Player Matchup

Janus
Janus
Jetfyre3
Janus
Level 96
God Stats
3W - 3L
1,479 SR
Queue Stats
77W - 62L
1,552 Elo+
Party 2
Bacchus
Bacchus
KerenzFF
Bacchus
Level 49
God Stats
4W - 4L
1,526 SR
Queue Stats
57W - 53L
1,496 Elo+
Party 2
Set
Set
Screall
Set
Level 87
God Stats
3W - 4L
1,372 SR
Queue Stats
49W - 44L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mashhh
Ah Muzen Cab
Level 26
God Stats
4W - 6L
1,245 SR
Queue Stats
48W - 46L
1,481 Elo+
Party 2
Bastet
Bastet
Чпонс
Bastet
Level 48
God Stats
27W - 19L
1,647 SR
Queue Stats
136W - 131L
1,519 Elo+
Solo
Team Averages
Level 61
1,454 SR
1,507 Elo+

VS

Team Averages
Level 44
1,384 SR
1,457 Elo+
Merlin
Merlin
Boronekziomek
Merlin
Level 13
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
MichałMachel
Artemis
Level 18
God Stats
0W - 2L
1,661 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
Sethodin
Serqet
Level 121
God Stats
20W - 45L
1,383 SR
Queue Stats
570W - 620L
1,452 Elo+
Solo
Hades
Hades
misiek1210
Hades
Level 18
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
valakoo
Odin
Level 51
God Stats
0W - 1L
1,268 SR
Queue Stats
2W - 8L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jetfyre3
Janus
14
12 / 0 / 5
8,530
711
10,918
6,729
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KerenzFF
Bacchus
11
3 / 3 / 12
6,822
569
5,021
7,755
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
12
1 / 2 / 2
6,828
569
2,687
7,051
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
mashhh
Ah Muzen Cab
12
5 / 3 / 7
7,272
606
5,806
7,999
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Чпонс
Bastet
13
9 / 1 / 9
7,859
655
7,534
7,266
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 9 / 0
5,757
480
3,899
7,768
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
8
1 / 8 / 4
5,431
453
5,118
6,741
1,418
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Sethodin
Serqet
11
3 / 4 / 1
6,709
559
4,571
10,448
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
6
0 / 6 / 3
4,626
386
2,288
6,946
3,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
valakoo
Odin
8
1 / 3 / 3
5,278
440
2,171
8,432
3,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
30
Kills
8
9
Deaths
30
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
W
Janus
Jetfyre3
Janus
12
0
5
14.5
W
Bacchus
KerenzFF
Bacchus
3
3
12
3
L
Artemis
1
8
4
0.38
W
Set
1
2
2
1
L
Serqet
Sethodin
Serqet
3
4
1
0.88
W
Ah Muzen Cab
mashhh
Ah Muzen Cab
5
3
7
2.83
L
Hades
0
6
3
0.25
L
Odin
valakoo
Odin
1
3
3
0.83
W
Bastet
Чпонс
Bastet
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,966
Damage
18,047
36,800
Taken
40,335
17,544
Mitigated
13,524
11,577
Healing
1,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,899
164
0
92
7,768
2,067
0
3,943
3,671
15,165
0
W
Janus
Jetfyre3
Janus
10,918
704
169
1,482
6,729
2,389
282
2,138
4,355
55,563
0
W
Bacchus
KerenzFF
Bacchus
5,021
641
0
1,721
7,755
7,260
0
1,154
6,573
16,334
0
L
Artemis
5,118
3,505
0
0
6,741
1,418
0
2,192
4,527
0
14,014
W
Set
2,687
1,204
34
1,163
7,051
3,197
524
183
6,490
1,021
39,315
L
Serqet
Sethodin
Serqet
4,571
937
0
421
10,448
3,331
0
4,045
6,183
0
31,796
W
Ah Muzen Cab
mashhh
Ah Muzen Cab
5,806
3,650
0
3,522
7,999
2,504
1,794
1,688
6,179
0
42,806
L
Hades
2,288
288
16
498
6,946
3,145
0
2,290
4,616
12,294
0
L
Odin
valakoo
Odin
2,171
850
0
250
8,432
3,563
0
3,059
5,291
0
10,290
W
Bastet
Чпонс
Bastet
7,534
2,031
0
3,486
7,266
2,194
470
654
6,170
0
36,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,311
Gold Earned
27,801
356
Minions Killed
177
0
Camps Cleared
0
1,245,911
Distance Traveled
1,128,432
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,757
480
33
3
0
214,501
1
W
Janus
8,530
711
107
9
0
277,307
2
W
Bacchus
6,822
569
18
2
0
238,038
5
L
Artemis
5,431
453
25
2
0
205,413
0
W
Set
6,828
569
82
7
0
215,831
3
L
Serqet
6,709
559
67
6
0
253,777
3
W
Ah Muzen Cab
7,272
606
89
7
0
236,079
3
L
Hades
4,626
386
32
3
0
219,346
0
L
Odin
5,278
440
20
2
0
235,395
0
W
Bastet
7,859
655
60
5
0
278,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role