Player Matchup

Bastet
Bastet
EKimball
Bastet
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 55L
1,354 Elo+
Solo
Nu Wa
Nu Wa
EZEROUCHIHA
Nu Wa
Level 102
God Stats
1W - 7L
1,400 SR
Queue Stats
10W - 26L
1,164 Elo+
Party 2
Ymir
Ymir
ZACK-WOLFTEN
Ymir
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 30L
1,207 Elo+
Party 1
Medusa
Medusa
ganon_lord
Medusa
Level 47
God Stats
2W - 5L
1,320 SR
Queue Stats
28W - 44L
1,242 Elo+
Party 1
Odin
Odin
mrpepi84
Odin
Level 90
God Stats
3W - 2L
1,379 SR
Queue Stats
43W - 72L
1,288 Elo+
Party 2
Team Averages
Level 78
1,420 SR
1,251 Elo+

VS

Team Averages
Level 81
1,331 SR
1,348 Elo+
Danzaburou
Danzaburou
Nicole9716
Danzaburou
Level 85
God Stats
34W - 33L
1,517 SR
Queue Stats
422W - 504L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
Proxxiimaa
Gilgamesh
Level 93
God Stats
1W - 0L
1,168 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Loki
Loki
Ranger_EnigmaTTV
Loki
Level 114
God Stats
2W - 5L
1,252 SR
Queue Stats
185W - 242L
1,354 Elo+
Solo
Ganesha
Ganesha
jinksd123
Ganesha
Level 45
God Stats
6W - 6L
1,407 SR
Queue Stats
158W - 190L
1,294 Elo+
Solo
Persephone
Persephone
saggretsuko-
Persephone
Level 68
God Stats
10W - 14L
1,309 SR
Queue Stats
186W - 260L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EKimball
Bastet
16
2 / 6 / 5
10,024
436
13,386
19,361
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 3
10,838
471
16,184
15,424
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 6 / 5
10,139
441
9,384
14,090
10,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
ganon_lord
Medusa
17
4 / 7 / 4
10,741
467
12,632
16,502
4,889
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
16
3 / 9 / 0
10,143
441
12,322
19,175
13,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nicole9716
Danzaburou
17
6 / 7 / 4
11,284
491
11,485
17,170
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Proxxiimaa
Gilgamesh
18
5 / 2 / 7
11,280
490
10,042
15,885
11,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 1 / 2
12,854
559
12,870
18,721
8,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
jinksd123
Ganesha
17
2 / 2 / 17
11,273
490
12,107
20,576
22,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
saggretsuko-
Persephone
19
6 / 4 / 7
12,196
530
13,186
13,989
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
16
Kills
33
33
Deaths
16
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bastet
EKimball
Bastet
2
6
5
0.75
L
2
5
3
0.7
W
Danzaburou
Nicole9716
Danzaburou
6
7
4
1.14
W
Gilgamesh
Proxxiimaa
Gilgamesh
5
2
7
4.25
W
14
1
2
15
L
5
6
5
1.25
L
Medusa
ganon_lord
Medusa
4
7
4
0.86
W
Ganesha
jinksd123
Ganesha
2
2
17
5.25
L
Odin
3
9
0
0.33
W
Persephone
saggretsuko-
Persephone
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,908
Damage
59,690
84,552
Taken
86,341
40,117
Mitigated
55,275
18,299
Healing
23,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
EKimball
Bastet
13,386
4,567
0
7,287
19,361
6,204
244
3,378
15,820
0
53,821
L
16,184
5,371
391
2,338
15,424
5,502
2,132
6,341
8,884
70,453
0
W
Danzaburou
Nicole9716
Danzaburou
11,485
4,143
0
2,350
17,170
7,773
2,654
5,613
11,557
0
68,463
W
Gilgamesh
Proxxiimaa
Gilgamesh
10,042
3,161
0
4,958
15,885
11,523
974
1,959
13,272
0
58,453
W
12,870
3,820
733
7,313
18,721
8,110
0
5,858
12,687
0
104,255
L
9,384
2,258
0
350
14,090
10,240
495
6,861
7,160
41,239
0
L
Medusa
ganon_lord
Medusa
12,632
5,603
810
4,933
16,502
4,889
1,980
2,550
13,932
0
74,181
W
Ganesha
jinksd123
Ganesha
12,107
986
0
3,848
20,576
22,941
76
9,054
11,430
31,963
0
L
Odin
12,322
3,545
0
2,190
19,175
13,282
836
5,600
13,463
5,586
47,426
W
Persephone
saggretsuko-
Persephone
13,186
2,002
139
4,282
13,989
4,928
700
5,226
8,667
76,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
58,887
455
Minions Killed
557
0
Camps Cleared
0
1,874,565
Distance Traveled
1,831,475
4
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,024
436
77
3
0
458,490
0
L
Nu Wa
10,838
471
96
4
0
356,427
2
W
Danzaburou
11,284
491
137
6
0
327,035
8
W
Gilgamesh
11,280
490
95
4
0
340,187
0
W
Loki
12,854
559
164
7
0
424,011
3
L
Ymir
10,139
441
68
3
0
339,481
0
L
Medusa
10,741
467
127
6
0
397,313
2
W
Ganesha
11,273
490
11
0
0
418,508
6
L
Odin
10,143
441
87
4
0
322,854
0
W
Persephone
12,196
530
150
7
0
321,734
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role