Player Matchup

Discordia
Discordia
IamDany
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,784 Elo+
Party 1
Amaterasu
Amaterasu
Milkaholicx
Amaterasu
Level 41
God Stats
3W - 1L
1,649 SR
Queue Stats
189W - 85L
1,673 Elo+
Party 1
Olorun
Olorun
Valiant
Olorun
Level 117
God Stats
4W - 0L
1,854 SR
Queue Stats
210W - 97L
1,698 Elo+
Party 1
Team Averages
Level 58
1,668 SR
1,718 Elo+

VS

Team Averages
Level 108
1,497 SR
1,478 Elo+
Gilgamesh
Gilgamesh
Heem404
Gilgamesh
Level 115
God Stats
8W - 9L
1,627 SR
Queue Stats
167W - 172L
1,457 Elo+
Party 2
Hel
Hel
ReaperX72
Hel
Level 78
God Stats
0W - 2L
1,355 SR
Queue Stats
26W - 21L
1,492 Elo+
Party 2
Hou Yi
Hou Yi
Sergeant102
Hou Yi
Level 132
God Stats
8W - 14L
1,510 SR
Queue Stats
176W - 204L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IamDany
Discordia
15
5 / 2 / 18
11,051
789
15,170
8,169
2,783
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Milkaholicx
Amaterasu
15
11 / 3 / 6
11,688
835
14,312
16,941
11,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Valiant
Olorun
15
10 / 2 / 13
11,612
829
21,019
13,788
6,219
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Heem404
Gilgamesh
14
3 / 8 / 4
10,934
781
9,335
23,707
18,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 10 / 5
8,687
621
5,894
15,952
11,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
13
4 / 8 / 2
10,260
733
9,766
19,381
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
26
Kills
7
7
Deaths
26
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Heem404
Gilgamesh
3
8
4
0.63
W
Discordia
IamDany
Discordia
5
2
18
7
W
Amaterasu
Milkaholicx
Amaterasu
11
3
6
4.67
L
0
10
5
0.25
L
Hou Yi
4
8
2
0.63
W
Olorun
Valiant
Olorun
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,501
Damage
24,995
38,898
Taken
59,040
20,293
Mitigated
37,424
12,849
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Heem404
Gilgamesh
9,335
2,102
210
3,754
23,707
18,493
0
14,837
8,451
0
26,079
W
Discordia
IamDany
Discordia
15,170
2,310
135
1,497
8,169
2,783
659
1,222
6,947
36,895
0
W
Amaterasu
Milkaholicx
Amaterasu
14,312
8,334
0
3,399
16,941
11,291
673
2,284
14,120
0
28,930
L
5,894
709
2,063
3,891
15,952
11,103
0
8,057
7,681
27,226
0
L
Hou Yi
9,766
5,003
0
1,272
19,381
7,828
0
14,142
5,007
0
36,174
W
Olorun
Valiant
Olorun
21,019
10,880
714
7,104
13,788
6,219
2,119
2,532
11,256
54,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
29,881
155
Minions Killed
137
6
Camps Cleared
6
750,779
Distance Traveled
706,775
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,934
781
23
2
1
265,186
5
W
Discordia
11,051
789
53
4
0
253,135
1
W
Amaterasu
11,688
835
30
2
3
265,053
1
L
Hel
8,687
621
56
4
3
217,684
2
L
Hou Yi
10,260
733
58
4
2
223,905
0
W
Olorun
11,612
829
72
5
3
232,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role