Player Matchup

Bastet
Bastet
CoolwhipCastro
Bastet
Level 155
God Stats
1W - 5L
1,192 SR
Queue Stats
659W - 614L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
Fl0und3r249
Baron Samedi
Level 149
God Stats
2W - 0L
1,597 SR
Queue Stats
81W - 63L
1,569 Elo+
Solo
Achilles
Achilles
Grvpefruit
Achilles
Level 135
God Stats
24W - 15L
1,684 SR
Queue Stats
452W - 415L
1,585 Elo+
Party 1
Ullr
Ullr
StockierGuide33
Ullr
Level 153
God Stats
191W - 156L
1,632 SR
Queue Stats
224W - 212L
1,600 Elo+
Solo
Artio
Artio
Zechinda
Artio
Level 146
God Stats
35W - 22L
1,668 SR
Queue Stats
445W - 391L
1,589 Elo+
Party 1
Team Averages
Level 148
1,555 SR
1,588 Elo+

VS

Team Averages
Level 136
1,641 SR
1,655 Elo+
Ah Puch
Ah Puch
CJphantom
Ah Puch
Level 155
God Stats
8W - 3L
1,667 SR
Queue Stats
54W - 47L
1,600 Elo+
Solo
Atlas
Atlas
HammySammichh
Atlas
Level 88
God Stats
4W - 2L
1,682 SR
Queue Stats
138W - 75L
1,744 Elo+
Party 2
Neith
Neith
QWWUPP
Neith
Level 149
God Stats
5W - 2L
1,723 SR
Queue Stats
139W - 120L
1,611 Elo+
Solo
Hun Batz
Hun Batz
delfos96
Hun Batz
Level 134
God Stats
1W - 5L
1,552 SR
Queue Stats
201W - 195L
1,541 Elo+
Solo
Artio
Artio
poojokes
Artio
Level 154
God Stats
1W - 1L
1,581 SR
Queue Stats
107W - 49L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 13
12,795
800
13,819
19,412
8,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Fl0und3r249
Baron Samedi
19
4 / 3 / 15
12,377
774
20,924
15,443
8,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Grvpefruit
Achilles
19
11 / 3 / 8
13,615
851
20,568
29,349
45,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

20
7 / 3 / 13
13,115
820
19,432
14,070
6,009
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Zechinda
Artio
19
5 / 3 / 15
13,731
858
15,914
32,373
40,346
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CJphantom
Ah Puch
19
6 / 5 / 3
12,890
806
21,052
18,326
12,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 6 / 6
9,776
611
10,152
20,232
24,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
QWWUPP
Neith
17
2 / 5 / 8
10,660
666
20,747
20,302
9,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
delfos96
Hun Batz
18
3 / 11 / 4
11,587
724
17,591
21,562
10,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
poojokes
Artio
18
3 / 4 / 8
11,726
733
18,461
24,185
27,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
44
31
Kills
15
15
Deaths
31
64
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CJphantom
Ah Puch
6
5
3
1.5
W
4
3
13
3.5
W
Baron Samedi
Fl0und3r249
Baron Samedi
4
3
15
3.83
W
Achilles
Grvpefruit
Achilles
11
3
8
5
L
1
6
6
0.67
L
Neith
QWWUPP
Neith
2
5
8
1.2
W
7
3
13
4.5
W
Artio
Zechinda
Artio
5
3
15
4.17
L
Hun Batz
delfos96
Hun Batz
3
11
4
0.45
L
Artio
poojokes
Artio
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,657
Damage
88,003
110,647
Taken
104,607
108,404
Mitigated
83,717
43,629
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CJphantom
Ah Puch
21,052
703
0
5,088
18,326
12,537
0
8,316
9,503
52,761
0
W
13,819
4,216
0
4,355
19,412
8,100
2,896
8,613
10,430
0
40,210
W
Baron Samedi
Fl0und3r249
Baron Samedi
20,924
635
7,705
6,061
15,443
8,480
361
6,452
8,782
56,796
0
W
Achilles
Grvpefruit
Achilles
20,568
3,512
0
6,887
29,349
45,469
0
10,681
18,125
0
38,631
L
10,152
2,307
0
777
20,232
24,599
1
5,987
13,659
36,067
0
L
Neith
QWWUPP
Neith
20,747
10,006
0
3,074
20,302
9,344
0
7,754
11,864
0
51,820
W
19,432
5,838
0
417
14,070
6,009
3,570
7,864
5,820
0
49,315
W
Artio
Zechinda
Artio
15,914
861
6,681
11,523
32,373
40,346
2
15,843
15,782
40,373
0
L
Hun Batz
delfos96
Hun Batz
17,591
4,786
0
856
21,562
10,076
137
6,995
14,139
0
48,717
L
Artio
poojokes
Artio
18,461
1,830
1,476
4,691
24,185
27,161
1
7,223
16,287
40,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,633
Gold Earned
56,639
339
Minions Killed
339
8
Camps Cleared
9
1,559,831
Distance Traveled
1,349,772
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,890
806
99
6
3
281,240
1
W
Bastet
12,795
800
63
4
3
315,585
4
W
Baron Samedi
12,377
774
106
7
0
289,835
1
W
Achilles
13,615
851
40
3
2
318,511
10
L
Atlas
9,776
611
30
2
0
241,116
1
L
Neith
10,660
666
78
5
0
251,755
0
W
Ullr
13,115
820
77
5
1
316,647
0
W
Artio
13,731
858
53
3
2
319,253
3
L
Hun Batz
11,587
724
75
5
3
263,670
2
L
Artio
11,726
733
57
4
3
311,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role