Player Matchup

Zhong Kui
Zhong Kui
ALEXBAKC
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,162 Elo+
Solo
Hel
Hel
H0L0TiiPTATioN
Hel
Level 126
God Stats
0W - 2L
1,276 SR
Queue Stats
191W - 191L
1,465 Elo+
Solo
Danzaburou
Danzaburou
LORDoWARR
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,594 Elo+
Solo
Persephone
Persephone
ReinersPersona
Persephone
Level 103
God Stats
1W - 1L
1,545 SR
Queue Stats
63W - 55L
1,466 Elo+
Solo
Bakasura
Bakasura
sniper5280
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,333 Elo+
Solo
Team Averages
Level 100
1,464 SR
1,404 Elo+

VS

Team Averages
Level 108
1,546 SR
1,417 Elo+
Nox
Nox
Ambrøsia
Nox
Level 148
God Stats
4W - 4L
1,499 SR
Queue Stats
259W - 277L
1,408 Elo+
Party 1
Artemis
Artemis
Kuuwaren
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,304 Elo+
Solo
Skadi
Skadi
Morgangandr
Skadi
Level 148
God Stats
5W - 4L
1,558 SR
Queue Stats
430W - 417L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
Neptuneskies
Aphrodite
Level 102
God Stats
3W - 0L
1,889 SR
Queue Stats
107W - 97L
1,400 Elo+
Party 1
Cerberus
Cerberus
misty656
Cerberus
Level 120
God Stats
4W - 5L
1,285 SR
Queue Stats
305W - 287L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALEXBAKC
Zhong Kui
14
3 / 7 / 7
8,690
724
11,823
13,539
7,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 4
8,557
713
10,591
13,887
4,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
LORDoWARR
Danzaburou
15
1 / 5 / 7
8,097
675
7,202
11,731
4,199
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ReinersPersona
Persephone
15
4 / 5 / 7
9,342
779
11,434
12,353
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
sniper5280
Bakasura
13
2 / 5 / 1
8,687
724
2,857
10,924
3,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 16
11,141
928
6,794
8,151
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Kuuwaren
Artemis
16
3 / 3 / 19
9,841
820
13,693
9,376
4,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
10 / 2 / 17
10,941
912
21,956
9,643
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Neptuneskies
Aphrodite
14
1 / 4 / 17
8,732
728
3,598
11,444
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
misty656
Cerberus
17
7 / 2 / 17
10,722
894
11,428
14,182
15,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
115
12
Kills
29
29
Deaths
12
26
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ALEXBAKC
Zhong Kui
3
7
7
0.93
W
8
1
16
16
L
2
7
4
0.57
W
Artemis
Kuuwaren
Artemis
3
3
19
4.17
L
Danzaburou
LORDoWARR
Danzaburou
1
5
7
0.9
W
10
2
17
9.25
W
Aphrodite
Neptuneskies
Aphrodite
1
4
17
2.38
L
Persephone
ReinersPersona
Persephone
4
5
7
1.5
W
Cerberus
misty656
Cerberus
7
2
17
7.75
L
Bakasura
sniper5280
Bakasura
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,907
Damage
57,469
62,434
Taken
52,796
23,928
Mitigated
34,182
20,900
Healing
27,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ALEXBAKC
Zhong Kui
11,823
219
870
3,205
13,539
7,520
0
3,991
9,548
26,853
0
W
6,794
703
488
1,928
8,151
3,727
983
5,349
2,802
21,892
0
L
10,591
600
5,011
3,220
13,887
4,374
0
4,045
9,842
19,411
0
W
Artemis
Kuuwaren
Artemis
13,693
5,627
1,011
2,915
9,376
4,049
1,882
8,415
961
0
29,049
L
Danzaburou
LORDoWARR
Danzaburou
7,202
2,325
193
1,016
11,731
4,199
62
4,819
6,912
0
14,926
W
21,956
8,520
1,383
2,884
9,643
3,744
2,603
6,736
2,907
0
43,957
W
Aphrodite
Neptuneskies
Aphrodite
3,598
1,724
5,153
4,710
11,444
7,473
677
8,164
3,280
9,796
0
L
Persephone
ReinersPersona
Persephone
11,434
967
1,222
2,531
12,353
4,072
0
4,933
7,415
25,364
0
W
Cerberus
misty656
Cerberus
11,428
377
2,570
4,728
14,182
15,189
421
5,184
8,814
20,537
0
L
Bakasura
sniper5280
Bakasura
2,857
1,962
1,221
2,411
10,924
3,763
0
4,030
6,894
0
3,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
51,377
119
Minions Killed
155
0
Camps Cleared
0
951,341
Distance Traveled
1,100,003
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,690
724
45
4
0
192,582
0
W
Nox
11,141
928
45
4
0
222,140
0
L
Hel
8,557
713
16
1
0
183,701
0
W
Artemis
9,841
820
23
2
0
223,548
0
L
Danzaburou
8,097
675
13
1
0
190,689
0
W
Skadi
10,941
912
43
4
0
230,380
2
W
Aphrodite
8,732
728
19
2
0
189,577
0
L
Persephone
9,342
779
33
3
0
198,177
1
W
Cerberus
10,722
894
25
2
0
234,358
4
L
Bakasura
8,687
724
12
1
0
186,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role