Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
JMELLsmell
Persephone
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
135W - 123L
1,609 Elo+
Party 3
Hun Batz
Hun Batz
Jimmyshelton
Hun Batz
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 45L
1,560 Elo+
Party 2
Chaac
Chaac
Zerkcius
Chaac
Level 18
God Stats
1W - 1L
1,813 SR
Queue Stats
17W - 15L
1,472 Elo+
Party 2
Team Averages
Level 68
1,563 SR
1,528 Elo+

VS

Team Averages
Level 95
1,602 SR
1,517 Elo+
Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Fullsent
Rama
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,428 Elo+
Party 1
Geb
Geb
MiniSleater
Geb
Level 49
God Stats
32W - 15L
1,845 SR
Queue Stats
80W - 80L
1,591 Elo+
Solo
Vamana
Vamana
Very_Unlucky
Vamana
Level 125
God Stats
17W - 8L
1,664 SR
Queue Stats
115W - 130L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 2 / 0
9,077
567
8,007
9,549
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
 
Eset
11
0 / 1 / 3
6,910
432
2,757
5,928
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
JMELLsmell
Persephone
13
2 / 5 / 1
8,057
504
7,478
8,881
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Jimmyshelton
Hun Batz
15
2 / 4 / 4
8,647
540
8,297
14,352
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Zerkcius
Chaac
10
0 / 7 / 0
6,482
405
7,605
13,182
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
6 / 2 / 7
9,562
598
9,006
10,970
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
 
Merlin
14
4 / 3 / 4
8,572
536
8,950
9,370
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
13
3 / 3 / 1
7,698
481
3,990
9,446
1,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 5
7,581
474
3,051
8,872
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
15
5 / 0 / 6
9,559
597
10,813
11,909
7,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
19
19
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
2
0
2.5
L
Eset
 
Eset
0
1
3
1.5
W
Ravana
 
Ravana
6
2
7
4.75
W
Merlin
 
Merlin
4
3
4
2
W
Rama
3
3
1
1.17
L
Persephone
JMELLsmell
Persephone
2
5
1
0.5
L
Hun Batz
Jimmyshelton
Hun Batz
2
4
4
1
W
1
1
5
3.5
W
Vamana
5
0
6
8
L
Chaac
Zerkcius
Chaac
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,144
Damage
35,810
51,892
Taken
50,567
21,734
Mitigated
24,740
16,904
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,007
2,784
0
4,006
9,549
2,514
0
431
9,118
0
67,217
L
Eset
 
Eset
2,757
347
270
1,200
5,928
4,082
0
2,166
3,588
12,087
0
W
Ravana
 
Ravana
9,006
2,756
0
5,872
10,970
5,322
0
585
10,276
0
76,167
W
Merlin
 
Merlin
8,950
383
0
1,334
9,370
3,283
90
5,298
4,072
53,596
0
W
Rama
3,990
2,808
0
2,539
9,446
1,955
704
416
8,994
0
35,106
L
Persephone
JMELLsmell
Persephone
7,478
444
0
2,499
8,881
2,814
0
4,684
3,670
60,663
0
L
Hun Batz
Jimmyshelton
Hun Batz
8,297
2,435
0
5,607
14,352
5,356
0
3,932
10,348
0
59,997
W
3,051
396
364
2,502
8,872
6,551
0
3,121
5,751
19,279
0
W
Vamana
10,813
4,966
0
5,558
11,909
7,629
1,313
904
10,411
8,743
52,314
L
Chaac
Zerkcius
Chaac
7,605
1,809
0
3,322
13,182
6,968
44
2,103
11,014
89
33,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
42,972
418
Minions Killed
504
0
Camps Cleared
0
1,501,300
Distance Traveled
1,603,897
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,077
567
111
7
0
301,007
6
L
Eset
6,910
432
28
2
0
318,458
11
W
Ravana
9,562
598
137
9
0
327,038
5
W
Merlin
8,572
536
109
7
0
298,330
2
W
Rama
7,698
481
88
6
0
285,555
2
L
Persephone
8,057
504
117
7
0
302,060
2
L
Hun Batz
8,647
540
115
7
0
322,907
0
W
Geb
7,581
474
22
1
0
359,138
7
W
Vamana
9,559
597
148
9
0
333,836
0
L
Chaac
6,482
405
47
3
0
256,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role