Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Acidnoah
Aphrodite
Level 126
God Stats
11W - 8L
1,578 SR
Queue Stats
271W - 265L
1,521 Elo+
Party 1
Hercules
Hercules
xx_viper_isback
Hercules
Level 124
God Stats
83W - 67L
1,546 SR
Queue Stats
585W - 620L
1,515 Elo+
Party 1
Team Averages
Level 137
1,531 SR
1,509 Elo+

VS

Team Averages
Level 123
1,468 SR
1,544 Elo+
Ne Zha
Ne Zha
RaGe-_-TALAL
Ne Zha
Level 109
God Stats
1W - 4L
1,286 SR
Queue Stats
467W - 449L
1,515 Elo+
Solo
Cliodhna
Cliodhna
TiMaTi321
Cliodhna
Level 134
God Stats
39W - 34L
1,589 SR
Queue Stats
45W - 49L
1,572 Elo+
Solo
Ah Puch
Ah Puch
critikaljack
Ah Puch
Level 127
God Stats
34W - 35L
1,528 SR
Queue Stats
372W - 359L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 6 / 2
8,827
736
8,673
17,042
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
13
4 / 6 / 2
8,827
736
8,673
17,042
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Acidnoah
Aphrodite
12
2 / 4 / 5
8,294
691
3,796
9,228
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
2 / 3 / 6
8,035
670
5,475
16,694
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 3 / 8
8,615
718
13,569
9,470
8,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
TiMaTi321
Cliodhna
14
9 / 3 / 3
9,479
790
13,102
10,028
4,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
critikaljack
Ah Puch
11
0 / 2 / 12
8,020
668
6,860
6,073
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
12
Kills
13
19
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
2
0.83
L
Fenrir
 
Fenrir
4
6
2
0.83
L
Aphrodite
Acidnoah
Aphrodite
2
4
5
1.13
W
Ne Zha
4
3
8
2.67
W
Cliodhna
TiMaTi321
Cliodhna
9
3
3
3.5
W
Ah Puch
critikaljack
Ah Puch
0
2
12
3
L
Hercules
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,617
Damage
33,531
60,006
Taken
25,571
30,877
Mitigated
14,548
15,492
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,673
1,939
0
2,127
17,042
7,869
56
2,416
14,040
0
26,287
L
Fenrir
 
Fenrir
8,673
1,939
0
2,127
17,042
7,869
56
2,416
14,040
0
26,287
L
Aphrodite
Acidnoah
Aphrodite
3,796
509
3,470
3,933
9,228
5,117
0
2,559
6,513
25,267
0
W
Ne Zha
13,569
3,381
481
1,988
9,470
8,528
189
2,002
7,143
0
26,677
W
Cliodhna
TiMaTi321
Cliodhna
13,102
1,609
0
2,900
10,028
4,005
0
1,577
7,949
0
30,962
W
Ah Puch
critikaljack
Ah Puch
6,860
131
0
1,742
6,073
2,015
120
581
5,071
30,146
0
L
Hercules
5,475
1,337
0
3,835
16,694
10,022
0
2,378
13,964
0
10,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,983
Gold Earned
26,114
150
Minions Killed
138
11
Camps Cleared
5
928,520
Distance Traveled
717,843
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,827
736
39
3
5
222,632
2
L
Fenrir
8,827
736
39
3
5
222,632
2
L
Aphrodite
8,294
691
58
5
0
220,761
0
W
Ne Zha
8,615
718
35
3
1
239,243
3
W
Cliodhna
9,479
790
39
3
2
243,405
2
W
Ah Puch
8,020
668
64
5
2
235,195
1
L
Hercules
8,035
670
14
1
1
262,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role