Player Matchup

Pele
Pele
Colygon
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 69L
1,686 Elo+
Party 2
Khepri
Khepri
OddOtters
Khepri
Level 141
God Stats
2W - 0L
1,714 SR
Queue Stats
140W - 104L
1,649 Elo+
Party 2
Zhong Kui
Zhong Kui
Percival
Zhong Kui
Level 160
God Stats
7W - 2L
1,696 SR
Queue Stats
155W - 93L
1,665 Elo+
Party 2
Neith
Neith
SirPerfluous
Neith
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 46L
1,626 Elo+
Party 2
Yemoja
Yemoja
seefog
Yemoja
Level 145
God Stats
2W - 0L
1,399 SR
Queue Stats
113W - 90L
1,581 Elo+
Party 2
Team Averages
Level 152
1,562 SR
1,641 Elo+

VS

Team Averages
Level 152
1,536 SR
1,545 Elo+
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GTAWelder
Cerberus
Level 157
God Stats
1W - 3L
1,654 SR
Queue Stats
109W - 114L
1,605 Elo+
Party 1
Loki
Loki
Kylowinn
Loki
Level 160
God Stats
0W - 1L
1,528 SR
Queue Stats
25W - 22L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Colygon
Pele
16
5 / 2 / 12
9,170
834
16,569
11,742
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
OddOtters
Khepri
15
2 / 2 / 12
9,172
834
6,857
15,931
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Percival
Zhong Kui
15
4 / 2 / 12
8,830
803
10,333
8,532
7,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 10
9,309
846
14,774
8,394
3,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
seefog
Yemoja
15
3 / 1 / 14
9,343
849
4,668
7,454
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 4 / 4
8,428
766
3,220
13,136
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
 
Nox
15
2 / 3 / 4
8,178
743
9,864
8,516
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
 
Artemis
15
2 / 3 / 2
7,885
717
14,873
10,672
4,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GTAWelder
Cerberus
13
0 / 4 / 5
7,272
661
9,007
14,519
14,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
13
1 / 5 / 4
7,293
663
5,387
9,296
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
19
Kills
7
9
Deaths
19
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
4
4
1
L
Nox
 
Nox
2
3
4
1.33
L
Artemis
 
Artemis
2
3
2
1
W
Pele
Colygon
Pele
5
2
12
5.5
L
Cerberus
GTAWelder
Cerberus
0
4
5
0.63
L
Loki
1
5
4
0.6
W
Khepri
OddOtters
Khepri
2
2
12
4
W
Zhong Kui
Percival
Zhong Kui
4
2
12
5
W
5
2
10
5
W
Yemoja
seefog
Yemoja
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,201
Damage
42,351
52,053
Taken
56,139
43,698
Mitigated
38,284
19,716
Healing
24,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,220
1,439
7,729
3,557
13,136
11,959
0
6,116
6,746
6,157
0
L
Nox
 
Nox
9,864
511
952
1,371
8,516
3,247
0
3,480
4,957
20,672
0
L
Artemis
 
Artemis
14,873
8,089
1,044
1,798
10,672
4,220
0
3,363
7,131
0
31,136
W
Pele
Colygon
Pele
16,569
4,160
79
3,188
11,742
7,333
225
5,320
5,979
0
31,878
L
Cerberus
GTAWelder
Cerberus
9,007
393
788
4,190
14,519
14,237
0
5,094
9,182
15,504
0
L
Loki
5,387
449
1,553
1,244
9,296
4,621
0
3,805
5,378
0
16,142
W
Khepri
OddOtters
Khepri
6,857
371
512
3,682
15,931
16,840
0
5,752
9,791
16,537
0
W
Zhong Kui
Percival
Zhong Kui
10,333
1,107
221
823
8,532
7,473
213
2,999
5,186
22,936
0
W
14,774
6,747
0
1,732
8,394
3,819
1,213
4,027
4,063
0
27,921
W
Yemoja
seefog
Yemoja
4,668
447
6,743
2,736
7,454
8,233
322
3,021
4,264
7,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,824
Gold Earned
39,056
128
Minions Killed
124
0
Camps Cleared
0
1,025,033
Distance Traveled
974,176
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,428
766
18
2
0
173,347
0
L
Nox
8,178
743
33
3
0
202,360
1
L
Artemis
7,885
717
35
3
0
187,343
0
W
Pele
9,170
834
29
3
0
210,927
3
L
Cerberus
7,272
661
23
2
0
198,166
0
L
Loki
7,293
663
15
1
0
212,960
0
W
Khepri
9,172
834
20
2
0
220,614
0
W
Zhong Kui
8,830
803
34
3
0
175,804
1
W
Neith
9,309
846
35
3
0
202,428
0
W
Yemoja
9,343
849
10
1
0
215,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role