Player Matchup

Hun Batz
Hun Batz
Beastella88
Hun Batz
Level 88
God Stats
33W - 32L
1,480 SR
Queue Stats
335W - 356L
1,433 Elo+
Party 3
Vulcan
Vulcan
LockLaNok
Vulcan
Level 89
God Stats
0W - 1L
1,533 SR
Queue Stats
287W - 310L
1,417 Elo+
Party 3
Skadi
Skadi
RefreshLogic
Skadi
Level 98
God Stats
3W - 4L
1,605 SR
Queue Stats
166W - 191L
1,485 Elo+
Party 1
Osiris
Osiris
Solo4L
Osiris
Level 85
God Stats
4W - 3L
1,588 SR
Queue Stats
221W - 245L
1,525 Elo+
Solo
Artio
Artio
Tater05
Artio
Level 95
God Stats
4W - 1L
1,846 SR
Queue Stats
68W - 68L
1,467 Elo+
Party 1
Team Averages
Level 91
1,610 SR
1,466 Elo+

VS

Team Averages
Level 111
1,454 SR
1,515 Elo+
Sun Wukong
Sun Wukong
LittleBroFace
Sun Wukong
Level 99
God Stats
6W - 7L
1,358 SR
Queue Stats
484W - 454L
1,555 Elo+
Party 2
Artio
Artio
NinjaTroL02
Artio
Level 117
God Stats
5W - 4L
1,575 SR
Queue Stats
302W - 294L
1,539 Elo+
Party 2
He Bo
He Bo
Odinson124
He Bo
Level 159
God Stats
5W - 7L
1,451 SR
Queue Stats
665W - 645L
1,518 Elo+
Solo
Jing Wei
Jing Wei
wcgaNY2014
Jing Wei
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,521 Elo+
Solo
Bastet
Bastet
zrmcc
Bastet
Level 81
God Stats
5W - 11L
1,385 SR
Queue Stats
42W - 62L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Beastella88
Hun Batz
17
3 / 6 / 1
10,777
449
9,295
20,956
8,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
LockLaNok
Vulcan
19
0 / 2 / 4
11,384
474
13,539
13,772
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 2
10,498
437
15,394
12,859
4,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Solo4L
Osiris
18
4 / 5 / 1
11,078
462
14,718
25,333
27,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Tater05
Artio
15
2 / 3 / 3
10,356
432
6,599
28,326
38,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LittleBroFace
Sun Wukong
20
10 / 0 / 5
13,406
559
25,194
25,394
24,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 9
11,042
460
5,613
27,071
33,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
20
4 / 4 / 1
13,050
544
20,845
14,834
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
wcgaNY2014
Jing Wei
19
3 / 1 / 1
12,047
502
7,998
12,497
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
zrmcc
Bastet
18
3 / 1 / 9
11,593
483
14,972
17,572
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
21
21
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Beastella88
Hun Batz
3
6
1
0.58
W
Sun Wukong
LittleBroFace
Sun Wukong
10
0
5
12.5
L
Vulcan
LockLaNok
Vulcan
0
2
4
1
W
1
4
9
1.38
W
He Bo
4
4
1
1.13
L
1
5
2
0.4
L
Osiris
Solo4L
Osiris
4
5
1
0.9
L
Artio
Tater05
Artio
2
3
3
1.17
W
Jing Wei
wcgaNY2014
Jing Wei
3
1
1
3.5
W
Bastet
zrmcc
Bastet
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,545
Damage
74,622
101,246
Taken
97,368
86,174
Mitigated
74,253
30,482
Healing
39,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Beastella88
Hun Batz
9,295
1,980
677
8,829
20,956
8,586
784
8,454
12,132
0
78,338
W
Sun Wukong
LittleBroFace
Sun Wukong
25,194
4,150
0
12,051
25,394
24,318
697
2,512
21,692
8,793
84,387
L
Vulcan
LockLaNok
Vulcan
13,539
3,920
39
6,333
13,772
6,560
0
4,000
9,601
94,534
0
W
5,613
422
2,841
7,229
27,071
33,684
0
7,766
18,656
35,231
0
W
He Bo
20,845
1,318
160
3,298
14,834
5,257
0
5,107
9,350
122,391
0
L
15,394
4,740
0
283
12,859
4,953
894
2,060
10,641
0
89,068
L
Osiris
Solo4L
Osiris
14,718
3,768
0
5,576
25,333
27,230
330
5,490
18,592
0
72,361
L
Artio
Tater05
Artio
6,599
874
1,942
6,803
28,326
38,845
93
9,181
18,242
42,412
0
W
Jing Wei
wcgaNY2014
Jing Wei
7,998
5,778
0
6,546
12,497
4,089
2,999
1,225
11,223
0
106,120
W
Bastet
zrmcc
Bastet
14,972
3,183
0
6,954
17,572
6,905
0
4,990
12,135
0
81,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,093
Gold Earned
61,138
656
Minions Killed
686
0
Camps Cleared
0
2,264,678
Distance Traveled
2,466,506
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,777
449
121
5
0
459,761
9
W
Sun Wukong
13,406
559
161
7
0
509,719
4
L
Vulcan
11,384
474
190
8
0
452,710
12
W
Artio
11,042
460
54
2
0
473,939
1
W
He Bo
13,050
544
215
9
0
478,835
9
L
Skadi
10,498
437
146
6
0
398,518
3
L
Osiris
11,078
462
130
5
0
486,037
1
L
Artio
10,356
432
69
3
0
467,652
3
W
Jing Wei
12,047
502
156
7
0
470,114
9
W
Bastet
11,593
483
100
4
0
533,899
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role