Player Matchup

Sol
Sol
 
Sol
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
CRAZY VIRUS 117
Susano
Level 148
God Stats
10W - 5L
1,597 SR
Queue Stats
233W - 211L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
TooDankToStank
Sylvanus
Level 152
God Stats
14W - 16L
1,470 SR
Queue Stats
545W - 569L
1,471 Elo+
Party 1
Team Averages
Level 114
1,513 SR
1,500 Elo+

VS

Team Averages
Level 61
1,579 SR
1,588 Elo+
Chiron
Chiron
Flipskully27
Chiron
Level 108
God Stats
0W - 2L
1,640 SR
Queue Stats
451W - 364L
1,537 Elo+
Party 2
Bastet
Bastet
SimpleGooey
Bastet
Level 67
God Stats
7W - 8L
1,535 SR
Queue Stats
154W - 117L
1,529 Elo+
Party 2
Baba Yaga
Baba Yaga
Vampragon43
Baba Yaga
Level 25
God Stats
3W - 3L
1,446 SR
Queue Stats
49W - 25L
1,644 Elo+
Party 2
Ganesha
Ganesha
XboxFromZero
Ganesha
Level 67
God Stats
18W - 13L
1,684 SR
Queue Stats
246W - 195L
1,573 Elo+
Party 2
Chaac
Chaac
xDEATHRINGx
Chaac
Level 38
God Stats
1W - 2L
1,590 SR
Queue Stats
77W - 45L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
5 / 1 / 2
5,304
758
5,723
4,866
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
8
3 / 0 / 2
4,884
698
3,629
4,395
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
 
Tyr
8
1 / 0 / 0
4,727
675
1,654
3,615
2,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
3 / 1 / 1
4,755
679
3,286
4,181
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
7
3 / 0 / 3
4,717
674
1,700
5,074
1,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
6
1 / 5 / 0
3,810
544
2,882
6,887
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
5
0 / 3 / 2
3,483
498
1,577
4,051
1,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
Vampragon43
Baba Yaga
5
1 / 3 / 0
3,767
538
3,120
3,477
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
XboxFromZero
Ganesha
7
0 / 2 / 0
3,888
555
1,446
3,540
1,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

5
0 / 2 / 1
3,725
532
1,096
5,534
1,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
2
2
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
2
6
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
2
4
W
Tyr
 
Tyr
1
0
0
1
W
3
1
1
3.5
L
Chiron
1
5
0
0.2
L
Bastet
0
3
2
0.33
W
Sylvanus
3
0
3
4.5
L
Baba Yaga
Vampragon43
Baba Yaga
1
3
0
0.33
L
Ganesha
XboxFromZero
Ganesha
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,992
Damage
10,121
22,131
Taken
23,489
7,240
Mitigated
6,812
13,410
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,723
3,637
0
2,311
4,866
1,098
1,451
0
4,866
25,806
0
W
Ah Muzen Cab
 
Ah Muzen Cab
3,629
1,860
0
2,630
4,395
1,197
290
1,308
2,941
0
25,441
W
Tyr
 
Tyr
1,654
238
0
2,707
3,615
2,000
0
1,189
2,169
0
21,235
W
3,286
628
0
1,952
4,181
1,148
0
362
3,751
0
19,729
L
Chiron
2,882
1,727
55
2,186
6,887
1,794
165
3,871
3,016
0
15,853
L
Bastet
1,577
334
0
692
4,051
1,046
0
1,684
2,367
0
6,426
W
Sylvanus
1,700
734
1,082
2,728
5,074
1,797
0
1,116
3,838
11,111
0
L
Baba Yaga
Vampragon43
Baba Yaga
3,120
654
0
351
3,477
695
0
295
3,182
11,807
0
L
Ganesha
XboxFromZero
Ganesha
1,446
37
0
1,000
3,540
1,979
0
0
3,252
15,344
0
L
1,096
323
475
1,101
5,534
1,298
0
1,573
3,961
0
9,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
18,673
213
Minions Killed
135
0
Camps Cleared
0
628,033
Distance Traveled
580,180
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,304
758
47
7
0
129,137
1
W
Ah Muzen Cab
4,884
698
46
7
0
110,220
2
W
Tyr
4,727
675
53
8
0
141,096
2
W
Susano
4,755
679
46
7
0
142,453
0
L
Chiron
3,810
544
27
4
0
109,415
0
L
Bastet
3,483
498
17
2
0
94,497
1
W
Sylvanus
4,717
674
21
3
0
105,127
2
L
Baba Yaga
3,767
538
29
4
0
125,431
0
L
Ganesha
3,888
555
32
5
0
122,883
0
L
Chaac
3,725
532
30
4
0
127,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role