Player Matchup

Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Bueq
Rama
Level 22
God Stats
2W - 0L
1,905 SR
Queue Stats
17W - 3L
1,854 Elo+
Party 1
Team Averages
Level 71
1,635 SR
1,618 Elo+

VS

Team Averages
Level 110
1,354 SR
1,578 Elo+
Mulan
Mulan
RAAVVV
Mulan
Level 118
God Stats
4W - 10L
1,361 SR
Queue Stats
235W - 269L
1,530 Elo+
Solo
Ra
Ra
cr0nZzie
Ra
Level 97
God Stats
7W - 3L
1,574 SR
Queue Stats
71W - 57L
1,602 Elo+
Party 2
Chiron
Chiron
zDemotiion_HunT
Chiron
Level 115
God Stats
0W - 1L
1,127 SR
Queue Stats
57W - 37L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
12 / 2 / 5
9,299
930
13,188
7,536
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
 
Ganesha
12
0 / 0 / 12
7,258
726
3,946
8,808
9,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Rama
Bueq
Rama
12
6 / 3 / 6
8,272
827
9,464
7,788
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
RAAVVV
Mulan
11
1 / 7 / 4
7,318
732
5,331
11,683
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

11
3 / 5 / 2
7,361
736
4,526
8,522
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 3
6,565
657
4,622
9,757
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
5
5
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
2
5
7.25
W
Ganesha
 
Ganesha
0
0
12
6
W
Rama
Bueq
Rama
6
3
6
3
L
Mulan
RAAVVV
Mulan
1
7
4
0.43
L
3
5
2
0.8
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,598
Damage
14,479
24,132
Taken
29,962
16,125
Mitigated
14,094
4,611
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,188
2,110
0
1,702
7,536
2,991
339
1,918
5,377
38,807
0
W
Ganesha
 
Ganesha
3,946
420
347
1,531
8,808
9,441
0
1,714
6,916
13,510
0
W
Rama
Bueq
Rama
9,464
6,713
0
1,031
7,788
3,693
975
1,963
5,715
0
24,340
L
Mulan
RAAVVV
Mulan
5,331
556
0
1,311
11,683
9,224
0
5,248
6,435
1,928
13,855
L
4,526
526
887
1,375
8,522
2,433
0
6,074
2,448
20,122
0
L
4,622
1,857
344
1,680
9,757
2,437
0
5,912
3,845
0
17,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,829
Gold Earned
21,244
109
Minions Killed
95
8
Camps Cleared
2
569,523
Distance Traveled
483,587
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,299
930
72
7
7
190,811
3
W
Ganesha
7,258
726
2
0
0
208,080
2
W
Rama
8,272
827
35
4
1
170,632
0
L
Mulan
7,318
732
21
2
1
173,673
5
L
Ra
7,361
736
34
3
0
149,058
3
L
Chiron
6,565
657
40
4
1
160,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role