Player Matchup

Kukulkan
Kukulkan
Gold I
AlexOvenChicken
Kukulkan
Gold I
Level 126
God Stats
5W - 3L
1,531 SR
Queue Stats
412W - 427L
1,606 MMR
Solo
Kali
Kali
Gold II
Mumblepeg
Kali
Gold II
Level 147
God Stats
8W - 3L
1,579 SR
Queue Stats
92W - 83L
1,653 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Z1R1
Guan Yu
Platinum V
Level 147
God Stats
4W - 3L
1,561 SR
Queue Stats
481W - 479L
1,598 MMR
Solo
Cerberus
Cerberus
Platinum III
astralfaerie
Cerberus
Platinum III
Level 147
God Stats
6W - 4L
1,490 SR
Queue Stats
1,471W - 1,469L
1,602 MMR
Solo
Izanami
Izanami
Gold IV
xelcrackx
Izanami
Gold IV
Level 115
God Stats
3W - 1L
1,604 SR
Queue Stats
14W - 14L
1,578 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,553 SR
1,607 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,588 SR
1,577 MMR
Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver II
 
Serqet
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum IV
HollowSoldier
Freya
Platinum IV
Level 144
God Stats
7W - 3L
1,924 SR
Queue Stats
69W - 71L
1,798 MMR
Party 1
Awilix
Awilix
Gold II
HolyBacon
Awilix
Gold II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,593 MMR
Solo
Hercules
Hercules
Gold IV
xXBloodRainXx
Hercules
Gold IV
Level 159
God Stats
0W - 3L
1,517 SR
Queue Stats
42W - 41L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 3 / 5
9,467
557
6,300
7,372
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kali
17
7 / 4 / 5
10,372
610
11,880
16,927
7,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Z1R1
Guan Yu
17
6 / 0 / 2
10,896
641
14,615
13,667
15,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cerberus
astralfaerie
Cerberus
13
4 / 2 / 3
8,857
521
7,233
12,902
11,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
xelcrackx
Izanami
18
6 / 2 / 7
11,192
658
11,196
12,835
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bans
OlorunOdinMulan

VS

Bans
BastetGebCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 6 / 1
8,888
523
10,487
12,902
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Serqet
 
Serqet
9
2 / 3 / 2
6,635
390
3,805
10,026
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 4 / 1
8,744
514
6,752
12,116
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Awilix
HolyBacon
Awilix
14
1 / 3 / 2
7,706
453
5,829
13,172
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
xXBloodRainXx
Hercules
13
1 / 7 / 1
8,111
477
9,417
20,531
10,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
23
Kills
11
11
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
1
0.75
L
Serqet
 
Serqet
2
3
2
1
W
Kukulkan
0
3
5
0.83
L
3
4
1
0.88
L
Awilix
HolyBacon
Awilix
1
3
2
0.67
W
Kali
7
4
5
2.38
W
Guan Yu
Z1R1
Guan Yu
6
0
2
7
W
Cerberus
astralfaerie
Cerberus
4
2
3
2.75
L
Hercules
xXBloodRainXx
Hercules
1
7
1
0.21
W
Izanami
xelcrackx
Izanami
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,224
Damage
36,290
63,703
Taken
68,747
41,500
Mitigated
27,597
24,962
Healing
18,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,487
4,502
0
5,075
12,902
3,345
0
2,709
10,193
58,836
6,814
L
Serqet
 
Serqet
3,805
858
0
1,104
10,026
6,534
0
3,791
6,106
0
12,937
W
Kukulkan
6,300
1,092
30
1,887
7,372
2,865
35
3,884
3,386
80,592
0
L
6,752
1,970
0
3,627
12,116
3,635
0
3,726
8,341
49,164
0
L
Awilix
HolyBacon
Awilix
5,829
2,186
0
2,631
13,172
3,514
0
2,065
10,960
0
53,062
W
Kali
11,880
5,666
0
4,551
16,927
7,836
0
3,001
13,853
0
81,922
W
Guan Yu
Z1R1
Guan Yu
14,615
2,433
160
9,160
13,667
15,331
216
600
12,965
1,979
64,013
W
Cerberus
astralfaerie
Cerberus
7,233
1,082
0
3,742
12,902
11,207
0
4,776
8,126
22,277
0
L
Hercules
xXBloodRainXx
Hercules
9,417
3,669
59
5,858
20,531
10,569
0
1,794
17,664
4,769
43,908
W
Izanami
xelcrackx
Izanami
11,196
7,208
0
5,432
12,835
4,261
2,743
5,226
7,507
0
90,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,784
Gold Earned
40,084
624
Minions Killed
439
0
Camps Cleared
0
1,740,975
Distance Traveled
1,565,234
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,888
523
104
6
0
296,570
6
L
Serqet
6,635
390
19
1
0
247,353
1
W
Kukulkan
9,467
557
155
9
0
335,090
4
L
Freya
8,744
514
108
6
0
321,276
7
L
Awilix
7,706
453
100
6
0
379,857
4
W
Kali
10,372
610
117
7
0
348,280
4
W
Guan Yu
10,896
641
152
9
0
373,165
6
W
Cerberus
8,857
521
38
2
0
366,680
6
L
Hercules
8,111
477
108
6
0
320,178
7
W
Izanami
11,192
658
162
10
0
317,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role