Player Matchup

Amaterasu
Amaterasu
Peace controled
Amaterasu
Level 68
God Stats
8W - 7L
1,531 SR
Queue Stats
171W - 199L
1,458 Elo+
Party 1
Achilles
Achilles
SGL SWOOP
Achilles
Level 43
God Stats
2W - 1L
1,871 SR
Queue Stats
87W - 113L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
SGL TossedWhisl
Cthulhu
Level 59
God Stats
0W - 4L
1,336 SR
Queue Stats
35W - 75L
1,209 Elo+
Party 1
Team Averages
Level 57
1,580 SR
1,349 Elo+

VS

Team Averages
Level 100
1,388 SR
1,316 Elo+
Gilgamesh
Gilgamesh
ItsTuggerNUTZ
Gilgamesh
Level 61
God Stats
3W - 2L
1,409 SR
Queue Stats
6W - 11L
1,253 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jester-Wolf
Ah Muzen Cab
Level 127
God Stats
4W - 7L
1,434 SR
Queue Stats
14W - 29L
1,293 Elo+
Party 2
Ra
Ra
UnstoppableC
Ra
Level 113
God Stats
3W - 7L
1,320 SR
Queue Stats
123W - 142L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Peace controled
Amaterasu
13
5 / 5 / 2
9,301
664
8,980
15,365
8,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
SGL SWOOP
Achilles
12
1 / 1 / 5
8,440
603
7,294
12,666
13,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 6 / 3
8,422
602
10,145
15,138
7,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsTuggerNUTZ
Gilgamesh
13
1 / 2 / 10
9,926
709
12,349
17,888
14,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Jester-Wolf
Ah Muzen Cab
13
7 / 4 / 2
9,944
710
12,556
10,348
3,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 6
10,074
720
11,363
9,954
7,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
12
12
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ItsTuggerNUTZ
Gilgamesh
1
2
10
3
W
Ah Muzen Cab
Jester-Wolf
Ah Muzen Cab
7
4
2
2
L
Amaterasu
Peace controled
Amaterasu
5
5
2
1.2
L
Achilles
SGL SWOOP
Achilles
1
1
5
3.5
L
1
6
3
0.42
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,419
Damage
36,268
43,169
Taken
38,190
28,592
Mitigated
26,194
7,605
Healing
14,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ItsTuggerNUTZ
Gilgamesh
12,349
3,909
698
3,423
17,888
14,701
395
6,282
10,156
0
21,822
W
Ah Muzen Cab
Jester-Wolf
Ah Muzen Cab
12,556
3,732
1,256
1,620
10,348
3,506
1,659
2,180
7,911
0
33,574
L
Amaterasu
Peace controled
Amaterasu
8,980
3,618
479
2,979
15,365
8,024
0
3,223
12,142
0
22,946
L
Achilles
SGL SWOOP
Achilles
7,294
1,433
366
1,844
12,666
13,000
0
4,143
8,523
5,055
19,726
L
10,145
284
436
1,501
15,138
7,568
0
4,281
10,857
26,684
0
W
11,363
1,669
2,889
4,729
9,954
7,987
330
2,912
6,657
54,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,163
Gold Earned
29,944
136
Minions Killed
161
2
Camps Cleared
11
777,799
Distance Traveled
791,307
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,926
709
17
1
2
290,828
1
W
Ah Muzen Cab
9,944
710
45
3
1
234,449
5
L
Amaterasu
9,301
664
47
3
1
247,041
4
L
Achilles
8,440
603
45
3
1
278,509
7
L
Cthulhu
8,422
602
44
3
0
252,249
1
W
Ra
10,074
720
99
7
8
266,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role