Player Matchup

Ratatoskr
Ratatoskr
Silver II
 
Ratatoskr
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
DrakenGod2k
Nike
Gold V
Level 147
God Stats
0W - 5L
1,327 SR
Queue Stats
92W - 106L
1,066 MMR
Solo
Artemis
Artemis
Gold V
pr3dator3
Artemis
Gold V
Level 107
God Stats
6W - 8L
1,490 SR
Queue Stats
36W - 45L
1,142 MMR
Solo
Ra
Ra
Silver IV
zHummels
Ra
Silver IV
Level 139
God Stats
1W - 4L
1,594 SR
Queue Stats
20W - 40L
806 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,482 SR
1,203 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,417 SR
1,298 MMR
Olorun
Olorun
Bronze I
 
Olorun
Bronze I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
 
Neith
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
BabyJhonys
Sylvanus
Silver I
Level 160
God Stats
15W - 16L
1,498 SR
Queue Stats
781W - 791L
1,198 MMR
Solo
Da Ji
Da Ji
Silver V
Norgone
Da Ji
Silver V
Level 101
God Stats
4W - 8L
1,368 SR
Queue Stats
13W - 23L
1,084 MMR
Solo
Mulan
Mulan
Silver I
misticapincha
Mulan
Silver I
Level 126
God Stats
7W - 8L
1,217 SR
Queue Stats
542W - 550L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
8
3 / 0 / 0
5,120
640
2,250
5,379
1,429
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
5
0 / 1 / 0
3,814
477
358
2,212
1,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 1
5,149
644
3,748
6,898
2,815
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
pr3dator3
Artemis
8
0 / 1 / 0
4,672
584
2,040
3,743
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
4,949
619
1,155
2,485
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
GilgameshAthenaAchillesSusano

VS

Bans
BastetCliodhnaGebAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 0 / 0
5,339
667
1,037
2,998
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
 
Neith
8
1 / 0 / 0
5,226
653
2,667
2,833
824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
BabyJhonys
Sylvanus
8
0 / 0 / 1
4,577
572
489
1,821
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Norgone
Da Ji
8
0 / 1 / 3
4,605
576
2,097
5,543
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
5,094
637
4,498
7,103
3,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
4
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
0
0
3
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Olorun
 
Olorun
1
0
0
1
W
Neith
 
Neith
1
0
0
1
W
Sylvanus
BabyJhonys
Sylvanus
0
0
1
0.5
L
1
1
1
1.5
W
Da Ji
Norgone
Da Ji
0
1
3
1.5
W
1
3
0
0.33
L
Artemis
pr3dator3
Artemis
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,551
Damage
10,788
20,717
Taken
20,298
7,787
Mitigated
8,254
8,684
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
2,250
405
0
3,341
5,379
1,429
0
0
5,379
0
18,692
L
Kuzenbo
 
Kuzenbo
358
258
475
158
2,212
1,806
0
266
1,946
4,329
0
W
Olorun
 
Olorun
1,037
332
40
1,566
2,998
1,089
0
0
2,998
29,214
4,912
W
Neith
 
Neith
2,667
701
460
1,418
2,833
824
0
563
2,176
0
29,473
W
Sylvanus
BabyJhonys
Sylvanus
489
139
576
884
1,821
1,111
372
408
1,397
15,212
6,930
L
3,748
867
0
2,102
6,898
2,815
0
0
6,898
0
23,766
W
Da Ji
Norgone
Da Ji
2,097
632
0
2,100
5,543
1,378
0
398
5,111
0
19,616
W
4,498
641
0
2,216
7,103
3,852
163
0
7,103
0
25,418
L
Artemis
pr3dator3
Artemis
2,040
458
0
1,599
3,743
906
0
1,083
2,660
0
26,081
L
1,155
0
288
721
2,485
831
0
0
2,485
30,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
24,841
233
Minions Killed
286
0
Camps Cleared
0
823,170
Distance Traveled
802,527
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,120
640
51
6
0
200,483
1
L
Kuzenbo
3,814
477
4
1
0
119,715
2
W
Olorun
5,339
667
76
10
0
151,482
2
W
Neith
5,226
653
66
8
0
166,306
4
W
Sylvanus
4,577
572
50
6
0
137,101
1
L
Nike
5,149
644
53
7
0
171,139
4
W
Da Ji
4,605
576
42
5
0
188,052
2
W
Mulan
5,094
637
52
7
0
159,586
4
L
Artemis
4,672
584
55
7
0
151,883
2
L
Ra
4,949
619
70
9
0
179,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role