Bacchus
6,827
379
12
1
0
280,626
2
W
Gilgamesh
9,739
541
125
7
0
376,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role