Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Aboy48
Apollo
Level 91
God Stats
2W - 1L
1,822 SR
Queue Stats
170W - 156L
1,586 Elo+
Party 1
Vamana
Vamana
MorgenTheGreat
Vamana
Level 35
God Stats
6W - 3L
1,250 SR
Queue Stats
157W - 137L
1,559 Elo+
Party 1
Achilles
Achilles
SketchyNoodles
Achilles
Level 89
God Stats
8W - 14L
1,422 SR
Queue Stats
377W - 357L
1,639 Elo+
Party 1
Ymir
Ymir
imNade
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,596 Elo+
Party 1
Team Averages
Level 69
1,499 SR
1,576 Elo+

VS

Team Averages
Level 93
1,642 SR
1,523 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Fullsent
Fenrir
Level 19
God Stats
3W - 1L
1,663 SR
Queue Stats
16W - 22L
1,472 Elo+
Party 2
Neith
Neith
RNragnarZ
Neith
Level 48
God Stats
6W - 5L
1,554 SR
Queue Stats
114W - 121L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Tre-carries
Baron Samedi
Level 116
God Stats
3W - 0L
1,801 SR
Queue Stats
201W - 210L
1,595 Elo+
Party 2
Vamana
Vamana
Very_Unlucky
Vamana
Level 125
God Stats
17W - 8L
1,691 SR
Queue Stats
115W - 130L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 3 / 0
5,864
533
2,425
5,711
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Aboy48
Apollo
9
0 / 3 / 0
5,139
467
4,839
6,116
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
6,074
552
4,921
9,432
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
10
1 / 2 / 0
5,953
541
5,650
10,322
7,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
imNade
Ymir
8
0 / 2 / 0
5,249
477
1,630
9,714
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 2 / 3
6,616
601
6,323
7,813
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Fullsent
Fenrir
11
5 / 0 / 1
6,440
585
5,459
7,967
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
RNragnarZ
Neith
11
2 / 1 / 2
6,278
571
7,298
4,712
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Tre-carries
Baron Samedi
10
3 / 0 / 3
6,365
579
4,492
6,186
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vamana
11
1 / 1 / 2
6,337
576
4,912
8,505
3,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
13
13
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
0
0.33
W
Ra
 
Ra
2
2
3
1.75
L
Apollo
Aboy48
Apollo
0
3
0
0
W
Fenrir
Fullsent
Fenrir
5
0
1
5.5
L
2
3
1
0.83
W
Neith
RNragnarZ
Neith
2
1
2
3
L
Achilles
1
2
0
0.5
W
Baron Samedi
Tre-carries
Baron Samedi
3
0
3
4.5
W
Vamana
1
1
2
2
L
Ymir
imNade
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,465
Damage
28,484
41,295
Taken
35,183
19,665
Mitigated
14,725
12,394
Healing
18,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,425
410
0
660
5,711
1,780
0
3,248
2,245
34,181
0
W
Ra
 
Ra
6,323
715
715
3,292
7,813
2,628
23
2,279
5,534
40,902
0
L
Apollo
Aboy48
Apollo
4,839
3,127
0
1,807
6,116
1,302
0
1,436
4,662
0
32,468
W
Fenrir
Fullsent
Fenrir
5,459
1,337
0
3,746
7,967
2,600
0
316
7,510
0
34,872
L
4,921
3,063
0
4,109
9,432
3,411
0
2,265
7,037
0
30,412
W
Neith
RNragnarZ
Neith
7,298
1,992
104
2,566
4,712
1,098
1,058
442
4,270
0
40,189
L
Achilles
5,650
1,573
0
3,109
10,322
7,648
0
372
9,934
0
33,413
W
Baron Samedi
Tre-carries
Baron Samedi
4,492
716
1,129
3,172
6,186
4,695
0
1,018
5,168
19,681
0
W
Vamana
4,912
2,776
464
3,057
8,505
3,704
224
0
7,983
0
31,324
L
Ymir
imNade
Ymir
1,630
398
240
2,469
9,714
5,524
0
3,067
6,602
13,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,279
Gold Earned
32,036
296
Minions Killed
321
0
Camps Cleared
0
1,015,804
Distance Traveled
1,081,158
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,864
533
72
7
0
174,925
1
W
Ra
6,616
601
88
8
0
222,390
1
L
Apollo
5,139
467
73
7
0
207,527
0
W
Fenrir
6,440
585
69
6
0
240,991
1
L
Vamana
6,074
552
61
6
0
227,311
0
W
Neith
6,278
571
81
7
0
203,483
3
L
Achilles
5,953
541
70
6
0
191,851
4
W
Baron Samedi
6,365
579
24
2
0
199,781
2
W
Vamana
6,337
576
59
5
0
214,513
1
L
Ymir
5,249
477
20
2
0
214,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role