Player Matchup

Chiron
Chiron
HalfDeadStrange
Chiron
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 180L
1,524 Elo+
Party 2
Ah Puch
Ah Puch
RebelOtto
Ah Puch
Level 107
God Stats
2W - 1L
1,637 SR
Queue Stats
25W - 23L
1,485 Elo+
Party 1
Raijin
Raijin
Saynted
Raijin
Level 88
God Stats
4W - 1L
1,700 SR
Queue Stats
105W - 110L
1,451 Elo+
Party 1
Yemoja
Yemoja
TheCheddaBOB
Yemoja
Level 101
God Stats
0W - 3L
1,178 SR
Queue Stats
108W - 130L
1,445 Elo+
Party 2
Izanami
Izanami
dewboy24
Izanami
Level 59
God Stats
1W - 1L
1,730 SR
Queue Stats
99W - 118L
1,437 Elo+
Party 1
Team Averages
Level 83
1,549 SR
1,468 Elo+

VS

Team Averages
Level 117
1,420 SR
1,439 Elo+
Erlang Shen
Erlang Shen
DarthOchallis
Erlang Shen
Level 160
God Stats
19W - 13L
1,553 SR
Queue Stats
1,125W - 1,214L
1,447 Elo+
Solo
Zeus
Zeus
DavidHorst2
Zeus
Level 155
God Stats
6W - 8L
1,385 SR
Queue Stats
624W - 633L
1,431 Elo+
Solo
Yemoja
Yemoja
Hellshell404
Yemoja
Level 84
God Stats
1W - 0L
1,593 SR
Queue Stats
13W - 20L
1,400 Elo+
Solo
He Bo
He Bo
SpartanBlackemma
He Bo
Level 45
God Stats
1W - 2L
1,123 SR
Queue Stats
65W - 82L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Wortsmit
Nu Wa
Level 140
God Stats
6W - 4L
1,444 SR
Queue Stats
350W - 400L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 7
12,006
706
16,496
18,736
7,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
RebelOtto
Ah Puch
19
7 / 3 / 8
12,126
713
27,439
16,175
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Saynted
Raijin
20
2 / 3 / 10
11,898
700
15,450
21,511
6,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
17
2 / 2 / 4
10,436
614
3,287
17,892
9,739
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
dewboy24
Izanami
16
2 / 7 / 9
10,506
618
14,475
18,572
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarthOchallis
Erlang Shen
18
3 / 4 / 14
11,133
655
11,100
31,095
35,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 5 / 4
13,025
766
29,910
12,840
5,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
20
0 / 1 / 15
12,137
714
7,286
15,818
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 7 / 13
11,333
667
13,608
17,789
7,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
Wortsmit
Nu Wa
20
3 / 3 / 12
12,120
713
25,862
14,496
6,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
79
20
Kills
21
21
Deaths
20
38
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DarthOchallis
Erlang Shen
3
4
14
2.5
W
12
5
4
2.8
L
7
6
7
1.75
W
Yemoja
0
1
15
7.5
L
Ah Puch
RebelOtto
Ah Puch
7
3
8
3.67
L
Raijin
Saynted
Raijin
2
3
10
2.33
W
3
7
13
1.36
L
Yemoja
2
2
4
2
W
Nu Wa
Wortsmit
Nu Wa
3
3
12
3
L
Izanami
dewboy24
Izanami
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,147
Damage
87,766
92,886
Taken
92,038
35,163
Mitigated
71,411
47,521
Healing
44,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DarthOchallis
Erlang Shen
11,100
2,263
1,795
11,021
31,095
35,961
525
15,851
15,244
0
22,730
W
29,910
213
2,581
1,676
12,840
5,707
345
6,644
6,196
43,303
0
L
16,496
4,117
3,004
3,699
18,736
7,230
1,318
15,321
3,404
0
31,269
W
Yemoja
7,286
495
8,374
6,431
15,818
15,287
759
8,563
7,255
19,520
0
L
Ah Puch
RebelOtto
Ah Puch
27,439
398
733
3,391
16,175
5,866
0
12,854
3,321
54,579
0
L
Raijin
Saynted
Raijin
15,450
592
1,984
5,742
21,511
6,440
0
17,736
3,775
55,767
0
W
13,608
827
2,758
2,884
17,789
7,722
171
8,454
9,335
31,034
0
L
Yemoja
3,287
874
19,831
6,420
17,892
9,739
48
15,573
2,319
12,777
0
W
Nu Wa
Wortsmit
Nu Wa
25,862
6,619
3,420
3,105
14,496
6,734
3,054
6,664
7,832
59,033
0
L
Izanami
dewboy24
Izanami
14,475
9,642
772
1,945
18,572
5,888
261
15,171
3,401
0
33,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,972
Gold Earned
59,748
227
Minions Killed
194
0
Camps Cleared
0
1,422,346
Distance Traveled
1,533,808
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,133
655
8
0
0
297,946
1
W
Zeus
13,025
766
41
2
0
310,147
1
L
Chiron
12,006
706
37
2
0
287,544
2
W
Yemoja
12,137
714
36
2
0
327,458
0
L
Ah Puch
12,126
713
48
3
0
297,745
0
L
Raijin
11,898
700
88
5
0
298,833
0
W
He Bo
11,333
667
40
2
0
296,970
1
L
Yemoja
10,436
614
21
1
0
298,517
0
W
Nu Wa
12,120
713
69
4
0
301,287
4
L
Izanami
10,506
618
33
2
0
239,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role