Player Matchup

Chronos
Chronos
Airdawg1998
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
HieraticKing
Guan Yu
Level 22
God Stats
30W - 12L
1,839 SR
Queue Stats
55W - 37L
1,663 Elo+
Party 2
Thanatos
Thanatos
lNotSoSniperl
Thanatos
Level 139
God Stats
0W - 1L
1,539 SR
Queue Stats
51W - 35L
1,664 Elo+
Party 2
Team Averages
Level 56
1,626 SR
1,609 Elo+

VS

Team Averages
Level 97
1,612 SR
1,641 Elo+
Chaac
Chaac
FluffyRae
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,625 Elo+
Party 1
Set
Set
SyloTheFoxy
Set
Level 152
God Stats
10W - 5L
1,676 SR
Queue Stats
328W - 200L
1,658 Elo+
Party 1
Nox
Nox
emryssrevenge
Nox
Level 123
God Stats
18W - 11L
1,660 SR
Queue Stats
118W - 70L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Airdawg1998
Chronos
10
0 / 12 / 2
7,627
545
2,766
13,524
2,781
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
HieraticKing
Guan Yu
12
3 / 7 / 1
9,995
714
6,533
17,928
15,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thanatos
lNotSoSniperl
Thanatos
13
3 / 9 / 3
10,180
727
7,487
14,672
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FluffyRae
Chaac
15
11 / 3 / 13
11,527
823
12,551
11,961
5,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
11 / 2 / 11
11,057
790
15,402
11,896
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 17
10,645
760
9,443
6,473
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
6
Kills
28
28
Deaths
6
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chronos
Airdawg1998
Chronos
0
12
2
0.08
W
Chaac
FluffyRae
Chaac
11
3
13
5.83
L
Guan Yu
HieraticKing
Guan Yu
3
7
1
0.5
W
11
2
11
8.25
W
6
1
17
14.5
L
Thanatos
lNotSoSniperl
Thanatos
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,786
Damage
37,396
46,124
Taken
30,330
23,010
Mitigated
14,719
11,518
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Airdawg1998
Chronos
2,766
2,375
0
17
13,524
2,781
0
1,983
11,176
13,358
0
W
Chaac
FluffyRae
Chaac
12,551
3,652
0
4,819
11,961
5,664
419
2,506
9,455
0
31,020
L
Guan Yu
HieraticKing
Guan Yu
6,533
223
904
4,198
17,928
15,282
0
5,201
12,150
6,011
17,981
W
15,402
6,322
0
3,303
11,896
7,306
1,198
2,087
9,809
0
45,232
W
9,443
567
59
1,942
6,473
1,749
476
1,465
5,008
28,453
0
L
Thanatos
lNotSoSniperl
Thanatos
7,487
2,182
0
6,399
14,672
4,947
0
2,159
11,979
0
34,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,802
Gold Earned
33,229
102
Minions Killed
149
4
Camps Cleared
8
670,284
Distance Traveled
791,442
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,627
545
17
1
0
179,435
0
W
Chaac
11,527
823
42
3
0
273,871
7
L
Guan Yu
9,995
714
34
2
0
255,220
2
W
Set
11,057
790
56
4
6
253,093
2
W
Nox
10,645
760
51
4
2
264,478
5
L
Thanatos
10,180
727
51
4
4
235,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role