Player Matchup

Sol
Sol
Chwazi-
Sol
Level 33
God Stats
1W - 3L
1,107 SR
Queue Stats
93W - 115L
1,314 Elo+
Solo
Da Ji
Da Ji
Dan Dlamond
Da Ji
Level 128
God Stats
11W - 9L
1,568 SR
Queue Stats
175W - 179L
1,431 Elo+
Solo
Neith
Neith
PleasGetBetr
Neith
Level 123
God Stats
7W - 3L
1,442 SR
Queue Stats
76W - 82L
1,433 Elo+
Party 1
Poseidon
Poseidon
X-RuShEr-X2
Poseidon
Level 80
God Stats
12W - 12L
1,407 SR
Queue Stats
198W - 207L
1,396 Elo+
Solo
Bacchus
Bacchus
theSKEEGZ
Bacchus
Level 147
God Stats
15W - 8L
1,678 SR
Queue Stats
303W - 307L
1,454 Elo+
Party 1
Team Averages
Level 102
1,440 SR
1,406 Elo+

VS

Team Averages
Level 56
1,499 SR
1,251 Elo+
Sun Wukong
Sun Wukong
AGenius4369
Sun Wukong
Level 28
God Stats
3W - 5L
1,434 SR
Queue Stats
11W - 16L
1,194 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BungoChungo
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,501 SR
Queue Stats
4W - 5L
1,296 Elo+
Party 2
Athena
Athena
JacobBob
Athena
Level 12
God Stats
0W - 2L
1,517 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 2
Sobek
Sobek
Kiamantur
Sobek
Level 150
God Stats
1W - 3L
1,497 SR
Queue Stats
630W - 663L
1,385 Elo+
Solo
Arachne
Arachne
SpiraIs
Arachne
Level 63
God Stats
2W - 2L
1,548 SR
Queue Stats
16W - 17L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
2 / 6 / 0
11,201
560
11,148
12,883
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 4
11,799
590
9,428
13,467
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 6
10,316
516
10,573
13,096
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
X-RuShEr-X2
Poseidon
18
5 / 2 / 7
11,996
600
14,363
11,152
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
theSKEEGZ
Bacchus
14
5 / 2 / 5
10,750
538
9,274
19,485
31,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AGenius4369
Sun Wukong
16
5 / 3 / 4
9,949
497
7,009
18,291
13,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
BungoChungo
Ah Muzen Cab
16
5 / 3 / 0
10,217
511
11,444
17,322
6,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
JacobBob
Athena
13
1 / 4 / 3
8,267
413
5,323
20,816
22,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
Kiamantur
Sobek
1
0 / 0 / 0
5,353
268
0
972
316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
SpiraIs
Arachne
13
3 / 8 / 4
8,483
424
7,664
17,384
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
18
Kills
14
14
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AGenius4369
Sun Wukong
5
3
4
2.33
L
Ah Muzen Cab
BungoChungo
Ah Muzen Cab
5
3
0
1.67
W
Sol
2
6
0
0.33
W
5
2
4
3.5
L
Athena
JacobBob
Athena
1
4
3
0.63
L
Sobek
Kiamantur
Sobek
0
0
0
0
W
1
2
6
2
L
Arachne
SpiraIs
Arachne
3
8
4
0.63
W
Poseidon
X-RuShEr-X2
Poseidon
5
2
7
4.25
W
Bacchus
theSKEEGZ
Bacchus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,786
Damage
31,440
70,083
Taken
74,785
53,589
Mitigated
47,203
24,351
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AGenius4369
Sun Wukong
7,009
1,548
0
3,252
18,291
13,090
0
7,634
10,657
0
49,740
L
Ah Muzen Cab
BungoChungo
Ah Muzen Cab
11,444
6,552
0
4,508
17,322
6,421
0
7,601
9,721
0
62,591
W
Sol
11,148
3,979
0
5,182
12,883
5,229
3,619
0
12,267
65,188
8,281
W
9,428
920
505
3,647
13,467
6,531
5,098
239
13,143
0
75,739
L
Athena
JacobBob
Athena
5,323
2,108
0
1,165
20,816
22,081
77
8,606
12,210
22,804
0
L
Sobek
Kiamantur
Sobek
0
0
0
0
972
316
0
832
140
288
376
W
10,573
5,863
0
6,898
13,096
6,206
5,016
1,252
11,844
0
72,554
L
Arachne
SpiraIs
Arachne
7,664
4,538
0
3,671
17,384
5,295
0
8,888
8,496
0
39,620
W
Poseidon
X-RuShEr-X2
Poseidon
14,363
1,947
0
1,582
11,152
4,485
2,631
1,020
10,132
90,870
0
W
Bacchus
theSKEEGZ
Bacchus
9,274
1,212
722
5,815
19,485
31,138
126
3,071
16,370
31,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,062
Gold Earned
42,269
612
Minions Killed
265
0
Camps Cleared
0
1,786,376
Distance Traveled
1,573,063
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,949
497
71
4
0
391,735
8
L
Ah Muzen Cab
10,217
511
100
5
0
378,249
0
W
Sol
11,201
560
126
6
0
330,377
5
W
Da Ji
11,799
590
158
8
0
410,228
2
L
Athena
8,267
413
25
1
0
363,540
1
L
Sobek
5,353
268
0
0
0
13,134
0
W
Neith
10,316
516
129
6
0
297,011
2
L
Arachne
8,483
424
69
3
0
426,405
0
W
Poseidon
11,996
600
170
9
0
373,892
0
W
Bacchus
10,750
538
29
1
0
374,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role