Player Matchup

Ao Kuang
Ao Kuang
MrSkinnyjeans21
Ao Kuang
Level 25
God Stats
1W - 0L
1,744 SR
Queue Stats
11W - 10L
1,525 Elo+
Party 1
Neith
Neith
XforKev
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,703 Elo+
Party 1
Bellona
Bellona
xGodZyzz
Bellona
Level 13
God Stats
1W - 1L
1,778 SR
Queue Stats
9W - 7L
1,719 Elo+
Party 1
Team Averages
Level 27
1,674 SR
1,649 Elo+

VS

Team Averages
Level 53
1,456 SR
1,485 Elo+
Bacchus
Bacchus
HaMlte
Bacchus
Level 50
God Stats
4W - 8L
1,414 SR
Queue Stats
64W - 66L
1,548 Elo+
Party 2
Anubis
Anubis
Roffstaff
Anubis
Level 64
God Stats
1W - 4L
1,474 SR
Queue Stats
116W - 112L
1,597 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SnuPoStriL
Ah Muzen Cab
Level 45
God Stats
9W - 11L
1,481 SR
Queue Stats
42W - 77L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
8 / 6 / 8
14,068
740
20,323
25,153
22,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
XforKev
Neith
18
6 / 4 / 8
13,799
726
14,583
14,068
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xGodZyzz
Bellona
15
2 / 6 / 7
12,112
637
5,472
15,911
15,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HaMlte
Bacchus
16
8 / 4 / 8
13,710
722
13,153
20,562
26,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Roffstaff
Anubis
17
7 / 6 / 8
12,700
668
17,103
15,615
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SnuPoStriL
Ah Muzen Cab
14
1 / 6 / 10
11,474
604
14,295
14,181
4,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
16
Kills
16
16
Deaths
16
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HaMlte
Bacchus
8
4
8
3
W
Ao Kuang
8
6
8
2
L
Anubis
Roffstaff
Anubis
7
6
8
1.83
L
Ah Muzen Cab
SnuPoStriL
Ah Muzen Cab
1
6
10
1
W
Neith
XforKev
Neith
6
4
8
2.5
W
Bellona
xGodZyzz
Bellona
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,378
Damage
44,551
55,132
Taken
50,358
42,500
Mitigated
38,147
18,112
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HaMlte
Bacchus
13,153
1,889
410
5,434
20,562
26,608
87
4,753
15,432
21,575
0
W
Ao Kuang
20,323
4,978
0
11,513
25,153
22,415
742
13,625
11,528
50,868
0
L
Anubis
Roffstaff
Anubis
17,103
517
0
5,016
15,615
7,441
60
6,073
9,363
52,449
0
L
Ah Muzen Cab
SnuPoStriL
Ah Muzen Cab
14,295
5,559
0
3,521
14,181
4,098
787
9,709
4,472
188
59,848
W
Neith
XforKev
Neith
14,583
6,820
0
4,258
14,068
4,531
2,008
7,906
6,162
0
63,527
W
Bellona
xGodZyzz
Bellona
5,472
1,298
0
2,341
15,911
15,554
201
9,632
6,279
0
25,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,979
Gold Earned
37,884
229
Minions Killed
198
9
Camps Cleared
7
973,497
Distance Traveled
1,004,500
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,710
722
11
1
2
349,224
2
W
Ao Kuang
14,068
740
66
3
4
332,019
4
L
Anubis
12,700
668
92
5
4
296,289
1
L
Ah Muzen Cab
11,474
604
95
5
1
358,987
0
W
Neith
13,799
726
105
6
3
334,493
1
W
Bellona
12,112
637
58
3
2
306,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role