Player Matchup

Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond II
FiktorrTS
Susano
Diamond II
Level 124
God Stats
4W - 5L
1,777 SR
Queue Stats
136W - 147L
2,350 MMR
Solo
Geb
Geb
Platinum I
Radanomon
Geb
Platinum I
Level 159
God Stats
8W - 5L
1,680 SR
Queue Stats
172W - 161L
2,109 MMR
Solo
The Morrigan
The Morrigan
Masters
soryege
The Morrigan
Masters
Level 147
God Stats
9W - 13L
1,622 SR
Queue Stats
210W - 188L
2,558 MMR
Solo
Medusa
Medusa
Platinum II
thegabbieshow
Medusa
Platinum II
Level 47
God Stats
2W - 3L
1,743 SR
Queue Stats
35W - 22L
2,052 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,637 SR
2,012 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,615 SR
1,924 MMR
Osiris
Osiris
Masters
 
Osiris
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Masters
 
Osiris
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
Mastiga
Ullr
Masters
Level 147
God Stats
11W - 12L
1,549 SR
Queue Stats
232W - 206L
2,298 MMR
Solo
Tyr
Tyr
Platinum IV
SeraIex
Tyr
Platinum IV
Level 123
God Stats
2W - 0L
1,905 SR
Queue Stats
24W - 8L
2,037 MMR
Party 2
Khepri
Khepri
Platinum I
Todesberg
Khepri
Platinum I
Level 160
God Stats
3W - 2L
1,634 SR
Queue Stats
25W - 21L
1,982 MMR
Party 2
Tiamat
Tiamat
Diamond III
davidoow321
Tiamat
Diamond III
Level 155
God Stats
14W - 10L
1,603 SR
Queue Stats
407W - 386L
2,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 3 / 1
5,164
516
3,605
7,840
4,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Sun Wukong
 
Sun Wukong
9
0 / 3 / 1
5,164
516
3,605
7,840
4,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Susano
FiktorrTS
Susano
9
1 / 2 / 1
5,399
540
2,897
5,158
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,542
454
2,059
5,944
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
soryege
The Morrigan
9
1 / 3 / 0
5,045
505
3,559
3,350
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 8 / 0
4,573
457
1,508
9,432
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
FenrirSolOdin

VS

Bans
CliodhnaCamazotzMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 1 / 2
5,939
594
3,249
6,631
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
 
Osiris
11
3 / 1 / 2
5,939
594
3,249
6,631
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Mastiga
Ullr
11
7 / 1 / 1
6,858
686
7,637
4,640
1,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
11
4 / 0 / 1
6,365
637
6,571
7,539
4,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
Todesberg
Khepri
9
1 / 0 / 10
5,932
593
2,566
5,696
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
11
3 / 0 / 3
6,056
606
2,598
4,074
3,126
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
21
21
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
1
0.17
L
Sun Wukong
 
Sun Wukong
0
3
1
0.17
W
Osiris
 
Osiris
3
1
2
4
W
Osiris
 
Osiris
3
1
2
4
L
Susano
FiktorrTS
Susano
1
2
1
0.75
W
Ullr
Mastiga
Ullr
7
1
1
7.5
L
0
2
0
0
W
Tyr
4
0
1
4.5
W
Khepri
Todesberg
Khepri
1
0
10
6
W
Tiamat
3
0
3
4.5
L
The Morrigan
soryege
The Morrigan
1
3
0
0.33
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,233
Damage
25,870
39,564
Taken
35,211
16,662
Mitigated
20,685
10,649
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,605
632
0
2,494
7,840
4,404
0
210
7,630
0
26,135
L
Sun Wukong
 
Sun Wukong
3,605
632
0
2,494
7,840
4,404
0
210
7,630
0
26,135
W
Osiris
 
Osiris
3,249
1,441
0
1,127
6,631
3,221
0
433
6,198
0
39,582
W
Osiris
 
Osiris
3,249
1,441
0
1,127
6,631
3,221
0
433
6,198
0
39,582
L
Susano
FiktorrTS
Susano
2,897
262
0
2,422
5,158
1,370
0
824
4,334
0
23,244
W
Ullr
Mastiga
Ullr
7,637
3,781
0
1,272
4,640
1,543
0
1,254
3,386
0
40,938
L
2,059
344
0
1,144
5,944
2,910
0
656
5,288
16,350
0
W
Tyr
6,571
820
0
4,668
7,539
4,910
0
115
6,943
0
35,123
W
Khepri
Todesberg
Khepri
2,566
515
592
1,705
5,696
4,664
0
1,310
4,386
17,798
0
W
Tiamat
2,598
480
0
2,278
4,074
3,126
64
1,137
2,913
35,109
0
L
The Morrigan
soryege
The Morrigan
3,559
641
0
641
3,350
1,307
0
1,020
2,330
20,605
5,345
L
1,508
771
0
1,454
9,432
2,267
0
2,454
6,978
0
25,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
37,089
315
Minions Killed
434
0
Camps Cleared
0
1,144,349
Distance Traveled
1,213,592
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,164
516
60
6
0
203,962
3
L
Sun Wukong
5,164
516
60
6
0
203,962
3
W
Osiris
5,939
594
81
8
0
206,398
2
W
Osiris
5,939
594
81
8
0
206,398
2
L
Susano
5,399
540
52
5
0
215,369
3
W
Ullr
6,858
686
91
9
0
192,740
2
L
Geb
4,542
454
19
2
0
185,441
1
W
Tyr
6,365
637
77
8
0
215,018
1
W
Khepri
5,932
593
20
2
0
202,762
3
W
Tiamat
6,056
606
84
8
0
190,276
4
L
The Morrigan
5,045
505
65
7
0
168,527
3
L
Medusa
4,573
457
59
6
0
167,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role