Player Matchup

Ares
Ares
Irishrunt
Ares
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,175 Elo+
Party 1
Achilles
Achilles
KLSerpent
Achilles
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 25L
1,423 Elo+
Party 3
Sun Wukong
Sun Wukong
Saffyyy
Sun Wukong
Level 104
God Stats
0W - 2L
1,418 SR
Queue Stats
17W - 16L
1,486 Elo+
Party 3
Thoth
Thoth
XxBLOODSTONExX
Thoth
Level 130
God Stats
0W - 1L
1,556 SR
Queue Stats
1W - 7L
1,253 Elo+
Party 1
Bakasura
Bakasura
kellyfrone
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,218 Elo+
Party 3
Team Averages
Level 92
1,495 SR
1,311 Elo+

VS

Team Averages
Level 80
1,593 SR
1,376 Elo+
Bellona
Bellona
AntiAnteater479
Bellona
Level 17
God Stats
1W - 0L
1,705 SR
Queue Stats
8W - 15L
1,340 Elo+
Party 4
Hades
Hades
FreshPrinceali93
Hades
Level 129
God Stats
1W - 1L
1,545 SR
Queue Stats
26W - 39L
1,334 Elo+
Party 2
Hachiman
Hachiman
SergeantKitKat
Hachiman
Level 87
God Stats
4W - 2L
1,679 SR
Queue Stats
170W - 159L
1,438 Elo+
Party 4
Kuzenbo
Kuzenbo
SergeantReeses
Kuzenbo
Level 140
God Stats
6W - 1L
1,538 SR
Queue Stats
301W - 306L
1,427 Elo+
Party 4
Nemesis
Nemesis
xshaz714
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 5 / 13
9,325
666
8,515
16,562
24,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
KLSerpent
Achilles
19
11 / 3 / 10
11,233
802
19,833
19,029
22,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Saffyyy
Sun Wukong
18
8 / 5 / 13
11,122
794
19,179
19,381
24,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 5 / 11
10,729
766
18,106
15,358
8,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
kellyfrone
Bakasura
13
0 / 10 / 10
9,250
661
3,632
15,816
7,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 17
11,403
815
13,929
19,698
16,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 5 / 15
10,945
782
14,800
12,504
8,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
19
11 / 5 / 12
12,492
892
14,347
13,353
5,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 4 / 13
12,869
919
19,977
28,564
31,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
xshaz714
Nemesis
17
1 / 6 / 22
10,605
758
10,723
14,874
9,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
107
25
Kills
28
28
Deaths
25
57
Assists
79
Player
Kills
Deaths
Assists
KDA
W
2
5
17
2.1
W
4
5
15
2.3
L
Ares
2
5
13
1.7
L
Achilles
KLSerpent
Achilles
11
3
10
5.33
L
Sun Wukong
Saffyyy
Sun Wukong
8
5
13
2.9
W
Hachiman
11
5
12
3.4
W
10
4
13
4.13
L
4
5
11
1.9
L
Bakasura
kellyfrone
Bakasura
0
10
10
0.5
W
Nemesis
xshaz714
Nemesis
1
6
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,265
Damage
73,776
86,146
Taken
88,993
87,157
Mitigated
71,412
22,969
Healing
35,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,929
2,734
2,577
4,743
19,698
16,191
852
4,639
14,323
0
24,766
W
14,800
758
2,968
3,358
12,504
8,949
653
6,065
6,152
27,007
0
L
Ares
8,515
602
762
896
16,562
24,383
273
7,792
8,345
14,245
0
L
Achilles
KLSerpent
Achilles
19,833
5,886
928
5,234
19,029
22,700
1,232
6,546
11,944
0
30,624
L
Sun Wukong
Saffyyy
Sun Wukong
19,179
4,651
1,529
5,638
19,381
24,084
747
6,899
12,016
101
36,422
W
Hachiman
14,347
7,250
1,143
4,024
13,353
5,648
2,346
3,227
9,902
0
38,235
W
19,977
5,882
1,874
11,478
28,564
31,522
366
8,775
19,318
33,901
0
L
18,106
1,209
700
4,923
15,358
8,066
653
7,108
7,846
50,332
0
L
Bakasura
kellyfrone
Bakasura
3,632
2,377
1,454
905
15,816
7,924
0
7,185
8,395
0
7,018
W
Nemesis
xshaz714
Nemesis
10,723
3,849
919
2,238
14,874
9,102
407
4,016
10,589
4,879
16,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,659
Gold Earned
58,314
135
Minions Killed
134
0
Camps Cleared
0
1,197,816
Distance Traveled
1,335,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,403
815
24
2
0
287,690
0
W
Hades
10,945
782
16
1
0
254,124
0
L
Ares
9,325
666
12
1
0
210,606
0
L
Achilles
11,233
802
17
1
0
282,266
0
L
Sun Wukong
11,122
794
24
2
0
239,643
0
W
Hachiman
12,492
892
54
4
0
236,517
0
W
Kuzenbo
12,869
919
19
1
0
277,833
0
L
Thoth
10,729
766
77
6
0
224,222
0
L
Bakasura
9,250
661
5
0
0
241,079
0
W
Nemesis
10,605
758
21
2
0
279,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role